Player Matchup

Fenrir
Fenrir
AGisHung
Fenrir
Level 28
God Stats
4W - 0L
1,603 SR
Queue Stats
47W - 32L
1,650 Elo+
Party 1
Arachne
Arachne
BalrogSlayer
Arachne
Level 167
God Stats
8W - 2L
1,304 SR
Queue Stats
266W - 123L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
SVxGaryOak
Ne Zha
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
88W - 58L
1,575 Elo+
Party 1
Team Averages
Level 108
1,411 SR
1,608 Elo+

VS

Team Averages
Level 45
1,524 SR
1,383 Elo+
The Morrigan
The Morrigan
Suavecit_0
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,426 Elo+
Party 2
Hercules
Hercules
Trapdomez
Hercules
Level 57
God Stats
4W - 7L
1,474 SR
Queue Stats
134W - 110L
1,355 Elo+
Party 2
Fenrir
Fenrir
shockwave volt
Fenrir
Level 15
God Stats
4W - 3L
1,598 SR
Queue Stats
73W - 69L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGisHung
Fenrir
15
7 / 0 / 13
10,377
798
12,602
11,343
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
BalrogSlayer
Arachne
16
11 / 0 / 9
10,681
822
17,548
15,929
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
SVxGaryOak
Ne Zha
15
2 / 0 / 13
9,327
717
7,818
10,983
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Suavecit_0
The Morrigan
11
0 / 7 / 0
7,589
584
4,975
11,303
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Trapdomez
Hercules
12
0 / 7 / 0
7,704
593
9,238
18,572
21,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 6 / 0
7,167
551
3,412
13,250
7,406
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
20
Kills
0
0
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AGisHung
Fenrir
7
0
13
13.5
W
Arachne
BalrogSlayer
Arachne
11
0
9
15.5
W
Ne Zha
SVxGaryOak
Ne Zha
2
0
13
8.5
L
The Morrigan
Suavecit_0
The Morrigan
0
7
0
0
L
Hercules
Trapdomez
Hercules
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
17,625
38,255
Taken
43,125
47,462
Mitigated
32,844
18,207
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AGisHung
Fenrir
12,602
2,745
0
3,532
11,343
14,143
162
2,387
8,909
7,148
36,004
W
Arachne
BalrogSlayer
Arachne
17,548
10,649
314
10,176
15,929
18,452
996
2,342
13,546
0
36,490
W
Ne Zha
SVxGaryOak
Ne Zha
7,818
2,361
0
4,185
10,983
14,867
535
1,054
9,888
0
35,221
L
The Morrigan
Suavecit_0
The Morrigan
4,975
659
0
415
11,303
3,814
0
682
9,850
26,239
1,451
L
Hercules
Trapdomez
Hercules
9,238
2,684
0
4,340
18,572
21,624
0
1,104
15,667
556
29,818
L
3,412
1,637
0
513
13,250
7,406
0
587
11,748
0
8,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
22,460
133
Minions Killed
134
0
Camps Cleared
0
784,803
Distance Traveled
551,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,377
798
39
3
0
258,493
0
W
Arachne
10,681
822
45
3
0
287,944
0
W
Ne Zha
9,327
717
49
4
0
238,366
0
L
The Morrigan
7,589
584
61
5
0
156,712
0
L
Hercules
7,704
593
58
4
0
200,597
0
L
Fenrir
7,167
551
15
1
0
194,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role