Player Matchup

Scylla
Scylla
Glory_Oslo
Scylla
Level 60
God Stats
6W - 6L
1,444 SR
Queue Stats
41W - 36L
1,595 Elo+
Solo
Maui
Maui
Imnxskin123
Maui
Level 68
God Stats
3W - 2L
1,782 SR
Queue Stats
7W - 9L
1,756 Elo+
Party 1
Arachne
Arachne
SBlacK986410
Arachne
Level 63
God Stats
10W - 6L
1,817 SR
Queue Stats
46W - 28L
1,637 Elo+
Solo
Bellona
Bellona
jibo1001
Bellona
Level 65
God Stats
4W - 0L
1,722 SR
Queue Stats
28W - 30L
1,346 Elo+
Solo
Ishtar
Ishtar
zXLxveKillz420
Ishtar
Level 100
God Stats
2W - 1L
1,689 SR
Queue Stats
11W - 18L
1,756 Elo+
Party 1
Team Averages
Level 71
1,691 SR
1,618 Elo+

VS

Team Averages
Level 46
1,345 SR
1,362 Elo+
Ares
Ares
Heulsocke_xD
Ares
Level 51
God Stats
1W - 7L
1,227 SR
Queue Stats
41W - 43L
1,250 Elo+
Party 2
Medusa
Medusa
POPOHASE46
Medusa
Level 46
God Stats
3W - 4L
1,404 SR
Queue Stats
29W - 23L
1,225 Elo+
Party 2
Hun Batz
Hun Batz
Uren-urin
Hun Batz
Level 62
God Stats
10W - 9L
1,595 SR
Queue Stats
437W - 485L
1,539 Elo+
Party 3
Hercules
Hercules
VeloUnMasked
Hercules
Level 40
God Stats
0W - 2L
1,223 SR
Queue Stats
38W - 60L
1,370 Elo+
Solo
Raijin
Raijin
jonasluimes
Raijin
Level 29
God Stats
1W - 5L
1,274 SR
Queue Stats
225W - 263L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Glory_Oslo
Scylla
16
7 / 2 / 5
9,828
614
11,756
10,451
3,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 7 / 9
7,670
479
2,940
16,132
12,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SBlacK986410
Arachne
17
12 / 1 / 10
10,788
674
16,848
16,004
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
jibo1001
Bellona
15
4 / 0 / 1
9,156
572
9,201
10,993
12,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
4 / 2 / 6
8,356
522
7,673
12,607
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
7,883
493
8,904
17,054
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
POPOHASE46
Medusa
11
4 / 5 / 3
7,108
444
9,131
12,434
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Uren-urin
Hun Batz
13
5 / 7 / 0
7,883
493
10,673
17,723
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
VeloUnMasked
Hercules
13
0 / 3 / 0
7,117
445
3,523
11,106
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
12
0 / 9 / 2
6,886
430
7,024
12,804
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
28
Kills
12
12
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Glory_Oslo
Scylla
7
2
5
4.75
L
3
5
6
1.2
W
1
7
9
0.79
L
Medusa
POPOHASE46
Medusa
4
5
3
1.1
W
Arachne
SBlacK986410
Arachne
12
1
10
17
L
Hun Batz
Uren-urin
Hun Batz
5
7
0
0.71
L
Hercules
VeloUnMasked
Hercules
0
3
0
0
W
Bellona
jibo1001
Bellona
4
0
1
4.5
L
Raijin
0
9
2
0.11
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
39,255
66,187
Taken
71,121
40,658
Mitigated
38,054
23,927
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Glory_Oslo
Scylla
11,756
2,581
0
2,256
10,451
3,698
494
4,178
5,989
64,897
0
L
8,904
491
0
2,708
17,054
12,263
0
2,847
14,155
29,422
0
W
2,940
574
1,847
2,755
16,132
12,009
267
3,985
12,095
20,077
0
L
Medusa
POPOHASE46
Medusa
9,131
4,671
0
2,836
12,434
4,905
0
1,725
10,610
0
36,768
W
Arachne
SBlacK986410
Arachne
16,848
11,452
0
8,270
16,004
7,155
36
3,194
12,686
0
83,812
L
Hun Batz
Uren-urin
Hun Batz
10,673
4,391
0
4,506
17,723
6,702
0
3,819
13,817
0
62,089
L
Hercules
VeloUnMasked
Hercules
3,523
439
0
1,978
11,106
10,494
0
682
9,801
0
53,981
W
Bellona
jibo1001
Bellona
9,201
3,133
0
2,580
10,993
12,562
1,411
936
10,055
0
72,207
L
Raijin
7,024
759
0
793
12,804
3,690
0
5,623
7,133
40,618
0
W
7,673
4,615
0
6,219
12,607
5,234
839
3,153
9,434
0
51,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
36,877
445
Minions Killed
326
0
Camps Cleared
0
1,608,440
Distance Traveled
1,403,977
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,828
614
112
7
0
282,518
2
L
Ares
7,883
493
34
2
0
297,955
0
W
Maui
7,670
479
24
2
0
304,410
5
L
Medusa
7,108
444
57
4
0
279,159
0
W
Arachne
10,788
674
97
6
0
389,680
0
L
Hun Batz
7,883
493
86
5
0
338,411
0
L
Hercules
7,117
445
77
5
0
245,127
0
W
Bellona
9,156
572
135
8
0
319,603
0
L
Raijin
6,886
430
72
5
0
243,325
0
W
Ishtar
8,356
522
77
5
0
312,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role