Player Matchup

Neith
Neith
ActualMattDamon
Neith
Level 108
God Stats
5W - 12L
1,500 SR
Queue Stats
31W - 26L
1,481 Elo+
Party 3
Fafnir
Fafnir
Bhussy
Fafnir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,523 Elo+
Party 3
Bellona
Bellona
LizardBomb
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
Samagery
Ratatoskr
Level 27
God Stats
3W - 5L
1,439 SR
Queue Stats
13W - 19L
1,306 Elo+
Party 1
Anubis
Anubis
THC_PRODOGY69
Anubis
Level 104
God Stats
4W - 6L
1,475 SR
Queue Stats
52W - 64L
1,398 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,431 Elo+

VS

Team Averages
Level 93
1,425 SR
1,516 Elo+
Apollo
Apollo
SteverMyBeaver
Apollo
Level 59
God Stats
11W - 5L
1,500 SR
Queue Stats
141W - 139L
1,580 Elo+
Party 2
Pele
Pele
Tiny Itachi
Pele
Level 124
God Stats
6W - 6L
1,487 SR
Queue Stats
201W - 178L
1,613 Elo+
Party 2
Osiris
Osiris
UngodlyCutty
Osiris
Level 48
God Stats
3W - 2L
1,357 SR
Queue Stats
32W - 36L
1,437 Elo+
Solo
Hel
Hel
WorkbayTech
Hel
Level 83
God Stats
14W - 16L
1,274 SR
Queue Stats
121W - 107L
1,401 Elo+
Solo
Tiamat
Tiamat
badcats24
Tiamat
Level 151
God Stats
8W - 4L
1,507 SR
Queue Stats
68W - 50L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,772
484
8,941
10,325
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Bhussy
Fafnir
10
0 / 2 / 1
6,782
484
8,198
14,260
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
LizardBomb
Bellona
12
0 / 2 / 0
6,919
494
6,476
11,526
12,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Samagery
Ratatoskr
10
0 / 7 / 0
5,947
425
3,622
12,806
4,353
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
7,235
517
4,768
11,223
5,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,605
543
10,395
15,293
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 3
8,442
603
6,898
11,597
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
13
1 / 0 / 2
6,902
493
5,692
12,525
14,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 5
7,038
503
5,060
11,350
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
badcats24
Tiamat
16
6 / 0 / 4
9,495
678
10,709
7,254
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Fafnir
Bhussy
Fafnir
0
2
1
0.25
L
Bellona
LizardBomb
Bellona
0
2
0
0
L
Ratatoskr
Samagery
Ratatoskr
0
7
0
0
W
5
0
2
6
L
0
4
0
0
W
7
0
3
8.5
W
Osiris
1
0
2
2
W
0
2
5
1.25
W
Tiamat
badcats24
Tiamat
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
38,754
60,140
Taken
58,019
44,350
Mitigated
35,721
20,351
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,941
4,051
0
3,409
10,325
5,166
259
1,295
9,030
0
61,813
L
Fafnir
Bhussy
Fafnir
8,198
1,738
0
5,024
14,260
17,010
1
4,115
10,145
26,076
0
L
Bellona
LizardBomb
Bellona
6,476
1,750
0
3,638
11,526
12,433
0
404
11,122
0
47,620
L
Ratatoskr
Samagery
Ratatoskr
3,622
872
0
2,996
12,806
4,353
0
3,537
9,269
0
35,531
W
10,395
6,475
0
7,704
15,293
6,467
1,026
4,530
10,763
0
54,686
L
4,768
383
0
5,284
11,223
5,388
1,059
6,418
4,805
63,715
0
W
6,898
2,633
0
2,912
11,597
4,276
0
2,134
9,463
0
53,967
W
Osiris
5,692
2,325
0
5,124
12,525
14,924
0
0
12,525
0
42,257
W
5,060
854
5,012
5,097
11,350
4,180
100
3,498
7,852
24,515
0
W
Tiamat
badcats24
Tiamat
10,709
1,040
0
3,234
7,254
5,874
512
2,804
4,450
79,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
39,482
356
Minions Killed
400
0
Camps Cleared
0
1,368,475
Distance Traveled
1,405,966
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,772
484
93
7
0
242,428
0
L
Fafnir
6,782
484
28
2
0
287,593
4
L
Bellona
6,919
494
74
5
0
278,490
0
L
Ratatoskr
5,947
425
52
4
0
324,825
5
W
Apollo
7,605
543
90
6
0
248,108
2
L
Anubis
7,235
517
109
8
0
235,139
6
W
Pele
8,442
603
75
5
0
351,715
0
W
Osiris
6,902
493
64
5
0
223,657
1
W
Hel
7,038
503
25
2
0
283,821
0
W
Tiamat
9,495
678
146
10
0
298,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role