Player Matchup

Ne Zha
Ne Zha
KartoffelJørgen
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pjuske05
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,744 Elo+
Party 3
Bellona
Bellona
Rhalmarius
Bellona
Level 156
God Stats
1W - 1L
1,833 SR
Queue Stats
9W - 9L
1,608 Elo+
Solo
Chaac
Chaac
SensaThee
Chaac
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 184L
1,555 Elo+
Party 2
Scylla
Scylla
jonastyyy
Scylla
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 228L
1,551 Elo+
Party 2
Team Averages
Level 130
1,567 SR
1,641 Elo+

VS

Team Averages
Level 138
1,504 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AleXX_Slash
Danzaburou
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 96L
1,518 Elo+
Solo
The Morrigan
The Morrigan
DivinCookie
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,360 Elo+
Party 1
Tyr
Tyr
Quorthon91
Tyr
Level 131
God Stats
5W - 10L
1,521 SR
Queue Stats
404W - 411L
1,489 Elo+
Solo
Rama
Rama
huntingdevil
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 16
11,434
880
23,258
16,357
10,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Pjuske05
Morgan Le Fay
18
6 / 2 / 14
10,628
818
14,214
13,168
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Rhalmarius
Bellona
16
3 / 2 / 16
10,550
812
12,777
17,894
20,798
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
SensaThee
Chaac
16
4 / 2 / 15
10,452
804
5,248
19,329
26,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jonastyyy
Scylla
18
6 / 2 / 11
10,766
828
15,668
9,510
4,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 4 / 1
7,564
582
4,546
9,427
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
AleXX_Slash
Danzaburou
15
0 / 6 / 3
8,288
638
8,655
16,546
7,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
DivinCookie
The Morrigan
13
2 / 6 / 3
8,114
624
7,760
10,096
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 2
10,015
770
24,173
21,222
32,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 1
8,473
652
6,152
16,715
7,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
29
Kills
9
10
Deaths
29
72
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
Danzaburou
AleXX_Slash
Danzaburou
0
6
3
0.25
L
The Morrigan
DivinCookie
The Morrigan
2
6
3
0.58
W
10
2
16
9
W
Morgan Le Fay
Pjuske05
Morgan Le Fay
6
2
14
6.5
L
5
5
2
1.2
W
Bellona
Rhalmarius
Bellona
3
2
16
5.5
W
Chaac
SensaThee
Chaac
4
2
15
5.75
L
1
8
1
0.19
W
Scylla
jonastyyy
Scylla
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
51,286
76,258
Taken
74,006
70,766
Mitigated
56,149
32,881
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,546
415
374
2,835
9,427
4,023
0
2,787
6,640
0
8,115
L
Danzaburou
AleXX_Slash
Danzaburou
8,655
2,454
2,433
5,543
16,546
7,990
0
7,530
9,016
0
26,159
L
The Morrigan
DivinCookie
The Morrigan
7,760
522
955
2,807
10,096
4,604
0
3,299
6,746
11,667
2,528
W
23,258
2,967
1,732
5,048
16,357
10,896
2,058
3,263
12,732
0
46,937
W
Morgan Le Fay
Pjuske05
Morgan Le Fay
14,214
448
3,167
4,620
13,168
8,165
984
4,602
8,358
31,786
0
L
24,173
1,036
433
7,595
21,222
32,513
0
9,120
12,102
20,577
19,318
W
Bellona
Rhalmarius
Bellona
12,777
1,304
3,546
3,601
17,894
20,798
435
2,927
14,337
0
20,177
W
Chaac
SensaThee
Chaac
5,248
325
3,122
5,933
19,329
26,025
423
4,469
14,291
0
13,073
L
6,152
4,119
560
2,678
16,715
7,019
0
7,095
9,620
0
12,893
W
Scylla
jonastyyy
Scylla
15,668
1,787
401
1,711
9,510
4,882
3,094
3,099
6,042
32,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,830
Gold Earned
42,454
155
Minions Killed
112
0
Camps Cleared
0
1,349,135
Distance Traveled
1,050,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,564
582
15
1
0
203,801
0
L
Danzaburou
8,288
638
28
2
0
240,242
0
L
The Morrigan
8,114
624
15
1
0
170,638
0
W
Ne Zha
11,434
880
34
3
0
289,062
0
W
Morgan Le Fay
10,628
818
52
4
0
265,365
0
L
Tyr
10,015
770
33
3
0
250,778
0
W
Bellona
10,550
812
14
1
0
275,789
0
W
Chaac
10,452
804
15
1
0
267,430
0
L
Rama
8,473
652
21
2
0
184,851
0
W
Scylla
10,766
828
40
3
0
251,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role