Player Matchup

Khepri
Khepri
ESTEBAN187
Khepri
Level 33
God Stats
1W - 3L
1,702 SR
Queue Stats
4W - 12L
1,271 Elo+
Solo
Sol
Sol
Lukas
Sol
Level 154
God Stats
2W - 3L
1,337 SR
Queue Stats
63W - 45L
1,739 Elo+
Solo
Ravana
Ravana
OruMighto
Ravana
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,372 Elo+
Solo
Team Averages
Level 108
1,513 SR
1,461 Elo+

VS

Team Averages
Level 61
1,500 SR
1,586 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Setao032
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
259W - 192L
1,630 Elo+
Party 1
Hercules
Hercules
Zazo032
Hercules
Level 67
God Stats
73W - 55L
1,500 SR
Queue Stats
450W - 296L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ESTEBAN187
Khepri
14
0 / 0 / 13
8,832
883
2,236
4,018
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Lukas
Sol
16
10 / 0 / 6
9,872
987
23,764
9,784
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
OruMighto
Ravana
12
5 / 2 / 6
8,497
850
5,582
4,493
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 5 / 2
6,438
644
5,279
7,297
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
1 / 6 / 0
6,581
658
2,156
12,154
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Zazo032
Hercules
11
1 / 5 / 1
6,493
649
5,196
17,515
17,324
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
2
0.2
W
Khepri
ESTEBAN187
Khepri
0
0
13
6.5
W
Sol
Lukas
Sol
10
0
6
13
W
Ravana
OruMighto
Ravana
5
2
6
4
L
Thor
1
6
0
0.17
L
Hercules
Zazo032
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
12,631
18,295
Taken
36,966
10,974
Mitigated
26,191
9,447
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,279
107
0
210
7,297
2,987
0
5,565
1,732
22,776
0
W
Khepri
ESTEBAN187
Khepri
2,236
106
0
1,370
4,018
4,222
465
1,778
2,124
8,314
0
W
Sol
Lukas
Sol
23,764
12,766
0
7,478
9,784
4,635
2,258
2,177
7,495
78,698
0
W
Ravana
OruMighto
Ravana
5,582
1,577
0
599
4,493
2,117
362
1,497
2,954
0
21,262
L
Thor
2,156
535
0
350
12,154
5,880
0
7,560
4,594
0
9,810
L
Hercules
Zazo032
Hercules
5,196
1,197
0
1,988
17,515
17,324
0
12,895
4,620
0
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
19,512
144
Minions Killed
76
0
Camps Cleared
0
594,389
Distance Traveled
543,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,438
644
38
4
0
181,800
0
W
Khepri
8,832
883
15
2
0
208,656
0
W
Sol
9,872
987
103
10
0
187,331
0
W
Ravana
8,497
850
26
3
0
198,402
0
L
Thor
6,581
658
16
2
0
178,665
0
L
Hercules
6,493
649
22
2
0
182,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role