Player Matchup

Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
DillyDilly5723
Danzaburou
Gold III
Level 72
God Stats
6W - 3L
1,894 SR
Queue Stats
136W - 122L
1,688 MMR
Solo
Hun Batz
Hun Batz
Platinum V
JusBeingGras
Hun Batz
Platinum V
Level 270
God Stats
19W - 21L
1,767 SR
Queue Stats
970W - 970L
1,641 MMR
Solo
Hercules
Hercules
Gold V
TruIyDeath
Hercules
Gold V
Level 129
God Stats
3W - 2L
1,946 SR
Queue Stats
68W - 68L
1,642 MMR
Solo
Agni
Agni
Gold II
iSmellRealBad
Agni
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,673 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,721 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 171
1,668 SR
1,661 MMR
Charybdis
Charybdis
Gold II
BubbleRockk
Charybdis
Gold II
Level 159
God Stats
41W - 28L
1,617 SR
Queue Stats
417W - 405L
1,672 MMR
Solo
Awilix
Awilix
Gold III
DeadSilence418
Awilix
Gold III
Level 127
God Stats
27W - 17L
1,731 SR
Queue Stats
95W - 84L
1,639 MMR
Party 1
Achilles
Achilles
Gold III
KILL3RSP4RTAN
Achilles
Gold III
Level 171
God Stats
3W - 1L
1,792 SR
Queue Stats
177W - 158L
1,639 MMR
Party 1
Tiamat
Tiamat
Gold I
MugiwaraAsis
Tiamat
Gold I
Level 209
God Stats
12W - 13L
1,526 SR
Queue Stats
159W - 143L
1,682 MMR
Solo
Bacchus
Bacchus
Gold I
Zícari
Bacchus
Gold I
Level 189
God Stats
18W - 19L
1,676 SR
Queue Stats
680W - 653L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 9 / 1
6,722
480
4,388
18,208
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DillyDilly5723
Danzaburou
12
0 / 6 / 0
6,438
460
5,147
12,281
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
JusBeingGras
Hun Batz
12
4 / 1 / 0
7,350
525
4,015
9,857
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TruIyDeath
Hercules
10
1 / 5 / 2
6,574
470
7,285
15,130
13,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 0
7,686
549
6,110
7,115
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
FenrirSusanoSol

VS

Bans
Ao KuangHe BoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubbleRockk
Charybdis
15
9 / 0 / 2
9,771
698
10,178
14,043
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 9
7,909
565
6,993
9,463
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
KILL3RSP4RTAN
Achilles
13
4 / 4 / 0
8,633
617
11,324
14,005
10,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
15
5 / 1 / 5
9,102
650
8,541
6,711
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Zícari
Bacchus
12
3 / 0 / 11
8,271
591
6,597
10,621
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
23
23
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
9
1
0.06
W
Charybdis
BubbleRockk
Charybdis
9
0
2
10
W
2
2
9
3.25
L
Danzaburou
DillyDilly5723
Danzaburou
0
6
0
0
L
Hun Batz
JusBeingGras
Hun Batz
4
1
0
4
W
Achilles
KILL3RSP4RTAN
Achilles
4
4
0
1
W
Tiamat
5
1
5
7.5
L
Hercules
TruIyDeath
Hercules
1
5
2
0.4
W
Bacchus
Zícari
Bacchus
3
0
11
8.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
43,633
62,591
Taken
54,843
34,990
Mitigated
36,493
16,721
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,388
1,055
1,144
2,528
18,208
9,865
0
7,976
10,232
38,674
0
W
Charybdis
BubbleRockk
Charybdis
10,178
5,784
0
8,925
14,043
6,064
92
2,069
11,974
0
90,138
W
6,993
3,207
0
430
9,463
3,411
1,074
2,618
6,845
0
52,601
L
Danzaburou
DillyDilly5723
Danzaburou
5,147
2,280
0
3,477
12,281
4,806
0
1,020
11,261
0
50,979
L
Hun Batz
JusBeingGras
Hun Batz
4,015
850
0
4,565
9,857
3,563
0
1,567
8,290
0
42,093
W
Achilles
KILL3RSP4RTAN
Achilles
11,324
4,680
0
5,189
14,005
10,054
0
0
14,005
0
53,306
W
Tiamat
8,541
1,718
0
2,261
6,711
5,345
332
3,308
3,394
71,305
0
L
Hercules
TruIyDeath
Hercules
7,285
2,730
0
3,715
15,130
13,947
0
1,141
13,989
0
44,109
W
Bacchus
Zícari
Bacchus
6,597
1,530
0
2,768
10,621
11,619
0
3,644
6,973
17,553
0
L
6,110
242
0
1,292
7,115
2,809
0
3,434
3,681
62,093
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
43,686
415
Minions Killed
420
0
Camps Cleared
0
1,353,285
Distance Traveled
1,480,333
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,722
480
67
5
0
260,145
0
W
Charybdis
9,771
698
115
8
0
256,572
2
W
Awilix
7,909
565
73
5
0
344,521
0
L
Danzaburou
6,438
460
78
6
0
266,569
4
L
Hun Batz
7,350
525
72
5
0
304,087
0
W
Achilles
8,633
617
85
6
0
284,439
0
W
Tiamat
9,102
650
134
10
0
273,803
0
L
Hercules
6,574
470
69
5
0
233,161
0
W
Bacchus
8,271
591
13
1
0
320,998
3
L
Agni
7,686
549
129
9
0
289,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role