Player Matchup

Ishtar
Ishtar
Algebrator
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,258 Elo+
Solo
Jormungandr
Jormungandr
Crasher457
Jormungandr
Level 80
God Stats
9W - 1L
1,500 SR
Queue Stats
273W - 264L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
GigaSigmaChad
Gilgamesh
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
257W - 250L
1,235 Elo+
Party 1
Chaac
Chaac
IloveGuys39
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,361 Elo+
Solo
Cernunnos
Cernunnos
TRINUX
Cernunnos
Level 48
God Stats
3W - 3L
1,285 SR
Queue Stats
263W - 241L
1,385 Elo+
Party 1
Team Averages
Level 50
1,457 SR
1,345 Elo+

VS

Team Averages
Level 58
1,540 SR
1,470 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cerber7
Pele
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 172L
1,500 Elo+
Solo
Maui
Maui
Schladden1337
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,351 Elo+
Solo
Izanami
Izanami
llNegaTiVll
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
vanucu4
Ao Kuang
Level 59
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Algebrator
Ishtar
14
4 / 2 / 8
8,503
945
7,487
6,463
2,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Crasher457
Jormungandr
15
6 / 3 / 6
8,680
964
6,031
11,131
14,685
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
GigaSigmaChad
Gilgamesh
14
3 / 1 / 12
8,232
915
8,345
9,206
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 10
8,444
938
11,550
12,150
10,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TRINUX
Cernunnos
13
2 / 1 / 10
7,876
875
7,491
7,229
3,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 3 / 2
6,734
748
11,231
8,145
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
Cerber7
Pele
12
0 / 6 / 4
6,762
751
3,309
9,600
4,461
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 4
6,952
772
4,279
11,316
8,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
llNegaTiVll
Izanami
8
0 / 2 / 1
5,477
609
2,551
3,098
1,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
vanucu4
Ao Kuang
13
6 / 5 / 0
7,630
848
8,403
12,317
7,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
17
Kills
7
9
Deaths
17
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
2
0.33
W
Ishtar
Algebrator
Ishtar
4
2
8
4
L
Pele
Cerber7
Pele
0
6
4
0.33
W
Jormungandr
Crasher457
Jormungandr
6
3
6
3
W
Gilgamesh
GigaSigmaChad
Gilgamesh
3
1
12
9
W
2
2
10
3.5
L
1
1
4
3
W
Cernunnos
TRINUX
Cernunnos
2
1
10
7
L
Izanami
llNegaTiVll
Izanami
0
2
1
0.25
L
Ao Kuang
vanucu4
Ao Kuang
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
29,773
46,179
Taken
44,476
37,738
Mitigated
25,104
14,215
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,231
1,206
991
2,261
8,145
4,046
0
2,519
5,626
24,422
0
W
Ishtar
Algebrator
Ishtar
7,487
3,533
954
1,817
6,463
2,475
1,322
4,245
2,218
0
18,415
L
Pele
Cerber7
Pele
3,309
1,138
118
671
9,600
4,461
0
774
8,826
0
10,089
W
Jormungandr
Crasher457
Jormungandr
6,031
977
721
572
11,131
14,685
765
3,677
7,454
13,924
0
W
Gilgamesh
GigaSigmaChad
Gilgamesh
8,345
1,836
763
686
9,206
7,003
1,246
4,486
4,720
0
13,893
W
11,550
640
1,603
4,370
12,150
10,437
328
6,886
5,264
0
27,453
L
4,279
936
638
5,760
11,316
8,394
0
1,511
9,805
9,532
0
W
Cernunnos
TRINUX
Cernunnos
7,491
3,065
127
2,602
7,229
3,138
2,613
4,619
2,610
0
12,609
L
Izanami
llNegaTiVll
Izanami
2,551
1,350
0
278
3,098
1,163
0
355
2,743
0
4,759
L
Ao Kuang
vanucu4
Ao Kuang
8,403
2,068
0
4,365
12,317
7,040
0
872
11,445
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
33,555
106
Minions Killed
64
0
Camps Cleared
0
916,875
Distance Traveled
674,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,734
748
25
3
0
162,674
0
W
Ishtar
8,503
945
36
4
0
170,489
0
L
Pele
6,762
751
18
2
0
143,203
0
W
Jormungandr
8,680
964
10
1
0
169,565
0
W
Gilgamesh
8,232
915
12
1
0
187,197
0
W
Chaac
8,444
938
29
3
0
207,613
0
L
Maui
6,952
772
15
2
0
178,467
0
W
Cernunnos
7,876
875
19
2
0
182,011
0
L
Izanami
5,477
609
2
0
0
44,009
0
L
Ao Kuang
7,630
848
4
0
0
146,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role