Player Matchup

Janus
Janus
Fetamiz
Janus
Level 20
God Stats
2W - 0L
1,759 SR
Queue Stats
32W - 3L
1,967 Elo+
Party 1
Sol
Sol
MGQFakeHeroJosh
Sol
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,669 Elo+
Party 1
Surtr
Surtr
NursingHome0rgy
Surtr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,612 Elo+
Party 1
Xing Tian
Xing Tian
SoUp_clamz
Xing Tian
Level 101
God Stats
4W - 2L
1,801 SR
Queue Stats
40W - 35L
1,722 Elo+
Party 1
Set
Set
stoneymcswat
Set
Level 164
God Stats
3W - 1L
1,742 SR
Queue Stats
99W - 62L
1,714 Elo+
Party 1
Team Averages
Level 102
1,661 SR
1,737 Elo+

VS

Team Averages
Level 39
1,469 SR
1,455 Elo+
Maui
Maui
 
Maui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AndreCR117
Hera
Level 28
God Stats
24W - 35L
1,549 SR
Queue Stats
37W - 62L
1,426 Elo+
Party 2
Loki
Loki
CertifiedSadBoi
Loki
Level 27
God Stats
0W - 4L
1,198 SR
Queue Stats
13W - 36L
1,432 Elo+
Party 2
Bellona
Bellona
OJNeverDidIt23
Bellona
Level 26
God Stats
5W - 12L
1,653 SR
Queue Stats
57W - 73L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
SEBAS_IS_AWESOME
Cernunnos
Level 85
God Stats
12W - 16L
1,442 SR
Queue Stats
50W - 71L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fetamiz
Janus
13
8 / 0 / 3
7,644
764
5,924
4,145
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
6,528
653
8,669
5,952
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 2
6,281
628
6,031
10,517
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
SoUp_clamz
Xing Tian
9
3 / 0 / 7
6,357
636
2,703
6,812
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 8
6,997
700
6,064
7,997
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 3 / 0
4,808
481
1,873
10,522
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,859
486
3,759
7,430
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
4,491
449
4,505
8,757
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,376
538
6,220
9,021
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
8
0 / 2 / 0
4,549
455
2,569
7,597
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
18
Kills
1
1
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
L
0
6
0
0
L
0
6
0
0
W
Janus
Fetamiz
Janus
8
0
3
9.5
W
1
0
5
3.5
W
0
1
2
1
L
1
2
0
0.5
L
Cernunnos
0
2
0
0
W
Xing Tian
SoUp_clamz
Xing Tian
3
0
7
6.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
18,926
35,423
Taken
43,327
15,830
Mitigated
22,194
14,152
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,873
423
1,390
2,381
10,522
4,527
0
5,805
4,717
12,794
0
L
3,759
876
0
1,359
7,430
2,617
0
4,789
2,641
32,066
0
L
4,505
1,649
0
0
8,757
2,569
0
1,928
6,829
0
23,986
W
Janus
Fetamiz
Janus
5,924
889
0
855
4,145
1,493
0
2,022
2,123
60,268
0
W
8,669
3,438
0
3,985
5,952
2,062
0
1,472
4,480
57,986
0
W
6,031
2,899
0
4,673
10,517
5,068
0
218
9,654
295
45,735
L
6,220
2,183
0
2,895
9,021
9,770
0
204
8,817
0
35,496
L
Cernunnos
2,569
1,001
0
3,045
7,597
2,711
0
4,754
2,843
0
27,648
W
Xing Tian
SoUp_clamz
Xing Tian
2,703
471
1,326
1,796
6,812
4,030
234
1,573
5,239
16,801
0
W
6,064
2,635
0
1,517
7,997
3,177
0
747
7,250
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
24,083
358
Minions Killed
231
0
Camps Cleared
0
1,111,277
Distance Traveled
1,005,222
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,808
481
15
2
0
193,717
2
L
Hera
4,859
486
52
5
0
210,823
2
L
Loki
4,491
449
44
4
0
226,539
0
W
Janus
7,644
764
105
11
0
238,462
0
W
Sol
6,528
653
94
9
0
183,654
2
W
Surtr
6,281
628
71
7
0
197,355
0
L
Bellona
5,376
538
77
8
0
193,599
0
L
Cernunnos
4,549
455
43
4
0
180,544
0
W
Xing Tian
6,357
636
20
2
0
239,131
5
W
Set
6,997
700
68
7
0
252,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role