Player Matchup

Sol
Sol
HeishJay
Sol
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,591 Elo+
Party 1
Ganesha
Ganesha
MisterSamu
Ganesha
Level 123
God Stats
4W - 4L
1,122 SR
Queue Stats
192W - 197L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
MrSoLaNo
Cernunnos
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 146L
1,407 Elo+
Party 3
Anubis
Anubis
Pyrodramatic
Anubis
Level 105
God Stats
4W - 0L
1,832 SR
Queue Stats
77W - 74L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
xxripperxx7
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,724 Elo+
Party 1
Team Averages
Level 113
1,491 SR
1,533 Elo+

VS

Team Averages
Level 122
1,502 SR
1,577 Elo+
Cthulhu
Cthulhu
BigLuckBuck
Cthulhu
Level 149
God Stats
6W - 9L
1,186 SR
Queue Stats
315W - 284L
1,585 Elo+
Solo
Chaac
Chaac
ChivalrousDuck
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,699 Elo+
Solo
Poseidon
Poseidon
RichPig
Poseidon
Level 93
God Stats
1W - 2L
1,516 SR
Queue Stats
125W - 103L
1,548 Elo+
Solo
Rama
Rama
SSLP
Rama
Level 128
God Stats
1W - 7L
1,681 SR
Queue Stats
263W - 239L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SSLP2
Kumbhakarna
Level 117
God Stats
28W - 18L
1,626 SR
Queue Stats
244W - 229L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,842
579
8,640
7,393
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
MisterSamu
Ganesha
13
0 / 2 / 9
8,617
507
4,760
10,294
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
MrSoLaNo
Cernunnos
17
8 / 1 / 3
10,729
631
13,672
13,876
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 2 / 8
9,908
583
15,017
16,476
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xxripperxx7
Sun Wukong
16
2 / 2 / 3
9,514
560
10,256
19,082
14,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigLuckBuck
Cthulhu
14
2 / 3 / 0
8,655
509
14,421
17,803
10,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 1
8,100
476
6,115
11,268
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
RichPig
Poseidon
16
1 / 2 / 3
9,276
546
6,557
7,773
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
SSLP
Rama
12
1 / 6 / 1
7,535
443
6,244
15,455
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SSLP2
Kumbhakarna
11
1 / 5 / 4
7,181
422
5,234
19,054
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigLuckBuck
Cthulhu
2
3
0
0.67
L
3
1
1
3.5
W
2
1
0
2
W
Ganesha
MisterSamu
Ganesha
0
2
9
2.25
W
Cernunnos
MrSoLaNo
Cernunnos
8
1
3
9.5
W
Anubis
5
2
8
4.5
L
Poseidon
RichPig
Poseidon
1
2
3
1.25
L
Rama
SSLP
Rama
1
6
1
0.25
L
Kumbhakarna
SSLP2
Kumbhakarna
1
5
4
0.6
W
Sun Wukong
xxripperxx7
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,345
Damage
38,571
67,121
Taken
71,353
42,671
Mitigated
39,911
35,185
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigLuckBuck
Cthulhu
14,421
1,172
0
4,140
17,803
10,079
0
3,578
14,225
66,449
1,908
L
6,115
683
0
2,651
11,268
4,816
0
5,910
5,358
0
43,677
W
8,640
4,028
0
5,012
7,393
2,886
539
2,312
5,050
80,217
0
W
Ganesha
MisterSamu
Ganesha
4,760
934
0
4,203
10,294
9,911
0
3,093
7,173
30,304
0
W
Cernunnos
MrSoLaNo
Cernunnos
13,672
8,288
0
9,571
13,876
6,641
902
1,854
12,004
0
104,515
W
Anubis
15,017
670
0
9,686
16,476
9,188
264
5,927
10,172
92,736
0
L
Poseidon
RichPig
Poseidon
6,557
677
0
745
7,773
3,137
0
5,113
2,660
79,893
0
L
Rama
SSLP
Rama
6,244
4,724
0
4,749
15,455
4,918
168
5,341
10,114
0
56,647
L
Kumbhakarna
SSLP2
Kumbhakarna
5,234
1,462
0
2,180
19,054
16,961
55
8,475
10,579
18,441
0
W
Sun Wukong
xxripperxx7
Sun Wukong
10,256
2,227
0
6,713
19,082
14,045
263
10,193
6,576
0
72,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
40,747
575
Minions Killed
458
0
Camps Cleared
0
1,692,592
Distance Traveled
1,787,700
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,655
509
114
7
0
334,956
1
L
Chaac
8,100
476
56
3
0
416,375
0
W
Sol
9,842
579
168
10
0
323,333
0
W
Ganesha
8,617
507
5
0
0
339,607
9
W
Cernunnos
10,729
631
150
9
0
320,669
5
W
Anubis
9,908
583
127
7
0
351,706
0
L
Poseidon
9,276
546
171
10
0
377,770
3
L
Rama
7,535
443
92
5
0
313,811
0
L
Kumbhakarna
7,181
422
25
1
0
344,788
10
W
Sun Wukong
9,514
560
125
7
0
357,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role