Player Matchup

He Bo
He Bo
GhostToastis
He Bo
Level 126
God Stats
5W - 5L
1,344 SR
Queue Stats
285W - 246L
1,539 Elo+
Solo
Ishtar
Ishtar
MetalSoldier130
Ishtar
Level 146
God Stats
11W - 5L
1,285 SR
Queue Stats
148W - 129L
1,540 Elo+
Solo
Tiamat
Tiamat
beanjuice88
Tiamat
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
533W - 518L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
naqdog
Morgan Le Fay
Level 143
God Stats
45W - 26L
1,739 SR
Queue Stats
275W - 253L
1,538 Elo+
Solo
Ares
Ares
pitttiger
Ares
Level 127
God Stats
29W - 21L
1,743 SR
Queue Stats
985W - 964L
1,543 Elo+
Solo
Team Averages
Level 134
1,522 SR
1,523 Elo+

VS

Team Averages
Level 109
1,506 SR
1,401 Elo+
King Arthur
King Arthur
Astralwarriorkin
King Arthur
Level 115
God Stats
47W - 53L
1,474 SR
Queue Stats
205W - 202L
1,534 Elo+
Solo
Geb
Geb
DarkMountain87
Geb
Level 155
God Stats
14W - 10L
1,638 SR
Queue Stats
40W - 37L
1,545 Elo+
Solo
Susano
Susano
Pinkpig0304
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,147 Elo+
Solo
Nu Wa
Nu Wa
Traesevn
Nu Wa
Level 155
God Stats
8W - 5L
1,500 SR
Queue Stats
102W - 121L
1,281 Elo+
Solo
Neith
Neith
Truckdoc70806
Neith
Level 80
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
7,006
701
7,769
5,957
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,690
569
2,236
5,948
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 1 / 2
6,426
643
3,873
5,946
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
naqdog
Morgan Le Fay
9
6 / 0 / 3
6,188
619
5,095
4,361
1,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 1 / 2
5,507
551
491
6,896
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astralwarriorkin
King Arthur
8
0 / 2 / 0
4,652
465
2,301
7,846
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 2
4,810
481
3,445
8,141
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
10
4 / 3 / 0
5,910
591
2,975
7,480
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Traesevn
Nu Wa
7
0 / 3 / 0
4,546
455
1,477
5,734
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 0
4,350
435
1,478
5,921
2,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Astralwarriorkin
King Arthur
0
2
0
0
L
0
2
2
0.5
W
6
0
1
6.5
W
0
2
0
0
L
Susano
4
3
0
1.33
L
Nu Wa
Traesevn
Nu Wa
0
3
0
0
L
0
4
0
0
W
Tiamat
0
1
2
1
W
Morgan Le Fay
naqdog
Morgan Le Fay
6
0
3
7.5
W
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
11,676
29,108
Taken
35,122
14,331
Mitigated
16,977
8,882
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Astralwarriorkin
King Arthur
2,301
429
0
2,743
7,846
3,982
0
3,983
3,527
0
29,509
L
3,445
561
0
1,688
8,141
6,014
0
5,170
2,791
16,620
0
W
7,769
276
0
1,105
5,957
1,977
0
1,973
3,984
50,633
0
W
2,236
989
0
2,449
5,948
2,056
2,397
942
5,006
0
36,207
L
Susano
2,975
813
0
0
7,480
2,718
0
1,090
6,295
0
33,513
L
Nu Wa
Traesevn
Nu Wa
1,477
358
0
1,080
5,734
2,099
0
4,245
1,311
25,671
0
L
1,478
362
0
81
5,921
2,164
68
1,808
3,970
0
18,562
W
Tiamat
3,873
281
167
3,032
5,946
3,734
0
95
5,564
42,250
0
W
Morgan Le Fay
naqdog
Morgan Le Fay
5,095
779
0
1,194
4,361
1,380
0
514
3,847
21,809
0
W
Ares
491
141
0
935
6,896
5,184
95
1,398
5,498
15,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
24,268
301
Minions Killed
181
0
Camps Cleared
0
975,560
Distance Traveled
944,368
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,652
465
49
5
0
180,198
0
L
Geb
4,810
481
16
2
0
217,522
0
W
He Bo
7,006
701
99
10
0
211,293
0
W
Ishtar
5,690
569
72
7
0
158,397
2
L
Susano
5,910
591
57
6
0
207,650
1
L
Nu Wa
4,546
455
34
3
0
138,380
0
L
Neith
4,350
435
25
3
0
200,618
0
W
Tiamat
6,426
643
77
8
0
201,243
0
W
Morgan Le Fay
6,188
619
29
3
0
227,269
0
W
Ares
5,507
551
24
2
0
177,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role