Player Matchup

Chang'e
Chang'e
Bonekid
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 3
Cthulhu
Cthulhu
DctrSetso
Cthulhu
Level 6
God Stats
9W - 7L
1,500 SR
Queue Stats
168W - 168L
1,269 Elo+
Party 1
Ymir
Ymir
DralforSkull
Ymir
Level 26
God Stats
1W - 2L
1,547 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 3
Ratatoskr
Ratatoskr
Mayky__10Vzla
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,532 Elo+
Party 3
Ishtar
Ishtar
XenonNitro
Ishtar
Level 48
God Stats
3W - 7L
1,500 SR
Queue Stats
159W - 162L
1,405 Elo+
Party 1
Team Averages
Level 44
1,509 SR
1,478 Elo+

VS

Team Averages
Level 56
1,514 SR
1,489 Elo+
Maui
Maui
Endrof12
Maui
Level 49
God Stats
6W - 3L
1,719 SR
Queue Stats
40W - 40L
1,475 Elo+
Solo
Surtr
Surtr
Sharpkiller28
Surtr
Level 89
God Stats
6W - 4L
1,486 SR
Queue Stats
171W - 139L
1,488 Elo+
Party 2
Sol
Sol
SimpSw3at
Sol
Level 15
God Stats
2W - 2L
1,156 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Fenrir
Fenrir
TheDerpyDerp
Fenrir
Level 91
God Stats
8W - 10L
1,456 SR
Queue Stats
320W - 296L
1,510 Elo+
Party 4
Ullr
Ullr
iiTzDreadful
Ullr
Level 36
God Stats
5W - 2L
1,751 SR
Queue Stats
131W - 114L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonekid
Chang'e
8
1 / 3 / 0
4,643
516
1,302
5,974
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
DctrSetso
Cthulhu
5
0 / 5 / 0
4,078
453
1,383
7,650
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 0 / 0
4,352
484
1,281
3,276
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Mayky__10Vzla
Ratatoskr
7
0 / 3 / 0
4,548
505
894
5,660
1,718
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
XenonNitro
Ishtar
8
1 / 1 / 1
4,504
500
4,144
4,413
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
1 / 0 / 2
5,394
599
1,729
5,945
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 1
6,468
719
3,224
5,669
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
4 / 0 / 3
6,355
706
6,342
4,394
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
10
2 / 1 / 3
5,967
663
2,614
6,117
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 1
5,123
569
2,594
5,442
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bonekid
Chang'e
1
3
0
0.33
L
Cthulhu
DctrSetso
Cthulhu
0
5
0
0
L
1
0
0
1
W
Maui
1
0
2
2
L
Ratatoskr
Mayky__10Vzla
Ratatoskr
0
3
0
0
W
3
0
1
3.5
W
4
0
3
5.5
W
Fenrir
2
1
3
3.5
L
Ishtar
XenonNitro
Ishtar
1
1
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,004
Damage
16,503
26,973
Taken
27,567
10,304
Mitigated
12,170
6,255
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bonekid
Chang'e
1,302
218
355
1,779
5,974
1,844
0
2,585
3,389
18,725
0
L
Cthulhu
DctrSetso
Cthulhu
1,383
508
422
474
7,650
3,137
0
2,922
4,728
7,437
0
L
1,281
494
0
1,380
3,276
2,126
0
738
2,538
7,394
0
W
Maui
1,729
519
119
2,992
5,945
3,295
0
1,097
4,848
12,296
0
L
Ratatoskr
Mayky__10Vzla
Ratatoskr
894
109
0
188
5,660
1,718
0
94
5,566
0
24,347
W
3,224
1,398
0
2,433
5,669
3,062
1,012
503
5,166
187
42,660
W
6,342
2,828
0
2,129
4,394
1,425
568
1,477
2,917
37,441
0
W
Fenrir
2,614
767
0
721
6,117
2,564
0
676
5,441
0
40,682
L
Ishtar
XenonNitro
Ishtar
4,144
2,817
0
1,657
4,413
1,479
0
1,782
2,631
0
22,673
W
2,594
516
0
664
5,442
1,824
29
213
5,229
0
30,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
29,307
140
Minions Killed
269
0
Camps Cleared
0
759,153
Distance Traveled
885,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,643
516
33
4
0
158,326
0
L
Cthulhu
4,078
453
18
2
0
129,222
0
L
Ymir
4,352
484
16
2
0
122,884
1
W
Maui
5,394
599
15
2
0
190,933
3
L
Ratatoskr
4,548
505
47
5
0
177,985
0
W
Surtr
6,468
719
81
9
0
169,839
0
W
Sol
6,355
706
65
7
0
159,256
0
W
Fenrir
5,967
663
59
7
0
210,913
1
L
Ishtar
4,504
500
26
3
0
170,736
0
W
Ullr
5,123
569
49
5
0
154,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role