Player Matchup

Nox
Nox
 
Nox
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Durtxu
Terra
Level 27
God Stats
0W - 4L
1,096 SR
Queue Stats
65W - 80L
1,440 Elo+
Solo
Discordia
Discordia
NUK9
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,399 Elo+
Solo
Medusa
Medusa
RedPrinze
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo
Awilix
Awilix
koskiccz
Awilix
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 317L
1,401 Elo+
Solo
Team Averages
Level 54
1,419 SR
1,490 Elo+

VS

Team Averages
Level 98
1,405 SR
1,466 Elo+
Kukulkan
Kukulkan
KratosPain
Kukulkan
Level 108
God Stats
1W - 2L
1,247 SR
Queue Stats
118W - 136L
1,433 Elo+
Solo
Serqet
Serqet
Lozhkyn
Serqet
Level 106
God Stats
3W - 2L
1,276 SR
Queue Stats
290W - 324L
1,463 Elo+
Solo
Thor
Thor
Valentyrie
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
ZzCroniCzZ
Sun Wukong
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
634W - 617L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Кибер
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 6 / 6
10,418
744
12,263
17,570
8,526
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Durtxu
Terra
18
2 / 5 / 10
10,176
727
15,085
23,783
32,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
NUK9
Discordia
16
1 / 6 / 9
9,267
662
11,572
14,157
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RedPrinze
Medusa
14
4 / 8 / 4
9,170
655
16,224
18,861
8,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
koskiccz
Awilix
14
2 / 10 / 6
8,730
624
7,196
20,548
14,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KratosPain
Kukulkan
20
8 / 0 / 19
12,165
869
31,603
11,825
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Lozhkyn
Serqet
18
7 / 2 / 12
10,741
767
12,488
11,704
11,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 6 / 12
10,471
748
13,659
17,508
11,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
ZzCroniCzZ
Sun Wukong
19
11 / 5 / 15
11,530
824
16,014
23,830
25,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Кибер
Sylvanus
19
4 / 1 / 23
10,780
770
13,633
16,916
20,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
13
Kills
35
35
Deaths
14
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
6
1.17
L
Terra
Durtxu
Terra
2
5
10
1.4
W
Kukulkan
KratosPain
Kukulkan
8
0
19
17.5
W
Serqet
Lozhkyn
Serqet
7
2
12
6.5
L
Discordia
NUK9
Discordia
1
6
9
0.92
L
Medusa
RedPrinze
Medusa
4
8
4
0.75
W
5
6
12
1.83
W
Sun Wukong
ZzCroniCzZ
Sun Wukong
11
5
15
3.7
L
Awilix
koskiccz
Awilix
2
10
6
0.5
W
Sylvanus
Кибер
Sylvanus
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,340
Damage
87,397
94,919
Taken
81,783
70,880
Mitigated
77,561
27,625
Healing
42,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,263
1,358
1,733
4,508
17,570
8,526
0
6,831
10,061
23,567
710
L
Terra
Durtxu
Terra
15,085
2,547
7,251
7,504
23,783
32,849
0
10,229
13,362
26,746
0
W
Kukulkan
KratosPain
Kukulkan
31,603
1,693
3,681
4,721
11,825
8,170
464
6,909
4,717
71,328
0
W
Serqet
Lozhkyn
Serqet
12,488
2,982
4,425
2,867
11,704
11,338
912
6,839
4,574
0
16,853
L
Discordia
NUK9
Discordia
11,572
1,323
281
1,926
14,157
6,605
0
7,575
6,582
31,243
1,329
L
Medusa
RedPrinze
Medusa
16,224
7,583
0
2,789
18,861
8,579
0
10,296
8,397
0
28,112
W
13,659
2,894
619
1,451
17,508
11,430
906
7,969
9,428
0
19,693
W
Sun Wukong
ZzCroniCzZ
Sun Wukong
16,014
2,014
1,046
5,789
23,830
25,718
268
7,565
16,031
0
23,935
L
Awilix
koskiccz
Awilix
7,196
3,366
890
743
20,548
14,321
0
10,305
10,117
0
12,119
W
Sylvanus
Кибер
Sylvanus
13,633
2,482
10,202
7,262
16,916
20,905
732
7,456
9,060
18,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
55,687
157
Minions Killed
155
0
Camps Cleared
0
1,256,064
Distance Traveled
1,342,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,418
744
37
3
0
255,296
0
L
Terra
10,176
727
23
2
0
271,360
0
W
Kukulkan
12,165
869
94
7
0
302,899
0
W
Serqet
10,741
767
14
1
0
268,705
0
L
Discordia
9,267
662
49
4
0
237,577
0
L
Medusa
9,170
655
34
2
0
277,859
0
W
Thor
10,471
748
12
1
0
230,013
0
W
Sun Wukong
11,530
824
21
2
0
281,701
0
L
Awilix
8,730
624
14
1
0
213,972
0
W
Sylvanus
10,780
770
14
1
0
258,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role