Player Matchup

Chaac
Chaac
Silver I
JeVeux1
Chaac
Silver I
Level 81
God Stats
19W - 34L
1,408 SR
Queue Stats
336W - 354L
1,085 MMR
Solo
Janus
Janus
Silver II
LadyLunaria
Janus
Silver II
Level 170
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 88L
1,342 MMR
Solo
Maui
Maui
Silver III
NoiseTrxpsCore
Maui
Silver III
Level 56
God Stats
18W - 27L
1,392 SR
Queue Stats
50W - 70L
1,002 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
SuoIin
Ah Muzen Cab
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,194 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Tirpaz
Ao Kuang
Silver III
Level 127
God Stats
1W - 2L
1,919 SR
Queue Stats
13W - 20L
1,322 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,544 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,592 SR
1,190 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Artem47S
Morgan Le Fay
Bronze III
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
412W - 417L
1,252 MMR
Solo
Arachne
Arachne
Gold V
LX Mitch
Arachne
Gold V
Level 136
God Stats
3W - 3L
1,674 SR
Queue Stats
47W - 53L
1,407 MMR
Solo
Olorun
Olorun
Silver III
Prof_JAMMsoares
Olorun
Silver III
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
727W - 744L
891 MMR
Solo
Guan Yu
Guan Yu
Silver I
aitor3650
Guan Yu
Silver I
Level 149
God Stats
4W - 4L
1,699 SR
Queue Stats
92W - 89L
1,225 MMR
Solo
Horus
Horus
Silver II
darkling132326
Horus
Silver II
Level 152
God Stats
7W - 4L
1,586 SR
Queue Stats
148W - 160L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JeVeux1
Chaac
9
0 / 4 / 0
6,221
389
5,410
15,325
9,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
7,441
465
7,057
9,999
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
6,583
411
4,325
12,636
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SuoIin
Ah Muzen Cab
14
3 / 4 / 0
8,530
533
12,206
12,468
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Tirpaz
Ao Kuang
14
2 / 2 / 1
7,857
491
8,599
15,731
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SusanoHeraThorNe Zha

VS

Bans
TyrCu ChulainnBacchusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artem47S
Morgan Le Fay
16
1 / 3 / 3
9,554
597
8,649
11,119
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LX Mitch
Arachne
16
9 / 0 / 4
10,223
639
7,904
13,195
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 5
9,181
574
6,863
13,266
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
aitor3650
Guan Yu
15
3 / 0 / 3
9,556
597
14,991
15,316
16,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 7
8,489
531
4,210
12,382
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Artem47S
Morgan Le Fay
1
3
3
0.83
L
Chaac
JeVeux1
Chaac
0
4
0
0
W
Arachne
LX Mitch
Arachne
9
0
4
11
L
1
4
1
0.38
L
0
3
1
0.17
W
2
3
5
1.5
L
Ah Muzen Cab
SuoIin
Ah Muzen Cab
3
4
0
0.75
L
Ao Kuang
Tirpaz
Ao Kuang
2
2
1
1.25
W
Guan Yu
aitor3650
Guan Yu
3
0
3
4.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
42,617
66,159
Taken
65,278
35,810
Mitigated
45,162
23,351
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Artem47S
Morgan Le Fay
8,649
1,344
0
3,042
11,119
5,521
459
6,472
4,647
87,995
0
L
Chaac
JeVeux1
Chaac
5,410
1,092
0
6,681
15,325
9,556
0
402
14,923
6,608
31,366
W
Arachne
LX Mitch
Arachne
7,904
5,645
0
4,234
13,195
6,129
419
2,237
10,958
0
75,867
L
7,057
399
38
1,496
9,999
3,547
0
2,901
7,098
62,325
0
L
4,325
1,100
0
2,544
12,636
11,135
0
4,010
8,626
23,048
0
W
6,863
4,153
856
6,946
13,266
5,906
523
2,094
11,172
71,434
0
L
Ah Muzen Cab
SuoIin
Ah Muzen Cab
12,206
6,007
0
4,308
12,468
5,322
0
5,103
7,365
0
80,747
L
Ao Kuang
Tirpaz
Ao Kuang
8,599
2,092
0
8,284
15,731
6,250
0
3,096
12,635
65,977
0
W
Guan Yu
aitor3650
Guan Yu
14,991
2,068
800
2,688
15,316
16,642
460
7,332
7,984
0
72,474
W
4,210
2,099
3,607
6,330
12,382
10,964
25
3,796
8,586
0
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
47,003
424
Minions Killed
485
0
Camps Cleared
0
1,468,133
Distance Traveled
1,667,785
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,554
597
125
8
0
312,869
3
L
Chaac
6,221
389
70
4
0
210,433
0
W
Arachne
10,223
639
121
8
0
359,605
2
L
Janus
7,441
465
113
7
0
279,630
3
L
Maui
6,583
411
26
2
0
319,358
7
W
Olorun
9,181
574
117
7
0
301,557
3
L
Ah Muzen Cab
8,530
533
120
8
0
296,276
0
L
Ao Kuang
7,857
491
95
6
0
362,436
0
W
Guan Yu
9,556
597
100
6
0
347,246
2
W
Horus
8,489
531
22
1
0
346,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role