Player Matchup

Susano
Susano
Silver I
DEAFxNxCHAOS
Susano
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
683W - 736L
1,233 MMR
Solo
Vulcan
Vulcan
Silver IV
Edgar Gwyn
Vulcan
Silver IV
Level 156
God Stats
10W - 8L
1,632 SR
Queue Stats
109W - 118L
1,287 MMR
Solo
Neith
Neith
Silver II
EvilIceQueen
Neith
Silver II
Level 195
God Stats
25W - 33L
1,321 SR
Queue Stats
466W - 507L
1,090 MMR
Solo
Artio
Artio
Silver II
Presidential-YGN
Artio
Silver II
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
490W - 526L
1,233 MMR
Solo
Bacchus
Bacchus
Silver II
Zz__JuNioR_zZ
Bacchus
Silver II
Level 63
God Stats
12W - 15L
1,501 SR
Queue Stats
76W - 90L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,491 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,573 SR
1,176 MMR
Ravana
Ravana
Gold V
Cjt20XI
Ravana
Gold V
Level 157
God Stats
66W - 57L
1,548 SR
Queue Stats
303W - 303L
1,290 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
E MVRTINEZ
Kumbhakarna
Bronze I
Level 86
God Stats
7W - 4L
1,468 SR
Queue Stats
14W - 26L
1,007 MMR
Solo
Izanami
Izanami
Silver I
PullUpNWreckEm
Izanami
Silver I
Level 147
God Stats
12W - 5L
1,848 SR
Queue Stats
290W - 285L
1,235 MMR
Solo
Hera
Hera
Silver II
fakux_10
Hera
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 85L
1,191 MMR
Solo
Chaac
Chaac
Silver III
xShepardofFirex
Chaac
Silver III
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 36L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 4 / 0
5,846
418
1,873
9,347
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
Edgar Gwyn
Vulcan
12
0 / 2 / 0
6,865
490
3,695
4,409
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
6,576
470
3,135
11,149
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,887
421
6,640
14,148
11,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
10
0 / 0 / 0
6,065
433
3,779
10,011
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosAchillesCu ChulainnFenrir

VS

Bans
He BoAgniAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cjt20XI
Ravana
14
4 / 0 / 5
8,854
632
6,170
4,624
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
E MVRTINEZ
Kumbhakarna
12
1 / 0 / 5
7,666
548
3,072
11,582
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 3
9,112
651
6,772
6,397
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
4 / 0 / 1
8,519
609
4,688
4,106
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 0
8,548
611
10,554
11,254
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cjt20XI
Ravana
4
0
5
6.5
L
Susano
0
4
0
0
W
Kumbhakarna
E MVRTINEZ
Kumbhakarna
1
0
5
3.5
L
Vulcan
Edgar Gwyn
Vulcan
0
2
0
0
L
0
4
0
0
L
0
2
0
0
W
0
0
3
1.5
L
Bacchus
0
0
0
0
W
Hera
4
0
1
4.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
31,256
49,064
Taken
37,963
31,346
Mitigated
25,361
14,597
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cjt20XI
Ravana
6,170
2,101
0
976
4,624
2,194
105
476
4,146
0
75,251
L
Susano
1,873
92
0
1,962
9,347
3,223
0
457
8,807
113
34,287
W
Kumbhakarna
E MVRTINEZ
Kumbhakarna
3,072
572
0
2,548
11,582
9,881
55
4,209
7,335
17,251
0
L
Vulcan
Edgar Gwyn
Vulcan
3,695
1,597
0
935
4,409
1,671
0
2,085
2,324
62,947
0
L
3,135
600
0
4,311
11,149
4,800
0
2,298
8,851
0
54,787
L
6,640
1,568
218
4,487
14,148
11,721
0
1,360
11,699
29,477
0
W
6,772
3,981
0
4,903
6,397
2,633
300
763
5,634
0
102,898
L
Bacchus
3,779
265
0
2,684
10,011
9,931
0
2,792
6,998
20,255
0
W
Hera
4,688
866
0
1,764
4,106
1,727
607
1,854
2,252
71,275
0
W
10,554
2,069
0
6,536
11,254
8,926
0
6,624
3,854
3,369
57,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
42,699
334
Minions Killed
561
0
Camps Cleared
0
1,410,657
Distance Traveled
1,451,205
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,854
632
126
9
0
350,985
0
L
Susano
5,846
418
54
4
0
297,683
3
W
Kumbhakarna
7,666
548
23
2
0
306,847
6
L
Vulcan
6,865
490
126
9
0
279,838
5
L
Neith
6,576
470
89
6
0
251,979
0
L
Artio
5,887
421
51
4
0
291,165
0
W
Izanami
9,112
651
181
13
0
268,918
6
L
Bacchus
6,065
433
14
1
0
289,992
2
W
Hera
8,519
609
122
9
0
289,721
1
W
Chaac
8,548
611
109
8
0
234,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role