Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AbsoluteChaosXx
Ao Kuang
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 125L
1,504 Elo+
Party 1
Osiris
Osiris
Dumpybro1627
Osiris
Level 39
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Surtr
Surtr
Necirt
Surtr
Level 89
God Stats
39W - 17L
1,737 SR
Queue Stats
805W - 758L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
QF Bandit
Kukulkan
Level 100
God Stats
2W - 2L
1,527 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 3
Team Averages
Level 72
1,519 SR
1,459 Elo+

VS

Team Averages
Level 95
1,598 SR
1,502 Elo+
Surtr
Surtr
BarmeloXanthony
Surtr
Level 89
God Stats
42W - 28L
1,597 SR
Queue Stats
109W - 112L
1,507 Elo+
Party 4
Anubis
Anubis
CornBroYo
Anubis
Level 87
God Stats
24W - 16L
1,487 SR
Queue Stats
141W - 146L
1,380 Elo+
Party 4
Izanami
Izanami
CyberVany
Izanami
Level 22
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 2
He Bo
He Bo
SKlWl
He Bo
Level 126
God Stats
11W - 5L
1,777 SR
Queue Stats
94W - 77L
1,524 Elo+
Solo
Cerberus
Cerberus
aSyLuM_DeMon_26
Cerberus
Level 149
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 13L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 4
6,121
612
5,971
5,928
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
10
5 / 1 / 4
6,177
618
6,090
8,082
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
10
0 / 2 / 2
5,538
554
4,414
8,570
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Necirt
Surtr
10
6 / 1 / 5
6,264
626
5,876
7,577
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
QF Bandit
Kukulkan
11
1 / 2 / 4
6,130
613
3,877
3,779
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,327
533
4,498
9,359
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CornBroYo
Anubis
9
4 / 3 / 0
5,466
547
4,183
6,826
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
CyberVany
Izanami
6
1 / 5 / 1
4,780
478
3,356
7,216
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
SKlWl
He Bo
10
1 / 2 / 1
5,430
543
4,316
5,631
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
1 / 4 / 0
4,668
467
2,024
8,858
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
7
7
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
4
6
W
Ao Kuang
5
1
4
7
L
0
2
2
0.5
L
Anubis
CornBroYo
Anubis
4
3
0
1.33
L
Izanami
CyberVany
Izanami
1
5
1
0.3
W
Osiris
0
2
2
0.5
W
Surtr
Necirt
Surtr
6
1
5
8.5
W
Kukulkan
QF Bandit
Kukulkan
1
2
4
1.5
L
He Bo
SKlWl
He Bo
1
2
1
0.75
L
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
18,377
33,936
Taken
37,890
17,423
Mitigated
17,789
13,168
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,971
3,282
0
3,384
5,928
1,613
0
1,602
4,326
37,500
0
W
Ao Kuang
6,090
1,867
0
1,637
8,082
2,589
0
2,313
5,769
27,010
0
L
4,498
2,515
0
2,633
9,359
4,664
0
2,982
6,377
435
33,362
L
Anubis
CornBroYo
Anubis
4,183
44
0
2,056
6,826
3,238
0
4,374
2,452
25,096
0
L
Izanami
CyberVany
Izanami
3,356
2,534
0
1,641
7,216
2,407
0
3,329
3,887
0
25,637
W
Osiris
4,414
1,660
0
5,611
8,570
7,545
0
1,398
7,172
475
38,951
W
Surtr
Necirt
Surtr
5,876
1,385
25
1,902
7,577
4,663
0
1,890
5,687
330
27,144
W
Kukulkan
QF Bandit
Kukulkan
3,877
505
0
609
3,779
1,013
54
3,478
301
44,337
0
L
He Bo
SKlWl
He Bo
4,316
296
0
2,138
5,631
1,866
0
2,428
3,203
34,825
0
L
Cerberus
2,024
147
0
2,119
8,858
5,614
0
3,064
5,794
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
25,671
290
Minions Killed
241
0
Camps Cleared
0
999,443
Distance Traveled
928,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,121
612
79
8
0
204,485
0
W
Ao Kuang
6,177
618
37
4
0
217,013
1
L
Surtr
5,327
533
59
6
0
186,887
0
L
Anubis
5,466
547
47
5
0
180,648
0
L
Izanami
4,780
478
43
4
0
159,915
0
W
Osiris
5,538
554
66
7
0
171,156
1
W
Surtr
6,264
626
37
4
0
214,427
0
W
Kukulkan
6,130
613
71
7
0
192,362
0
L
He Bo
5,430
543
64
6
0
198,301
0
L
Cerberus
4,668
467
28
3
0
202,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role