Player Matchup

Fenrir
Fenrir
AluCarDuU
Fenrir
Level 139
God Stats
2W - 6L
1,285 SR
Queue Stats
375W - 371L
1,460 Elo+
Solo
Bacchus
Bacchus
Archweeb
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 1
Achilles
Achilles
MajesticJello64
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Hera
Hera
Sammy JZ5914
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,225 Elo+
Solo
Athena
Athena
Stony6789
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,342 Elo+

VS

Team Averages
Level 104
1,632 SR
1,532 Elo+
Ah Puch
Ah Puch
DIN0321
Ah Puch
Level 153
God Stats
11W - 7L
1,833 SR
Queue Stats
549W - 575L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Demon7043
Ah Muzen Cab
Level 67
God Stats
5W - 2L
1,828 SR
Queue Stats
225W - 186L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
Wolf Corleon
Zhong Kui
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
658W - 672L
1,523 Elo+
Solo
Ares
Ares
XXX4BIDN1XX
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,553 Elo+
Solo
Fenrir
Fenrir
allidaseuQ
Fenrir
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
526W - 547L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AluCarDuU
Fenrir
15
3 / 9 / 5
9,321
717
12,885
18,801
15,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Archweeb
Bacchus
14
0 / 7 / 4
8,429
648
9,506
20,970
26,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
3 / 8 / 3
9,659
743
7,398
18,495
24,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 4 / 7
8,590
661
13,189
8,272
4,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Stony6789
Athena
14
2 / 6 / 3
8,640
665
8,914
19,400
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DIN0321
Ah Puch
17
4 / 2 / 20
10,676
821
17,155
8,604
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Demon7043
Ah Muzen Cab
18
11 / 2 / 19
11,241
865
23,469
11,422
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Wolf Corleon
Zhong Kui
19
13 / 2 / 14
11,502
885
20,424
13,537
11,739
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 28
10,371
798
7,727
18,694
12,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
allidaseuQ
Fenrir
16
3 / 2 / 20
9,862
759
5,813
15,976
16,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
8
Kills
33
34
Deaths
9
22
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AluCarDuU
Fenrir
3
9
5
0.61
L
Bacchus
Archweeb
Bacchus
0
7
4
0.29
W
Ah Puch
DIN0321
Ah Puch
4
2
20
7
W
Ah Muzen Cab
Demon7043
Ah Muzen Cab
11
2
19
10.25
L
Achilles
3
8
3
0.56
L
0
4
7
0.88
L
Athena
Stony6789
Athena
2
6
3
0.58
W
Zhong Kui
Wolf Corleon
Zhong Kui
13
2
14
10
W
2
1
28
16
W
Fenrir
allidaseuQ
Fenrir
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,892
Damage
74,588
85,938
Taken
68,233
94,386
Mitigated
49,382
16,510
Healing
31,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AluCarDuU
Fenrir
12,885
2,694
518
2,545
18,801
15,627
462
8,675
10,126
0
22,285
L
Bacchus
Archweeb
Bacchus
9,506
603
2,227
5,949
20,970
26,523
132
9,947
11,023
15,401
0
W
Ah Puch
DIN0321
Ah Puch
17,155
903
593
2,831
8,604
3,782
807
3,342
5,262
41,691
0
W
Ah Muzen Cab
Demon7043
Ah Muzen Cab
23,469
10,170
1,445
3,889
11,422
5,697
2,440
4,841
6,534
0
43,360
L
Achilles
7,398
1,373
0
1,142
18,495
24,549
260
9,542
8,953
0
14,148
L
13,189
2,473
465
845
8,272
4,446
354
5,951
2,321
33,036
0
L
Athena
Stony6789
Athena
8,914
1,192
780
2,039
19,400
23,241
254
9,959
9,441
14,997
0
W
Zhong Kui
Wolf Corleon
Zhong Kui
20,424
3,840
3,086
7,000
13,537
11,739
2,904
6,907
6,539
43,300
1,169
W
7,727
150
0
7,007
18,694
12,088
838
9,123
9,216
13,671
142
W
Fenrir
allidaseuQ
Fenrir
5,813
1,400
2,799
3,305
15,976
16,076
356
7,396
8,272
0
10,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
53,652
127
Minions Killed
154
0
Camps Cleared
0
1,082,783
Distance Traveled
1,170,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,321
717
31
2
0
198,764
0
L
Bacchus
8,429
648
14
1
0
226,179
0
W
Ah Puch
10,676
821
52
4
0
235,737
0
W
Ah Muzen Cab
11,241
865
35
3
0
225,065
0
L
Achilles
9,659
743
14
1
0
198,842
0
L
Hera
8,590
661
61
5
0
232,619
0
L
Athena
8,640
665
7
1
0
226,379
0
W
Zhong Kui
11,502
885
50
4
0
211,344
0
W
Ares
10,371
798
7
1
0
256,025
0
W
Fenrir
9,862
759
10
1
0
242,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role