Player Matchup

Hun Batz
Hun Batz
Bear4546
Hun Batz
Level 60
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 1
Chang'e
Chang'e
StoneeFreee
Chang'e
Level 116
God Stats
1W - 3L
1,186 SR
Queue Stats
116W - 118L
1,514 Elo+
Party 1
Tyr
Tyr
WorkOGxKILLER
Tyr
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 66L
1,564 Elo+
Party 1
Team Averages
Level 95
1,467 SR
1,506 Elo+

VS

Team Averages
Level 103
1,744 SR
1,444 Elo+
Kukulkan
Kukulkan
WrathGiver94
Kukulkan
Level 104
God Stats
6W - 5L
1,798 SR
Queue Stats
50W - 47L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XDraganboostX
Ah Muzen Cab
Level 99
God Stats
4W - 1L
1,817 SR
Queue Stats
50W - 51L
1,423 Elo+
Party 2
Maui
Maui
brotherlytigers
Maui
Level 106
God Stats
8W - 5L
1,617 SR
Queue Stats
42W - 48L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bear4546
Hun Batz
14
0 / 2 / 2
8,435
649
4,922
10,596
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
StoneeFreee
Chang'e
14
0 / 2 / 2
8,536
657
4,999
13,933
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 0
9,116
701
11,975
13,440
14,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
WrathGiver94
Kukulkan
16
1 / 2 / 3
9,165
705
13,165
6,568
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
XDraganboostX
Ah Muzen Cab
14
0 / 1 / 4
8,545
657
9,730
9,364
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 1
10,159
781
7,555
11,507
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
4
4
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bear4546
Hun Batz
0
2
2
0.5
L
Chang'e
StoneeFreee
Chang'e
0
2
2
0.5
L
3
0
0
3
W
Kukulkan
WrathGiver94
Kukulkan
1
2
3
1.25
W
Ah Muzen Cab
XDraganboostX
Ah Muzen Cab
0
1
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
30,450
37,969
Taken
27,439
25,189
Mitigated
17,823
12,196
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bear4546
Hun Batz
4,922
701
0
1,290
10,596
4,811
0
6,231
4,365
0
31,238
L
Chang'e
StoneeFreee
Chang'e
4,999
179
2,016
5,793
13,933
6,036
0
8,962
4,971
30,380
0
L
11,975
1,251
0
3,097
13,440
14,342
0
5,595
7,845
0
36,905
W
Kukulkan
WrathGiver94
Kukulkan
13,165
915
0
1,589
6,568
3,220
30
698
5,870
54,053
0
W
Ah Muzen Cab
XDraganboostX
Ah Muzen Cab
9,730
3,897
0
2,868
9,364
4,056
0
768
8,596
0
39,139
W
7,555
1,011
0
3,884
11,507
10,547
0
3,604
7,903
22,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
27,869
184
Minions Killed
175
0
Camps Cleared
0
830,733
Distance Traveled
763,596
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,435
649
48
4
0
265,374
0
L
Chang'e
8,536
657
79
6
0
266,026
0
L
Tyr
9,116
701
57
4
0
299,333
0
W
Kukulkan
9,165
705
97
7
0
252,705
0
W
Ah Muzen Cab
8,545
657
54
4
0
237,465
0
W
Maui
10,159
781
24
2
0
273,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role