Player Matchup

Athena
Athena
BabyBip
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,598 Elo+
Solo
Bacchus
Bacchus
Cynidic
Bacchus
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 40L
1,311 Elo+
Solo
Cernunnos
Cernunnos
JustXpired
Cernunnos
Level 158
God Stats
9W - 11L
1,319 SR
Queue Stats
1,127W - 1,147L
1,501 Elo+
Solo
Zeus
Zeus
K3H0Z
Zeus
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 122L
1,404 Elo+
Solo
Apollo
Apollo
LoungSonBac
Apollo
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 50L
1,542 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,471 Elo+

VS

Team Averages
Level 83
1,494 SR
1,436 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Corn Wallace 27
Hachiman
Level 96
God Stats
1W - 1L
1,703 SR
Queue Stats
119W - 106L
1,404 Elo+
Party 1
Nox
Nox
MiniPringles
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,578 Elo+
Solo
Kali
Kali
SlickFawn892142
Kali
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 356L
1,412 Elo+
Party 1
Anhur
Anhur
bOnEs91
Anhur
Level 22
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 19L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BabyBip
Athena
15
6 / 3 / 14
9,484
948
5,352
14,463
15,693
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Cynidic
Bacchus
11
2 / 2 / 11
7,649
765
4,630
6,218
4,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JustXpired
Cernunnos
15
2 / 1 / 17
8,794
879
12,689
5,305
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
K3H0Z
Zeus
18
10 / 2 / 15
10,285
1,029
17,983
8,544
4,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
7 / 2 / 9
8,693
869
7,581
8,490
4,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 5
7,687
769
3,959
12,917
14,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
5 / 5 / 2
9,600
960
9,375
10,367
4,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 5
8,061
806
4,248
6,941
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 6
6,826
683
5,808
12,010
5,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
bOnEs91
Anhur
14
2 / 6 / 4
7,657
766
4,607
10,102
4,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
27
Kills
10
10
Deaths
27
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
5
0.88
W
Athena
BabyBip
Athena
6
3
14
4.33
L
Hachiman
5
5
2
1.2
W
Bacchus
Cynidic
Bacchus
2
2
11
3.75
W
Cernunnos
JustXpired
Cernunnos
2
1
17
10.5
W
Zeus
K3H0Z
Zeus
10
2
15
8.75
W
Apollo
7
2
9
5.75
L
2
4
5
1.13
L
0
8
6
0.38
L
Anhur
bOnEs91
Anhur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
27,997
43,020
Taken
52,337
32,816
Mitigated
32,391
16,276
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,959
381
423
2,755
12,917
14,296
0
6,011
6,906
6,347
0
W
Athena
BabyBip
Athena
5,352
1,625
740
3,517
14,463
15,693
190
1,933
12,530
8,271
0
L
Hachiman
9,375
3,363
151
1,006
10,367
4,925
0
5,063
5,304
0
27,179
W
Bacchus
Cynidic
Bacchus
4,630
480
290
1,666
6,218
4,800
0
1,428
4,790
5,411
0
W
Cernunnos
JustXpired
Cernunnos
12,689
6,376
874
2,132
5,305
3,751
1,386
809
4,496
0
27,654
W
Zeus
K3H0Z
Zeus
17,983
2,387
593
1,923
8,544
4,350
1,853
1,701
6,843
37,532
0
W
Apollo
7,581
3,446
1,126
3,415
8,490
4,222
1,567
2,336
6,154
0
16,075
L
4,248
947
154
382
6,941
3,294
0
4,442
2,499
10,813
0
L
5,808
1,385
235
1,341
12,010
5,638
0
6,720
5,290
0
12,106
L
Anhur
bOnEs91
Anhur
4,607
1,039
893
865
10,102
4,238
0
5,729
4,373
0
8,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
39,831
111
Minions Killed
77
0
Camps Cleared
0
807,871
Distance Traveled
781,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,687
769
11
1
0
183,818
0
W
Athena
9,484
948
11
1
0
204,190
0
L
Hachiman
9,600
960
29
3
0
147,047
0
W
Bacchus
7,649
765
4
0
0
131,069
0
W
Cernunnos
8,794
879
32
3
0
175,732
0
W
Zeus
10,285
1,029
40
4
0
135,890
0
W
Apollo
8,693
869
24
2
0
160,990
0
L
Nox
8,061
806
16
2
0
137,937
0
L
Kali
6,826
683
7
1
0
160,584
0
L
Anhur
7,657
766
14
1
0
151,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role