Player Matchup

Lancelot
Lancelot
BESCOTH
Lancelot
Level 69
God Stats
1W - 2L
1,434 SR
Queue Stats
40W - 54L
1,454 Elo+
Solo
Anhur
Anhur
CDG_Hezyl842
Anhur
Level 124
God Stats
3W - 5L
1,782 SR
Queue Stats
109W - 112L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
KnowSh1ne
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
lucas remix
Baron Samedi
Level 140
God Stats
5W - 11L
1,500 SR
Queue Stats
294W - 326L
1,508 Elo+
Solo
King Arthur
King Arthur
skullknight22
King Arthur
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
170W - 174L
1,457 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,492 Elo+

VS

Team Averages
Level 142
1,437 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DEATHOFTHEPIG
Xing Tian
Level 163
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 187L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
VikingNegro
Sun Wukong
Level 157
God Stats
15W - 8L
1,555 SR
Queue Stats
202W - 225L
1,329 Elo+
Solo
Horus
Horus
dcmsantos92
Horus
Level 111
God Stats
22W - 26L
1,500 SR
Queue Stats
609W - 600L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
fabiom_07
Hou Yi
Level 153
God Stats
6W - 14L
1,132 SR
Queue Stats
259W - 279L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BESCOTH
Lancelot
10
0 / 1 / 0
5,518
502
3,541
7,888
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,810
528
1,819
7,092
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
KnowSh1ne
Kumbhakarna
8
0 / 2 / 0
5,170
470
2,152
7,962
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
lucas remix
Baron Samedi
8
0 / 1 / 0
4,893
445
2,231
4,968
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
skullknight22
King Arthur
9
0 / 3 / 0
5,327
484
4,051
7,882
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 2
6,995
636
4,826
4,717
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
DEATHOFTHEPIG
Xing Tian
11
3 / 0 / 3
6,236
567
4,193
8,545
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VikingNegro
Sun Wukong
12
3 / 0 / 0
7,363
669
6,233
10,415
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 0 / 2
5,596
509
2,624
6,566
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
fabiom_07
Hou Yi
10
0 / 0 / 2
5,437
494
2,273
3,163
926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
L
Lancelot
BESCOTH
Lancelot
0
1
0
0
L
0
2
0
0
W
Xing Tian
DEATHOFTHEPIG
Xing Tian
3
0
3
4.5
L
Kumbhakarna
KnowSh1ne
Kumbhakarna
0
2
0
0
W
Sun Wukong
VikingNegro
Sun Wukong
3
0
0
3
W
1
0
2
2
W
Hou Yi
fabiom_07
Hou Yi
0
0
2
1
L
Baron Samedi
lucas remix
Baron Samedi
0
1
0
0
L
King Arthur
skullknight22
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,794
Damage
20,149
35,792
Taken
33,406
16,997
Mitigated
16,967
9,633
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,826
603
1,191
2,867
4,717
1,577
215
1,332
3,385
61,417
293
L
Lancelot
BESCOTH
Lancelot
3,541
1,323
0
1,180
7,888
3,073
0
1,554
6,334
0
38,186
L
1,819
1,219
0
3,269
7,092
2,584
0
1,224
5,868
0
43,273
W
Xing Tian
DEATHOFTHEPIG
Xing Tian
4,193
665
0
381
8,545
4,171
0
1,530
7,015
41,620
0
L
Kumbhakarna
KnowSh1ne
Kumbhakarna
2,152
338
0
1,870
7,962
5,141
0
3,142
4,820
11,426
0
W
Sun Wukong
VikingNegro
Sun Wukong
6,233
1,532
0
3,746
10,415
6,613
47
324
10,091
0
55,304
W
2,624
1,375
725
3,040
6,566
3,680
0
1,676
4,890
0
12,977
W
Hou Yi
fabiom_07
Hou Yi
2,273
1,654
0
1,904
3,163
926
0
135
3,028
0
33,292
L
Baron Samedi
lucas remix
Baron Samedi
2,231
216
164
2,174
4,968
1,815
0
2,077
2,891
29,675
0
L
King Arthur
skullknight22
King Arthur
4,051
584
0
976
7,882
4,384
0
965
6,917
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
31,627
278
Minions Killed
360
0
Camps Cleared
0
994,486
Distance Traveled
1,072,631
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,995
636
111
10
0
235,203
0
L
Lancelot
5,518
502
59
5
0
212,513
0
L
Anhur
5,810
528
88
8
0
182,338
0
W
Xing Tian
6,236
567
59
5
0
220,151
2
L
Kumbhakarna
5,170
470
12
1
0
213,421
1
W
Sun Wukong
7,363
669
102
9
0
184,170
0
W
Horus
5,596
509
21
2
0
230,237
2
W
Hou Yi
5,437
494
67
6
0
202,870
2
L
Baron Samedi
4,893
445
58
5
0
187,993
0
L
King Arthur
5,327
484
61
6
0
198,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role