Player Matchup

Amaterasu
Amaterasu
HotRanchDip
Amaterasu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 183L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MILKMAN_J2
Tsukuyomi
Level 78
God Stats
5W - 5L
1,654 SR
Queue Stats
120W - 123L
1,465 Elo+
Party 1
Discordia
Discordia
TheQueenNothing
Discordia
Level 117
God Stats
11W - 7L
1,592 SR
Queue Stats
36W - 34L
1,519 Elo+
Party 4
Cthulhu
Cthulhu
fun223
Cthulhu
Level 26
God Stats
76W - 59L
1,527 SR
Queue Stats
79W - 65L
1,393 Elo+
Party 1
Ullr
Ullr
jz2015
Ullr
Level 134
God Stats
9W - 11L
1,420 SR
Queue Stats
83W - 81L
1,552 Elo+
Party 4
Team Averages
Level 96
1,539 SR
1,471 Elo+

VS

Team Averages
Level 55
1,477 SR
1,477 Elo+
Cerberus
Cerberus
Azael5076
Cerberus
Level 26
God Stats
9W - 10L
1,381 SR
Queue Stats
55W - 62L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
DK AUZAR
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,474 Elo+
Party 2
Loki
Loki
Eaaxy
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
KrdnalGasdas
Janus
Level 65
God Stats
6W - 13L
1,297 SR
Queue Stats
91W - 90L
1,282 Elo+
Party 3
Rama
Rama
Spadittly
Rama
Level 69
God Stats
90W - 56L
1,707 SR
Queue Stats
124W - 90L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HotRanchDip
Amaterasu
15
3 / 3 / 2
10,487
1,049
7,396
19,718
19,114
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MILKMAN_J2
Tsukuyomi
15
2 / 3 / 3
9,956
996
8,293
7,981
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
TheQueenNothing
Discordia
16
2 / 0 / 6
10,495
1,050
14,964
2,848
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
fun223
Cthulhu
15
1 / 0 / 1
9,361
936
2,207
4,488
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
jz2015
Ullr
16
1 / 1 / 5
9,863
986
7,885
10,605
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azael5076
Cerberus
16
1 / 2 / 6
9,747
975
6,720
12,193
14,996
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DK AUZAR
Baron Samedi
16
2 / 2 / 5
10,321
1,032
10,578
9,725
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Eaaxy
Loki
15
0 / 3 / 2
8,871
887
2,609
6,868
3,118
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 1 / 1
9,613
961
6,479
5,178
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
3 / 1 / 4
10,243
1,024
16,103
9,617
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
7
7
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Azael5076
Cerberus
1
2
6
2
L
Baron Samedi
DK AUZAR
Baron Samedi
2
2
5
2.25
L
Loki
Eaaxy
Loki
0
3
2
0.33
W
Amaterasu
HotRanchDip
Amaterasu
3
3
2
1.33
L
1
1
1
1.5
W
Tsukuyomi
MILKMAN_J2
Tsukuyomi
2
3
3
1.17
L
Rama
3
1
4
5
W
Discordia
TheQueenNothing
Discordia
2
0
6
5
W
Cthulhu
fun223
Cthulhu
1
0
1
1.5
W
Ullr
jz2015
Ullr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
42,489
45,640
Taken
43,581
32,305
Mitigated
27,464
5,416
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Azael5076
Cerberus
6,720
466
0
2,517
12,193
14,996
0
4,018
7,742
19,290
0
L
Baron Samedi
DK AUZAR
Baron Samedi
10,578
112
1,568
1,596
9,725
4,288
0
3,892
5,516
39,010
0
L
Loki
Eaaxy
Loki
2,609
577
0
92
6,868
3,118
0
1,581
5,116
0
7,085
W
Amaterasu
HotRanchDip
Amaterasu
7,396
2,532
874
3,221
19,718
19,114
0
10,189
9,387
0
19,259
L
6,479
704
0
53
5,178
1,980
0
3,014
1,931
23,048
0
W
Tsukuyomi
MILKMAN_J2
Tsukuyomi
8,293
1,526
0
22
7,981
3,272
0
3,669
4,312
0
15,979
L
Rama
16,103
11,239
0
1,056
9,617
3,082
0
2,793
6,573
0
32,492
W
Discordia
TheQueenNothing
Discordia
14,964
628
407
548
2,848
947
0
1,205
1,594
39,073
468
W
Cthulhu
fun223
Cthulhu
2,207
78
0
243
4,488
3,892
0
3,063
1,425
17,076
0
W
Ullr
jz2015
Ullr
7,885
2,850
0
101
10,605
5,080
0
5,651
4,954
0
22,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
48,795
186
Minions Killed
202
7
Camps Cleared
6
953,778
Distance Traveled
844,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,747
975
25
3
0
196,903
0
L
Baron Samedi
10,321
1,032
82
8
0
190,059
0
L
Loki
8,871
887
8
1
0
134,198
0
W
Amaterasu
10,487
1,049
21
2
2
202,829
0
L
Janus
9,613
961
59
6
2
154,724
0
W
Tsukuyomi
9,956
996
8
1
4
191,852
0
L
Rama
10,243
1,024
28
3
4
168,503
0
W
Discordia
10,495
1,050
74
7
1
185,276
0
W
Cthulhu
9,361
936
33
3
0
180,031
0
W
Ullr
9,863
986
50
5
0
193,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role