Player Matchup

Freya
Freya
AJadeRabbitt
Freya
Level 159
God Stats
1W - 0L
1,494 SR
Queue Stats
29W - 14L
1,910 Elo+
Party 1
Surtr
Surtr
BLACK DEMONIUS
Surtr
Level 158
God Stats
21W - 22L
1,482 SR
Queue Stats
635W - 610L
1,606 Elo+
Solo
Horus
Horus
NoctrnlMantaray
Horus
Level 133
God Stats
9W - 3L
1,793 SR
Queue Stats
32W - 16L
1,750 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,755 Elo+

VS

Team Averages
Level 137
1,500 SR
1,603 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DaddyKarma
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,696 Elo+
Party 2
Maui
Maui
sadxemperor
Maui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,150
815
15,372
7,750
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 8
7,973
797
9,901
9,189
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 8
7,260
726
8,391
9,639
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 2
7,045
705
7,679
11,733
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DaddyKarma
Sylvanus
10
0 / 2 / 2
6,244
624
6,316
12,415
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
6,696
670
2,532
13,068
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
2
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
W
6
2
5
4.25
W
3
0
8
7
L
Sylvanus
DaddyKarma
Sylvanus
0
2
2
0.5
W
2
1
8
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
16,527
26,578
Taken
37,216
19,034
Mitigated
20,888
10,287
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,679
2,284
0
1,024
11,733
4,762
0
5,609
5,796
0
28,487
W
15,372
4,417
0
2,603
7,750
3,344
363
2,445
5,305
37,781
0
W
9,901
2,854
317
2,512
9,189
6,656
392
3,618
5,571
592
32,179
L
Sylvanus
DaddyKarma
Sylvanus
6,316
1,807
2,408
4,456
12,415
6,822
352
4,134
8,111
16,917
0
W
8,391
2,814
1,103
3,752
9,639
9,034
29
3,108
6,531
2,123
17,242
L
2,532
831
488
1,176
13,068
9,304
120
7,201
5,536
8,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
19,985
109
Minions Killed
82
0
Camps Cleared
0
562,897
Distance Traveled
508,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,045
705
51
5
0
160,789
0
W
Freya
8,150
815
46
5
0
159,251
0
W
Surtr
7,973
797
46
5
0
208,213
0
L
Sylvanus
6,244
624
19
2
0
175,190
0
W
Horus
7,260
726
17
2
0
195,433
0
L
Maui
6,696
670
12
1
0
172,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role