Player Matchup

Hercules
Hercules
Geblendet
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,401 Elo+
Party 2
Artio
Artio
Huntermanx
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,277 Elo+
Solo
Ne Zha
Ne Zha
Nakamurich
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
Tolrem1
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 65L
1,847 Elo+
Solo
Kukulkan
Kukulkan
mr-sinister75118
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,406 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,472 Elo+

VS

Team Averages
Level 19
1,500 SR
1,307 Elo+
Thanatos
Thanatos
Glenchik
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1
Hou Yi
Hou Yi
RovaJJ
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,285 Elo+
Party 1
Chronos
Chronos
SATAN20012
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,177 Elo+
Solo
Geb
Geb
montana-7519
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
osdegfp
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Geblendet
Hercules
16
3 / 4 / 20
9,535
795
4,883
16,029
11,923
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
15
3 / 3 / 20
9,585
799
7,193
17,136
19,821
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Nakamurich
Ne Zha
16
6 / 4 / 17
10,289
857
14,029
10,874
4,988
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Tolrem1
Xbalanque
17
11 / 4 / 12
10,938
912
21,289
10,613
5,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

20
8 / 1 / 18
11,394
950
23,235
6,342
3,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Glenchik
Thanatos
16
7 / 7 / 6
9,807
817
12,723
18,996
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
RovaJJ
Hou Yi
16
3 / 6 / 6
9,205
767
7,217
14,064
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
SATAN20012
Chronos
13
2 / 5 / 3
8,229
686
6,188
13,323
4,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 8
8,681
723
5,486
15,153
13,762
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
osdegfp
Heimdallr
14
1 / 7 / 11
8,801
733
12,439
15,430
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
31
Kills
15
16
Deaths
31
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
Geblendet
Hercules
3
4
20
3.25
L
Thanatos
Glenchik
Thanatos
7
7
6
1.43
W
Artio
3
3
20
4.33
W
Ne Zha
Nakamurich
Ne Zha
6
4
17
3.63
L
Hou Yi
RovaJJ
Hou Yi
3
6
6
1
L
Chronos
SATAN20012
Chronos
2
5
3
0.7
W
Xbalanque
Tolrem1
Xbalanque
11
4
12
4.25
L
2
6
8
1
W
8
1
18
17
L
Heimdallr
osdegfp
Heimdallr
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,629
Damage
44,053
60,994
Taken
76,966
45,724
Mitigated
38,723
17,578
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Geblendet
Hercules
4,883
731
1,004
4,398
16,029
11,923
382
2,971
13,058
0
8,002
L
Thanatos
Glenchik
Thanatos
12,723
501
996
8,998
18,996
7,906
0
6,146
12,850
0
19,518
W
Artio
7,193
838
808
3,466
17,136
19,821
206
2,384
14,752
11,388
1,370
W
Ne Zha
Nakamurich
Ne Zha
14,029
3,220
524
929
10,874
4,988
1,077
2,495
8,379
0
29,523
L
Hou Yi
RovaJJ
Hou Yi
7,217
3,196
713
2,858
14,064
5,861
78
3,735
10,329
0
19,984
L
Chronos
SATAN20012
Chronos
6,188
2,075
356
997
13,323
4,848
0
5,772
7,551
13,467
0
W
Xbalanque
Tolrem1
Xbalanque
21,289
12,100
1,406
2,349
10,613
5,034
5,649
2,523
8,090
0
40,017
L
5,486
392
1,035
1,075
15,153
13,762
0
5,497
9,656
17,642
0
W
23,235
1,071
1,768
926
6,342
3,958
1,229
1,301
5,041
46,579
0
L
Heimdallr
osdegfp
Heimdallr
12,439
4,778
1,000
2,843
15,430
6,346
0
7,908
7,522
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
44,723
132
Minions Killed
112
0
Camps Cleared
0
1,288,464
Distance Traveled
1,015,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,535
795
7
1
0
243,075
0
L
Thanatos
9,807
817
14
1
0
222,578
0
W
Artio
9,585
799
8
1
0
360,769
0
W
Ne Zha
10,289
857
27
2
0
243,767
0
L
Hou Yi
9,205
767
31
3
0
184,203
0
L
Chronos
8,229
686
22
2
0
205,255
0
W
Xbalanque
10,938
912
47
4
0
212,342
0
L
Geb
8,681
723
13
1
0
205,086
0
W
Kukulkan
11,394
950
43
4
0
228,511
0
L
Heimdallr
8,801
733
32
3
0
197,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role