Player Matchup

Cernunnos
Cernunnos
Bronze III
Estarossa465
Cernunnos
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,512 MMR
Solo
Merlin
Merlin
Gold IV
JSoggy11
Merlin
Gold IV
Level 143
God Stats
12W - 6L
1,897 SR
Queue Stats
115W - 94L
1,518 MMR
Solo
Neith
Neith
Bronze III
QuickHippo19
Neith
Bronze III
Level 140
God Stats
1W - 3L
1,660 SR
Queue Stats
22W - 38L
1,523 MMR
Solo
Thor
Thor
Gold V
therealeddy
Thor
Gold V
Level 108
God Stats
1W - 2L
1,716 SR
Queue Stats
9W - 11L
1,525 MMR
Solo
Cabrakan
Cabrakan
Bronze III
yanier123
Cabrakan
Bronze III
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 146L
1,508 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,655 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,275 SR
1,517 MMR
Sol
Sol
Gold IV
Kaisugo
Sol
Gold IV
Level 124
God Stats
1W - 2L
1,142 SR
Queue Stats
42W - 47L
1,519 MMR
Solo
Ishtar
Ishtar
Gold IV
Phoenix932
Ishtar
Gold IV
Level 155
God Stats
3W - 14L
1,159 SR
Queue Stats
325W - 323L
1,520 MMR
Solo
Sobek
Sobek
Bronze III
SrLangostinie
Sobek
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
lllonilll
Bakasura
Gold II
Level 171
God Stats
19W - 26L
1,288 SR
Queue Stats
817W - 826L
1,527 MMR
Solo
Chaac
Chaac
Gold III
martinseb7
Chaac
Gold III
Level 156
God Stats
2W - 1L
1,285 SR
Queue Stats
478W - 483L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Estarossa465
Cernunnos
5
0 / 2 / 2
4,113
411
2,538
4,940
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
JSoggy11
Merlin
12
2 / 1 / 0
6,651
665
1,591
3,642
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
5,910
591
3,309
7,389
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,212
621
6,288
6,575
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
yanier123
Cabrakan
1
0 / 0 / 0
1,812
181
0
0
0
Bans
KumbhakarnaAo KuangHou YiGuan Yu

VS

Bans
He BoFreyaKaliKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 0 / 0
6,471
647
2,081
3,444
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
Phoenix932
Ishtar
11
2 / 3 / 1
6,590
659
4,760
8,766
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 2 / 0
5,017
502
1,324
7,554
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
lllonilll
Bakasura
11
2 / 1 / 3
6,430
643
2,899
7,309
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
11
0 / 0 / 1
6,328
633
3,114
6,821
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Estarossa465
Cernunnos
0
2
2
0.5
L
Merlin
JSoggy11
Merlin
2
1
0
2
W
Sol
1
0
0
1
W
Ishtar
Phoenix932
Ishtar
2
3
1
0.83
L
1
2
1
0.75
W
1
2
0
0.5
W
Bakasura
lllonilll
Bakasura
2
1
3
3.5
W
Chaac
0
0
1
0.5
L
3
1
2
4
L
Cabrakan
yanier123
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
14,178
22,546
Taken
33,894
7,890
Mitigated
15,359
7,024
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Estarossa465
Cernunnos
2,538
1,420
0
1,364
4,940
1,432
0
604
4,336
0
11,864
L
Merlin
JSoggy11
Merlin
1,591
88
0
957
3,642
1,308
0
1,364
2,113
57,621
0
W
Sol
2,081
744
0
2,702
3,444
1,041
0
776
2,668
49,348
0
W
Ishtar
Phoenix932
Ishtar
4,760
3,356
0
4,092
8,766
3,061
686
0
8,766
0
42,365
L
3,309
1,127
0
2,162
7,389
2,633
0
0
7,097
0
44,034
W
1,324
280
0
2,087
7,554
4,203
177
714
6,840
8,496
0
W
Bakasura
lllonilll
Bakasura
2,899
2,077
0
2,154
7,309
2,465
520
451
6,858
0
37,087
W
Chaac
3,114
271
0
2,538
6,821
4,589
0
0
6,821
0
46,734
L
6,288
1,384
0
2,541
6,575
2,517
0
1,437
5,003
0
41,212
L
Cabrakan
yanier123
Cabrakan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
30,836
289
Minions Killed
353
0
Camps Cleared
0
648,270
Distance Traveled
1,004,402
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,113
411
20
2
0
110,600
0
L
Merlin
6,651
665
122
12
0
186,742
2
W
Sol
6,471
647
89
9
0
182,493
0
W
Ishtar
6,590
659
91
9
0
180,771
0
L
Neith
5,910
591
85
9
0
145,731
0
W
Sobek
5,017
502
7
1
0
202,859
2
W
Bakasura
6,430
643
84
8
0
226,315
0
W
Chaac
6,328
633
82
8
0
211,964
0
L
Thor
6,212
621
62
6
0
205,197
0
L
Cabrakan
1,812
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role