Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Akio1533
Set
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 111L
1,397 Elo+
Party 2
Aphrodite
Aphrodite
DeadDreamboy
Aphrodite
Level 49
God Stats
11W - 7L
1,671 SR
Queue Stats
12W - 10L
1,492 Elo+
Solo
Bellona
Bellona
Ericthederpking
Bellona
Level 48
God Stats
3W - 1L
1,576 SR
Queue Stats
15W - 12L
1,436 Elo+
Solo
Atlas
Atlas
SoggyNanners
Atlas
Level 107
God Stats
17W - 12L
1,553 SR
Queue Stats
249W - 280L
1,503 Elo+
Party 2
Team Averages
Level 84
1,560 SR
1,466 Elo+

VS

Team Averages
Level 93
1,511 SR
1,447 Elo+
Sol
Sol
BigBoyBoats
Sol
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 148L
1,247 Elo+
Solo
Mulan
Mulan
Crazy70Robinson
Mulan
Level 62
God Stats
3W - 11L
1,538 SR
Queue Stats
37W - 35L
1,564 Elo+
Solo
Hun Batz
Hun Batz
MeRc3LeS_KiLleR_
Hun Batz
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
418W - 389L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
SilverReaper45
Xing Tian
Level 60
God Stats
1W - 1L
1,730 SR
Queue Stats
71W - 70L
1,442 Elo+
Solo
The Morrigan
The Morrigan
bipina1
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 152L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 1
6,157
513
2,897
7,698
2,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 2
6,591
549
2,621
10,718
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DeadDreamboy
Aphrodite
11
2 / 2 / 1
6,378
532
6,833
8,637
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,187
599
4,606
9,259
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
2 / 0 / 3
6,606
551
6,034
11,176
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,475
540
4,461
3,803
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 0
6,078
507
4,812
9,966
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
5,837
486
6,845
8,174
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SilverReaper45
Xing Tian
10
1 / 2 / 0
5,781
482
4,916
11,030
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
bipina1
The Morrigan
11
2 / 2 / 1
6,548
546
6,857
5,313
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
1
0.5
W
3
1
2
4
L
0
0
1
0.5
L
2
3
0
0.67
W
Aphrodite
DeadDreamboy
Aphrodite
2
2
1
1.25
W
1
2
2
1
L
1
2
2
1
L
Xing Tian
SilverReaper45
Xing Tian
1
2
0
0.5
W
2
0
3
3.5
L
The Morrigan
bipina1
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
27,891
47,488
Taken
38,286
29,391
Mitigated
20,568
19,433
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,897
2,386
0
4,490
7,698
2,999
0
3,998
3,700
0
44,486
W
2,621
1,248
0
942
10,718
4,183
0
1,921
8,797
0
44,051
L
4,461
2,485
0
1,626
3,803
1,128
0
500
3,303
53,096
0
L
4,812
1,551
0
2,619
9,966
4,866
0
0
9,413
0
34,893
W
Aphrodite
DeadDreamboy
Aphrodite
6,833
1,045
3,462
5,382
8,637
3,890
0
4,010
4,627
55,715
0
W
4,606
2,753
0
2,285
9,259
9,477
0
983
7,985
0
46,007
L
6,845
2,265
0
2,798
8,174
2,993
0
2,778
5,396
0
33,755
L
Xing Tian
SilverReaper45
Xing Tian
4,916
403
399
2,138
11,030
9,290
0
5,451
5,435
20,373
0
W
6,034
3,078
435
2,437
11,176
8,842
39
4,722
6,454
22,676
0
L
The Morrigan
bipina1
The Morrigan
6,857
1,598
0
724
5,313
2,291
0
4,138
1,175
51,242
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
30,719
354
Minions Killed
325
0
Camps Cleared
0
1,217,284
Distance Traveled
1,166,835
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,157
513
75
6
0
217,815
0
W
Set
6,591
549
70
6
0
285,087
0
L
Sol
6,475
540
95
8
0
219,575
2
L
Mulan
6,078
507
70
6
0
198,802
1
W
Aphrodite
6,378
532
98
8
0
225,288
6
W
Bellona
7,187
599
95
8
0
229,200
0
L
Hun Batz
5,837
486
50
4
0
285,589
2
L
Xing Tian
5,781
482
24
2
0
246,545
0
W
Atlas
6,606
551
16
1
0
259,894
3
L
The Morrigan
6,548
546
86
7
0
216,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role