Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JunoFiggg
Kumbhakarna
Level 101
God Stats
2W - 1L
1,526 SR
Queue Stats
205W - 31L
1,902 Elo+
Party 1
Vulcan
Vulcan
iTender
Vulcan
Level 159
God Stats
9W - 1L
1,703 SR
Queue Stats
277W - 72L
1,825 Elo+
Party 1
Hun Batz
Hun Batz
我的网恋女友怀孕了她说孩子是我的
Hun Batz
Level 158
God Stats
7W - 0L
1,823 SR
Queue Stats
186W - 14L
1,909 Elo+
Party 1
Khepri
Khepri
阿神丶Memories
Khepri
Level 236
God Stats
3W - 0L
1,723 SR
Queue Stats
453W - 83L
1,819 Elo+
Party 1
Team Averages
Level 152
1,655 SR
1,791 Elo+

VS

Team Averages
Level 142
1,582 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Grizzly DRM
Nox
Level 157
God Stats
8W - 10L
1,715 SR
Queue Stats
612W - 634L
1,519 Elo+
Solo
Anubis
Anubis
Humnoid_Tsunami
Anubis
Level 145
God Stats
9W - 9L
1,500 SR
Queue Stats
558W - 585L
1,587 Elo+
Solo
Cliodhna
Cliodhna
ImSoChrisP4454
Cliodhna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,336 Elo+
Solo
Chiron
Chiron
Oumor
Chiron
Level 136
God Stats
7W - 6L
1,696 SR
Queue Stats
470W - 505L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 9
8,303
830
2,671
14,768
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
JunoFiggg
Kumbhakarna
14
2 / 0 / 10
8,366
837
5,497
11,831
11,057
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
iTender
Vulcan
14
2 / 0 / 6
7,773
777
11,165
2,764
1,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 5
8,138
814
13,178
7,404
3,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 9
8,109
811
5,206
11,431
5,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 0
6,337
634
6,098
11,661
10,395
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 0
6,382
638
4,832
6,162
2,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
6,088
609
3,278
9,045
5,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
13
0 / 3 / 0
6,339
634
4,837
9,191
3,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Oumor
Chiron
13
0 / 0 / 0
6,577
658
10,643
4,332
1,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
12
Kills
0
0
Deaths
12
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
9
6.5
L
Guan Yu
 
Guan Yu
0
2
0
0
L
0
2
0
0
L
0
5
0
0
L
Cliodhna
0
3
0
0
W
Kumbhakarna
JunoFiggg
Kumbhakarna
2
0
10
7
L
Chiron
Oumor
Chiron
0
0
0
0
W
Vulcan
iTender
Vulcan
2
0
6
5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
29,688
48,198
Taken
40,391
30,324
Mitigated
24,071
36,349
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,671
512
12,041
7,585
14,768
8,442
94
2,598
12,170
0
8,865
L
Guan Yu
 
Guan Yu
6,098
630
4,223
4,245
11,661
10,395
0
5,637
6,024
0
8,096
L
4,832
316
532
623
6,162
2,777
0
3,353
2,809
10,850
1,477
L
3,278
129
487
1,259
9,045
5,439
0
5,471
3,574
13,995
0
L
Cliodhna
4,837
343
770
2,981
9,191
3,706
0
5,346
3,845
0
16,394
W
Kumbhakarna
JunoFiggg
Kumbhakarna
5,497
0
3,636
2,869
11,831
11,057
0
3,058
8,773
6,375
0
L
Chiron
Oumor
Chiron
10,643
2,092
2,297
1,499
4,332
1,754
0
2,061
2,271
0
22,960
W
Vulcan
iTender
Vulcan
11,165
2,314
0
264
2,764
1,166
900
0
2,764
36,607
0
W
13,178
1,348
1,998
1,712
7,404
3,710
58
998
6,406
0
21,258
W
5,206
158
3,764
2,480
11,431
5,949
28
800
10,631
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
31,723
114
Minions Killed
93
0
Camps Cleared
0
966,303
Distance Traveled
871,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,303
830
18
2
0
211,718
0
L
Guan Yu
6,337
634
6
1
0
210,858
0
L
Nox
6,382
638
22
2
0
151,307
0
L
Anubis
6,088
609
16
2
0
146,495
0
L
Cliodhna
6,339
634
15
2
0
204,310
0
W
Kumbhakarna
8,366
837
0
0
0
143,755
0
L
Chiron
6,577
658
34
3
0
158,211
0
W
Vulcan
7,773
777
65
7
0
187,073
0
W
Hun Batz
8,138
814
20
2
0
224,628
0
W
Khepri
8,109
811
11
1
0
199,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role