Player Matchup

Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
HomicidaTarn
Surtr
Level 127
God Stats
56W - 39L
1,650 SR
Queue Stats
526W - 500L
1,548 Elo+
Solo
Sylvanus
Sylvanus
immortal788
Sylvanus
Level 42
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Thanatos
Thanatos
muffinlegend15
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
snoopeastwood40
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,524 Elo+
Solo
Team Averages
Level 83
1,587 SR
1,514 Elo+

VS

Team Averages
Level 96
1,531 SR
1,450 Elo+
Hercules
Hercules
BiggTwigno
Hercules
Level 81
God Stats
5W - 3L
1,721 SR
Queue Stats
166W - 150L
1,509 Elo+
Party 2
Hades
Hades
KetamineMunge
Hades
Level 28
God Stats
21W - 13L
1,918 SR
Queue Stats
135W - 129L
1,520 Elo+
Party 2
Tiamat
Tiamat
Kokuduck
Tiamat
Level 146
God Stats
0W - 2L
1,242 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Freya
Freya
Real ASAP Pablo
Freya
Level 108
God Stats
6W - 3L
1,275 SR
Queue Stats
218W - 204L
1,464 Elo+
Solo
King Arthur
King Arthur
x LoOn3yZ x
King Arthur
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 131L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
11 / 0 / 10
8,987
642
16,439
8,991
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 1
8,009
572
4,709
7,887
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
immortal788
Sylvanus
11
2 / 1 / 16
7,589
542
5,884
12,403
10,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
12
6 / 3 / 8
7,911
565
8,272
15,341
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
snoopeastwood40
Morgan Le Fay
12
2 / 2 / 5
7,361
526
8,973
8,582
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiggTwigno
Hercules
10
3 / 6 / 3
6,884
492
6,612
16,639
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 4
7,042
503
10,885
12,727
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Kokuduck
Tiamat
12
1 / 3 / 3
7,064
505
6,324
10,761
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 7 / 1
5,044
360
3,250
10,444
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
x LoOn3yZ x
King Arthur
12
1 / 2 / 0
6,272
448
4,680
8,652
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
23
Kills
7
7
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
0
10
16
L
Hercules
BiggTwigno
Hercules
3
6
3
0.75
W
2
1
1
2.5
L
2
5
4
0.8
L
Tiamat
Kokuduck
Tiamat
1
3
3
0.83
L
0
7
1
0.07
W
Sylvanus
immortal788
Sylvanus
2
1
16
10
W
Thanatos
6
3
8
3.33
W
Morgan Le Fay
snoopeastwood40
Morgan Le Fay
2
2
5
2.25
L
King Arthur
x LoOn3yZ x
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
31,751
53,204
Taken
59,223
28,947
Mitigated
37,120
28,802
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,439
6,598
0
1,243
8,991
4,113
16
3,851
5,072
0
64,769
L
Hercules
BiggTwigno
Hercules
6,612
2,124
390
4,624
16,639
14,897
0
4,132
12,507
0
16,273
W
4,709
1,059
0
3,827
7,887
4,755
59
152
7,735
1,275
61,837
L
10,885
998
749
3,817
12,727
7,135
0
3,658
9,069
53,862
0
L
Tiamat
Kokuduck
Tiamat
6,324
395
153
3,145
10,761
6,829
0
4,512
6,249
51,143
0
L
3,250
1,477
0
2,338
10,444
3,075
0
1,737
8,707
22,566
0
W
Sylvanus
immortal788
Sylvanus
5,884
2,002
4,738
6,609
12,403
10,105
162
5,796
6,561
18,293
0
W
Thanatos
8,272
3,955
0
10,728
15,341
6,204
421
4,623
10,640
0
51,949
W
Morgan Le Fay
snoopeastwood40
Morgan Le Fay
8,973
517
107
1,550
8,582
3,770
240
6,033
2,289
50,210
0
L
King Arthur
x LoOn3yZ x
King Arthur
4,680
423
0
1,562
8,652
5,184
0
945
7,707
0
42,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
32,306
375
Minions Killed
316
0
Camps Cleared
0
1,370,438
Distance Traveled
1,283,359
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,987
642
93
7
0
281,313
0
L
Hercules
6,884
492
21
2
0
299,531
3
W
Surtr
8,009
572
108
8
0
286,741
0
L
Hades
7,042
503
76
5
0
299,764
0
L
Tiamat
7,064
505
104
7
0
253,466
2
L
Freya
5,044
360
38
3
0
170,504
0
W
Sylvanus
7,589
542
20
1
0
253,647
0
W
Thanatos
7,911
565
68
5
0
285,394
0
W
Morgan Le Fay
7,361
526
86
6
0
263,343
0
L
King Arthur
6,272
448
77
6
0
260,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role