Player Matchup

Chiron
Chiron
Chrisk__Love
Chiron
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
266W - 343L
1,481 Elo+
Party 2
Freya
Freya
Nannoc32
Freya
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 233L
1,411 Elo+
Party 2
Shiva
Shiva
Zl_Aizen24
Shiva
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
140W - 138L
1,365 Elo+
Party 2
Terra
Terra
cheebaMonkey
Terra
Level 58
God Stats
2W - 3L
1,257 SR
Queue Stats
4W - 6L
1,305 Elo+
Solo
Bastet
Bastet
xUpper_M00N_Doma
Bastet
Level 178
God Stats
39W - 20L
1,328 SR
Queue Stats
761W - 773L
1,460 Elo+
Party 2
Team Averages
Level 111
1,417 SR
1,404 Elo+

VS

Team Averages
Level 68
1,555 SR
1,421 Elo+
Neith
Neith
CreativeCoast14
Neith
Level 53
God Stats
70W - 67L
1,411 SR
Queue Stats
112W - 118L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Dark_Prince_47
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Guttaboyswag
Skadi
Level 67
God Stats
174W - 122L
1,597 SR
Queue Stats
1,093W - 1,046L
1,422 Elo+
Solo
Sol
Sol
MeepRose9988
Sol
Level 122
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Nemesis
Nemesis
ShoalinQinric
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 1 / 6
7,792
519
12,457
10,316
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Nannoc32
Freya
15
1 / 0 / 3
8,901
593
1,998
6,046
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
15
10 / 0 / 2
9,825
655
11,371
12,482
8,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 3
7,021
468
1,163
12,750
8,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 1 / 5
9,495
633
11,332
10,784
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,129
409
7,344
11,243
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
6,152
410
4,957
13,165
12,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
6,736
449
5,597
10,892
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 4 / 0
7,808
521
8,829
11,657
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
7
0 / 5 / 1
5,387
359
1,093
10,023
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
24
Kills
3
3
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
1
6
8
L
1
6
0
0.17
L
0
3
1
0.17
L
0
6
0
0
L
2
4
0
0.5
W
Freya
Nannoc32
Freya
1
0
3
2.5
L
Nemesis
0
5
1
0.1
W
Shiva
10
0
2
11
W
0
1
3
1.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
27,820
52,378
Taken
56,980
27,944
Mitigated
26,171
23,117
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,457
4,107
1,073
2,609
10,316
3,784
559
3,830
6,486
0
54,011
L
7,344
3,781
0
1,543
11,243
4,932
120
232
11,011
0
44,586
L
4,957
1,082
1,840
2,395
13,165
12,241
0
1,332
11,793
13,588
0
L
5,597
2,979
0
480
10,892
3,442
0
0
10,720
0
47,824
L
8,829
3,024
0
3,946
11,657
2,757
0
1,292
10,177
58,474
0
W
Freya
Nannoc32
Freya
1,998
622
0
2,769
6,046
2,503
195
2,784
3,262
60,801
0
L
Nemesis
1,093
419
0
100
10,023
2,799
0
355
9,668
0
29,642
W
Shiva
11,371
2,689
100
4,678
12,482
8,146
402
892
11,590
0
63,281
W
1,163
695
2,099
3,921
12,750
8,894
17
3,516
9,234
9,074
0
W
11,332
2,977
0
5,868
10,784
4,617
0
3,693
7,091
0
77,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
32,212
388
Minions Killed
298
0
Camps Cleared
0
1,492,396
Distance Traveled
1,286,745
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,792
519
63
4
0
268,894
0
L
Neith
6,129
409
63
4
0
256,160
0
L
Cthulhu
6,152
410
6
0
0
261,251
0
L
Skadi
6,736
449
83
6
0
258,168
4
L
Sol
7,808
521
107
7
0
242,009
0
W
Freya
8,901
593
107
7
0
284,616
6
L
Nemesis
5,387
359
39
3
0
269,157
0
W
Shiva
9,825
655
93
6
0
297,457
0
W
Terra
7,021
468
10
1
0
300,001
6
W
Bastet
9,495
633
115
8
0
341,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role