Player Matchup

Nike
Nike
Hazz Nemesis
Nike
Level 159
God Stats
1W - 1L
1,584 SR
Queue Stats
16W - 18L
1,306 Elo+
Party 2
Tyr
Tyr
Iron-Ascendant
Tyr
Level 129
God Stats
8W - 2L
1,558 SR
Queue Stats
85W - 84L
1,357 Elo+
Solo
Freya
Freya
SiWayuugi
Freya
Level 24
God Stats
5W - 2L
1,578 SR
Queue Stats
14W - 9L
1,493 Elo+
Party 2
Merlin
Merlin
arcadrix
Merlin
Level 152
God Stats
5W - 3L
2,023 SR
Queue Stats
60W - 61L
1,520 Elo+
Party 2
Awilix
Awilix
hadouchdanlegame
Awilix
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,397 Elo+
Party 2
Team Averages
Level 122
1,649 SR
1,415 Elo+

VS

Team Averages
Level 139
1,584 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DivinCookie
Cu Chulainn
Level 144
God Stats
19W - 11L
1,918 SR
Queue Stats
443W - 469L
1,539 Elo+
Party 1
He Bo
He Bo
miniraceu38
He Bo
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 144L
1,561 Elo+
Party 1
Anubis
Anubis
mstr-rico56
Anubis
Level 140
God Stats
14W - 8L
1,500 SR
Queue Stats
116W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,754
523
3,511
8,112
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,843
531
5,518
11,028
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
SiWayuugi
Freya
9
0 / 1 / 2
5,211
474
2,360
7,371
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
arcadrix
Merlin
10
1 / 0 / 4
5,552
505
5,231
2,815
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 1
6,619
602
7,215
7,521
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 0
6,435
585
4,569
5,946
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
 
King Arthur
10
1 / 0 / 0
6,189
563
6,143
10,450
8,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
DivinCookie
Cu Chulainn
9
0 / 3 / 2
4,962
451
5,102
9,965
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
5,701
518
3,764
6,875
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
6
0 / 2 / 1
4,550
414
1,316
4,694
1,695
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
King Arthur
 
King Arthur
1
0
0
1
L
Cu Chulainn
DivinCookie
Cu Chulainn
0
3
2
0.33
W
2
1
4
4
W
0
1
0
0
W
Freya
SiWayuugi
Freya
0
1
2
1
W
Merlin
arcadrix
Merlin
1
0
4
3
W
4
0
1
4.5
L
1
2
1
0.75
L
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
20,894
36,847
Taken
37,930
19,498
Mitigated
20,873
10,713
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,569
3,655
0
3,347
5,946
2,440
540
1,216
4,730
0
54,397
L
King Arthur
 
King Arthur
6,143
1,039
0
2,400
10,450
8,489
0
0
10,450
0
46,324
L
Cu Chulainn
DivinCookie
Cu Chulainn
5,102
1,012
273
2,294
9,965
6,176
0
2,252
7,713
0
36,306
W
3,511
432
0
2,043
8,112
4,429
0
1,453
6,659
0
14,563
W
5,518
1,174
0
5,100
11,028
8,460
0
228
10,800
0
49,252
W
Freya
SiWayuugi
Freya
2,360
815
0
3,193
7,371
2,742
592
705
6,666
32,636
0
W
Merlin
arcadrix
Merlin
5,231
213
0
250
2,815
923
0
1,077
1,738
36,845
0
W
7,215
3,152
0
127
7,521
2,944
0
1,349
6,172
0
50,506
L
3,764
332
0
2,998
6,875
2,073
0
1,811
5,064
35,417
1,640
L
Anubis
1,316
88
36
2,041
4,694
1,695
0
2,312
2,382
20,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
27,837
292
Minions Killed
322
0
Camps Cleared
0
1,171,308
Distance Traveled
995,575
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,435
585
98
9
0
201,618
0
L
King Arthur
6,189
563
80
7
0
228,797
3
L
Cu Chulainn
4,962
451
45
4
0
215,371
5
W
Nike
5,754
523
17
2
0
235,572
2
W
Tyr
5,843
531
76
7
0
222,040
2
W
Freya
5,211
474
63
6
0
220,513
3
W
Merlin
5,552
505
54
5
0
227,498
2
W
Awilix
6,619
602
82
7
0
265,685
0
L
He Bo
5,701
518
60
5
0
244,285
0
L
Anubis
4,550
414
39
4
0
105,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role