Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CosmoGaliath
Ne Zha
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 368L
1,522 Elo+
Party 2
Ganesha
Ganesha
KouchiMane
Ganesha
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 119L
1,602 Elo+
Party 2
Cupid
Cupid
PeterFitzweI
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,382 Elo+
Party 2
Vulcan
Vulcan
RayDaRod
Vulcan
Level 31
God Stats
11W - 10L
1,639 SR
Queue Stats
393W - 359L
1,495 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,500 Elo+

VS

Team Averages
Level 29
1,500 SR
1,548 Elo+
Pele
Pele
HornyScreamer69
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,648 Elo+
Party 1
Olorun
Olorun
TaxesDodgeMe
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
ThisismyOnlyfans
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 19L
1,736 Elo+
Party 1
Zeus
Zeus
borya_frost13
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 107L
1,428 Elo+
Party 3
Persephone
Persephone
jpg_tattoo
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 2 / 15
9,529
953
11,472
15,257
14,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
8 / 4 / 9
8,883
888
10,428
12,259
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
KouchiMane
Ganesha
15
0 / 2 / 19
8,988
899
6,548
14,692
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 15
8,714
871
7,529
8,245
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
RayDaRod
Vulcan
17
9 / 1 / 11
9,968
997
13,570
5,730
2,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,325
933
14,917
13,996
10,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
14
2 / 5 / 6
7,513
751
6,395
10,403
3,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 5
7,138
714
7,596
15,466
17,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 4 / 4
7,399
740
5,282
7,053
2,526
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
jpg_tattoo
Persephone
12
2 / 5 / 2
7,244
724
6,472
9,088
3,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
28
Kills
10
10
Deaths
27
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
15
7.75
W
Ne Zha
8
4
9
3.13
L
5
5
4
1.4
W
Ganesha
KouchiMane
Ganesha
0
2
19
4.75
W
3
1
15
10.5
W
Vulcan
RayDaRod
Vulcan
9
1
11
14.5
L
Olorun
2
5
6
1
L
0
8
5
0.31
L
1
4
4
0.75
L
Persephone
jpg_tattoo
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
40,662
56,183
Taken
56,006
40,110
Mitigated
38,583
22,107
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,472
1,077
3,237
3,048
15,257
14,576
104
4,827
9,774
19,770
0
W
Ne Zha
10,428
1,509
1,816
2,896
12,259
5,597
896
3,899
7,772
0
19,265
L
14,917
2,025
341
4,134
13,996
10,837
0
5,895
8,101
5,087
22,805
W
Ganesha
KouchiMane
Ganesha
6,548
999
457
3,235
14,692
14,255
579
6,285
7,112
13,833
0
W
7,529
3,583
2,586
2,882
8,245
3,447
1,255
3,301
4,900
0
17,140
W
Vulcan
RayDaRod
Vulcan
13,570
6,513
1,255
695
5,730
2,235
1,032
2,837
2,583
28,498
0
L
Olorun
6,395
3,283
347
2,499
10,403
3,881
1,134
5,835
4,568
13,296
0
L
7,596
4,176
454
1,510
15,466
17,685
0
8,038
7,428
0
8,933
L
5,282
414
268
879
7,053
2,526
406
5,312
1,741
14,855
1,932
L
Persephone
jpg_tattoo
Persephone
6,472
385
391
1,195
9,088
3,654
58
6,505
2,578
13,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
38,619
109
Minions Killed
100
0
Camps Cleared
0
1,032,574
Distance Traveled
827,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,529
953
23
2
0
223,343
0
W
Ne Zha
8,883
888
21
2
0
210,934
0
L
Pele
9,325
933
20
2
0
186,130
0
W
Ganesha
8,988
899
0
0
0
185,261
0
W
Cupid
8,714
871
23
2
0
208,507
0
W
Vulcan
9,968
997
42
4
0
204,529
0
L
Olorun
7,513
751
17
2
0
158,516
0
L
Bakasura
7,138
714
15
2
0
169,691
0
L
Zeus
7,399
740
32
3
0
141,239
0
L
Persephone
7,244
724
16
2
0
171,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role