Player Matchup

Thor
Thor
Diamond II
Blaiksou
Thor
Diamond II
Level 180
God Stats
6W - 5L
1,750 SR
Queue Stats
341W - 113L
2,178 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Dercoati
Hou Yi
Diamond II
Level 145
God Stats
117W - 32L
2,014 SR
Queue Stats
250W - 90L
2,164 MMR
Party 2
Sol
Sol
Diamond II
Piatre
Sol
Diamond II
Level 167
God Stats
10W - 2L
1,887 SR
Queue Stats
268W - 102L
2,164 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,883 SR
2,169 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,619 SR
1,572 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Brаd
Ao Kuang
Silver I
Level 134
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 10L
1,610 MMR
Solo
Geb
Geb
Gold II
DrMYN
Geb
Gold II
Level 77
God Stats
3W - 4L
1,631 SR
Queue Stats
91W - 80L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 1 / 6
9,655
878
11,382
13,243
13,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Dercoati
Hou Yi
14
5 / 1 / 6
8,884
808
11,526
10,758
4,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Piatre
Sol
15
2 / 1 / 9
8,956
814
13,811
10,458
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AtlasSobekCabrakanNe ZhaThoth

VS

Bans
AchillesArtemisMorgan Le FayUllrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 2
7,065
642
7,847
11,037
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Brаd
Ao Kuang
12
3 / 5 / 0
7,791
708
8,726
15,505
10,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
DrMYN
Geb
11
0 / 3 / 2
7,700
700
4,906
14,912
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
Thor
5
1
6
8
L
Ao Kuang
Brаd
Ao Kuang
3
5
0
0.6
W
Hou Yi
Dercoati
Hou Yi
5
1
6
8
L
Geb
DrMYN
Geb
0
3
2
0.33
W
Sol
Piatre
Sol
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
21,479
34,459
Taken
41,454
22,727
Mitigated
27,634
17,121
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,847
3,479
0
1,271
11,037
4,438
0
4,169
6,868
0
31,802
W
Thor
11,382
2,339
1,925
4,942
13,243
13,331
38
4,301
8,632
0
23,050
L
Ao Kuang
Brаd
Ao Kuang
8,726
1,621
0
3,946
15,505
10,695
0
4,964
10,488
25,532
0
W
Hou Yi
Dercoati
Hou Yi
11,526
7,716
0
4,620
10,758
4,778
784
4,843
5,708
0
41,039
L
Geb
DrMYN
Geb
4,906
516
0
2,732
14,912
12,501
0
4,721
10,082
12,066
0
W
Sol
Piatre
Sol
13,811
6,555
0
5,634
10,458
4,618
2,694
4,035
6,226
60,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
22,556
147
Minions Killed
104
0
Camps Cleared
0
598,732
Distance Traveled
610,490
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,065
642
57
5
0
203,232
0
W
Thor
9,655
878
18
2
0
212,935
0
L
Ao Kuang
7,791
708
35
3
0
197,528
0
W
Hou Yi
8,884
808
55
5
0
198,323
0
L
Geb
7,700
700
12
1
0
209,730
2
W
Sol
8,956
814
74
7
0
187,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role