Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElGranMaestro
Kukulkan
Level 156
God Stats
11W - 8L
1,298 SR
Queue Stats
190W - 176L
1,646 Elo+
Solo
Merlin
Merlin
adihubi
Merlin
Level 146
God Stats
1W - 0L
1,710 SR
Queue Stats
26W - 29L
1,448 Elo+
Solo
Thor
Thor
bbRokenn
Thor
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 98L
1,305 Elo+
Solo
Izanami
Izanami
prokurator97
Izanami
Level 65
God Stats
15W - 6L
1,664 SR
Queue Stats
105W - 107L
1,454 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,471 Elo+

VS

Team Averages
Level 82
1,568 SR
1,433 Elo+
Surtr
Surtr
 
Surtr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aslief
Ah Puch
Level 153
God Stats
1W - 3L
1,732 SR
Queue Stats
52W - 52L
1,554 Elo+
Solo
Hun Batz
Hun Batz
CriiKs
Hun Batz
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
327W - 314L
1,476 Elo+
Solo
Hou Yi
Hou Yi
TheGuesco
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,319 Elo+
Party 1
Artemis
Artemis
Yumiikaa
Artemis
Level 6
God Stats
1W - 7L
1,608 SR
Queue Stats
4W - 12L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 2
4,200
840
3,168
4,977
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ElGranMaestro
Kukulkan
8
0 / 0 / 0
4,452
890
122
598
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
adihubi
Merlin
6
0 / 1 / 0
3,718
744
755
2,594
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
6
0 / 1 / 1
3,823
765
685
4,657
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
prokurator97
Izanami
6
2 / 0 / 1
4,016
803
3,478
3,032
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 2 / 0
3,341
668
2,204
7,210
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Aslief
Ah Puch
7
1 / 0 / 0
4,376
875
2,020
3,091
1,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
CriiKs
Hun Batz
8
0 / 0 / 0
4,064
813
187
3,926
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
TheGuesco
Hou Yi
5
0 / 1 / 0
3,211
642
3,442
4,092
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Yumiikaa
Artemis
1
0 / 0 / 0
2,590
518
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
L
Surtr
 
Surtr
0
2
0
0
L
Ah Puch
Aslief
Ah Puch
1
0
0
1
L
Hun Batz
CriiKs
Hun Batz
0
0
0
0
W
Kukulkan
ElGranMaestro
Kukulkan
0
0
0
0
L
Hou Yi
TheGuesco
Hou Yi
0
1
0
0
L
Artemis
Yumiikaa
Artemis
0
0
0
0
W
Merlin
adihubi
Merlin
0
1
0
0
W
Thor
0
1
1
0.5
W
Izanami
prokurator97
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,208
Damage
7,853
15,858
Taken
18,319
5,091
Mitigated
7,103
7,311
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,168
381
1,062
1,943
4,977
2,037
0
41
4,936
12,715
0
L
Surtr
 
Surtr
2,204
832
93
3,376
7,210
3,378
0
1,600
5,610
174
12,143
L
Ah Puch
Aslief
Ah Puch
2,020
141
0
2,160
3,091
1,261
0
755
2,336
26,551
0
L
Hun Batz
CriiKs
Hun Batz
187
0
0
2,280
3,926
1,238
0
122
3,804
0
23,007
W
Kukulkan
ElGranMaestro
Kukulkan
122
0
0
0
598
159
419
0
598
26,359
0
L
Hou Yi
TheGuesco
Hou Yi
3,442
2,118
0
2,263
4,092
1,226
0
1,568
2,524
0
15,225
L
Artemis
Yumiikaa
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
adihubi
Merlin
755
112
0
725
2,594
731
0
1,656
574
16,092
0
W
Thor
685
124
0
2,248
4,657
1,341
0
0
4,657
0
16,489
W
Izanami
prokurator97
Izanami
3,478
2,615
0
1,333
3,032
823
0
24
3,008
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
17,582
203
Minions Killed
137
0
Camps Cleared
0
558,515
Distance Traveled
449,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,200
840
10
2
0
110,366
0
L
Surtr
3,341
668
9
2
0
109,539
2
L
Ah Puch
4,376
875
45
9
0
102,757
0
L
Hun Batz
4,064
813
54
11
0
142,661
0
W
Kukulkan
4,452
890
62
12
0
105,189
0
L
Hou Yi
3,211
642
29
6
0
94,746
0
L
Artemis
2,590
518
0
0
0
0
0
W
Merlin
3,718
744
47
9
0
102,169
0
W
Thor
3,823
765
36
7
0
136,412
0
W
Izanami
4,016
803
48
10
0
104,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role