Player Matchup

Maui
Maui
GripTheRod
Maui
Level 64
God Stats
1W - 1L
1,483 SR
Queue Stats
46W - 36L
1,614 Elo+
Party 4
Hachiman
Hachiman
ItsNeon
Hachiman
Level 121
God Stats
1W - 1L
1,765 SR
Queue Stats
53W - 53L
1,598 Elo+
Party 4
Osiris
Osiris
Virchek
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,486 Elo+
Party 2
Set
Set
sunumbee
Set
Level 65
God Stats
10W - 8L
1,652 SR
Queue Stats
37W - 36L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
theperras
Kukulkan
Level 105
God Stats
1W - 5L
1,317 SR
Queue Stats
120W - 106L
1,548 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,551 Elo+

VS

Team Averages
Level 107
1,507 SR
1,551 Elo+
Cthulhu
Cthulhu
Krækēn
Cthulhu
Level 123
God Stats
9W - 6L
1,476 SR
Queue Stats
74W - 70L
1,543 Elo+
Party 3
Vulcan
Vulcan
Specknose
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,578 Elo+
Party 1
Chiron
Chiron
doodmonkey
Chiron
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
37W - 39L
1,578 Elo+
Party 1
Ymir
Ymir
ethaquil
Ymir
Level 49
God Stats
3W - 5L
1,534 SR
Queue Stats
12W - 16L
1,519 Elo+
Party 1
Set
Set
sinperlego
Set
Level 109
God Stats
23W - 13L
1,756 SR
Queue Stats
246W - 205L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,136
467
3,932
9,636
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
ItsNeon
Hachiman
8
0 / 4 / 1
5,106
464
6,754
9,530
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Virchek
Osiris
10
0 / 1 / 0
5,681
516
4,273
8,977
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
5,031
457
2,476
8,044
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
theperras
Kukulkan
13
0 / 1 / 0
6,707
610
2,745
5,793
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krækēn
Cthulhu
11
1 / 0 / 0
6,176
561
5,032
6,821
3,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Specknose
Vulcan
12
2 / 0 / 5
7,053
641
5,249
2,993
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
doodmonkey
Chiron
10
4 / 1 / 4
5,935
540
7,648
8,261
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
9
0 / 0 / 8
6,231
566
1,733
9,720
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
5 / 0 / 3
6,508
592
5,157
8,186
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hachiman
ItsNeon
Hachiman
0
4
1
0.13
W
Cthulhu
Krækēn
Cthulhu
1
0
0
1
W
Vulcan
Specknose
Vulcan
2
0
5
4.5
L
Osiris
Virchek
Osiris
0
1
0
0
W
Chiron
doodmonkey
Chiron
4
1
4
6
W
Ymir
0
0
8
4
W
5
0
3
6.5
L
0
3
0
0
L
Kukulkan
theperras
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
24,819
41,980
Taken
35,981
21,553
Mitigated
18,093
13,742
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
1,753
0
2,540
9,636
7,145
0
1,937
7,699
18,526
0
L
Hachiman
ItsNeon
Hachiman
6,754
3,124
0
3,749
9,530
3,248
0
2,381
7,144
0
35,734
W
Cthulhu
Krækēn
Cthulhu
5,032
909
0
2,572
6,821
3,966
0
0
6,821
36,340
0
W
Vulcan
Specknose
Vulcan
5,249
1,448
0
500
2,993
1,103
0
1,633
1,254
50,207
0
L
Osiris
Virchek
Osiris
4,273
1,699
0
3,940
8,977
5,721
0
5,032
3,945
0
33,356
W
Chiron
doodmonkey
Chiron
7,648
2,758
988
2,220
8,261
2,779
0
1,792
6,469
0
42,301
W
Ymir
1,733
698
297
3,623
9,720
6,965
0
2,385
7,311
12,416
0
W
5,157
2,737
368
1,330
8,186
3,280
0
1,012
7,110
0
37,317
L
2,476
1,175
0
1,043
8,044
3,237
0
1,130
6,908
0
33,837
L
Kukulkan
theperras
Kukulkan
2,745
59
0
2,470
5,793
2,202
0
1,523
4,270
61,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
31,903
328
Minions Killed
290
0
Camps Cleared
0
1,039,812
Distance Traveled
1,135,459
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,136
467
23
2
0
211,770
2
L
Hachiman
5,106
464
58
5
0
190,732
0
W
Cthulhu
6,176
561
59
5
0
222,703
0
W
Vulcan
7,053
641
94
9
0
234,067
0
L
Osiris
5,681
516
61
6
0
194,755
0
W
Chiron
5,935
540
61
6
0
213,790
0
W
Ymir
6,231
566
20
2
0
213,267
3
W
Set
6,508
592
56
5
0
251,632
5
L
Set
5,031
457
48
4
0
239,586
0
L
Kukulkan
6,707
610
138
13
0
202,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role