Player Matchup

Chang'e
Chang'e
Melesiris
Chang'e
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 207L
1,429 Elo+
Solo
Anhur
Anhur
Pandamazing
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,462 Elo+
Solo
Anubis
Anubis
TheBlackWitch
Anubis
Level 134
God Stats
1W - 6L
1,267 SR
Queue Stats
84W - 68L
1,572 Elo+
Solo
Bacchus
Bacchus
Veruniya
Bacchus
Level 123
God Stats
3W - 2L
1,702 SR
Queue Stats
324W - 322L
1,385 Elo+
Solo
Zeus
Zeus
Viicen94
Zeus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 178L
1,264 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,422 Elo+

VS

Team Averages
Level 95
1,481 SR
1,526 Elo+
Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ganthrados
Thanatos
Level 83
God Stats
7W - 5L
1,366 SR
Queue Stats
250W - 251L
1,514 Elo+
Solo
Rama
Rama
Gotart69
Rama
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 227L
1,555 Elo+
Party 1
Cerberus
Cerberus
InHatMan
Cerberus
Level 40
God Stats
5W - 3L
1,538 SR
Queue Stats
76W - 68L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Melesiris
Chang'e
16
6 / 2 / 17
9,425
943
17,312
13,070
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 3 / 11
8,806
881
19,238
11,192
4,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 18
9,379
938
9,693
8,238
3,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Veruniya
Bacchus
14
2 / 3 / 18
9,360
936
6,529
16,342
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
17
5 / 0 / 15
9,636
964
15,939
5,768
2,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 9
7,785
779
6,194
15,153
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
13
1 / 4 / 6
7,257
726
6,348
13,038
12,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Ganthrados
Thanatos
14
8 / 5 / 2
8,681
868
14,230
14,031
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
13
1 / 7 / 1
7,126
713
12,092
13,467
7,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
InHatMan
Cerberus
12
0 / 6 / 6
7,058
706
4,944
19,580
24,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
24
Kills
10
10
Deaths
24
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
9
2.25
L
Athena
 
Athena
1
4
6
1
L
Thanatos
Ganthrados
Thanatos
8
5
2
1.8
L
Rama
1
7
1
0.21
L
Cerberus
InHatMan
Cerberus
0
6
6
0.5
W
Chang'e
Melesiris
Chang'e
6
2
17
7.25
W
7
3
11
4.17
W
4
2
18
6.5
W
Bacchus
Veruniya
Bacchus
2
3
18
3.67
W
Zeus
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,711
Damage
43,808
54,610
Taken
75,269
35,278
Mitigated
70,405
31,549
Healing
28,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,194
648
5,309
5,543
15,153
18,399
0
9,158
5,995
11,985
690
L
Athena
 
Athena
6,348
469
490
959
13,038
12,086
0
9,414
3,624
13,751
0
L
Thanatos
Ganthrados
Thanatos
14,230
2,022
589
7,272
14,031
8,108
0
9,909
4,122
0
20,551
L
Rama
12,092
9,536
560
1,766
13,467
7,363
0
8,962
4,505
0
23,952
L
Cerberus
InHatMan
Cerberus
4,944
104
856
4,689
19,580
24,449
0
10,329
9,251
14,366
0
W
Chang'e
Melesiris
Chang'e
17,312
2,160
8,867
7,378
13,070
5,206
1,084
4,222
8,848
25,425
984
W
19,238
8,722
1,196
2,865
11,192
4,315
834
3,281
7,911
0
27,070
W
9,693
770
963
3,016
8,238
3,045
1,223
2,427
5,811
32,388
0
W
Bacchus
Veruniya
Bacchus
6,529
649
1,460
3,537
16,342
20,036
641
4,660
11,682
7,928
1,030
W
Zeus
15,939
2,248
321
1,946
5,768
2,676
602
2,432
3,336
25,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
37,907
122
Minions Killed
107
0
Camps Cleared
0
916,620
Distance Traveled
835,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,785
779
12
1
0
188,419
0
L
Athena
7,257
726
11
1
0
152,488
0
L
Thanatos
8,681
868
16
2
0
166,957
0
L
Rama
7,126
713
35
4
0
164,897
0
L
Cerberus
7,058
706
33
3
0
162,488
0
W
Chang'e
9,425
943
19
2
0
188,920
0
W
Anhur
8,806
881
17
2
0
176,789
0
W
Anubis
9,379
938
53
5
0
175,795
0
W
Bacchus
9,360
936
5
1
0
182,235
0
W
Zeus
9,636
964
28
3
0
192,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role