Player Matchup

Terra
Terra
Rangertastic
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hercules
Hercules
UnboundFears
Hercules
Level 68
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 7L
1,331 Elo+
Solo
Yu Huang
Yu Huang
quigster99
Yu Huang
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Team Averages
Level 57
1,558 SR
1,348 Elo+

VS

Team Averages
Level 75
1,800 SR
1,307 Elo+
Kukulkan
Kukulkan
Blightning92
Kukulkan
Level 83
God Stats
10W - 7L
1,862 SR
Queue Stats
93W - 111L
1,293 Elo+
Party 1
Chaac
Chaac
Mr_Jayman9000
Chaac
Level 78
God Stats
34W - 25L
1,685 SR
Queue Stats
74W - 88L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beard_man_ginger
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,852 SR
Queue Stats
71W - 88L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,185
562
323
7,538
4,531
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
UnboundFears
Hercules
12
1 / 4 / 0
7,081
644
5,733
16,877
9,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
quigster99
Yu Huang
14
0 / 2 / 1
7,204
655
7,139
8,504
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blightning92
Kukulkan
13
3 / 1 / 4
8,258
751
12,204
8,598
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 4
8,935
812
8,433
9,214
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
beard_man_ginger
Ah Muzen Cab
13
1 / 0 / 7
7,881
716
6,299
6,222
2,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blightning92
Kukulkan
3
1
4
5
W
6
0
4
8
L
0
4
0
0
L
Hercules
UnboundFears
Hercules
1
4
0
0.25
W
Ah Muzen Cab
beard_man_ginger
Ah Muzen Cab
1
0
7
4.5
L
Yu Huang
quigster99
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
26,936
32,919
Taken
24,034
17,448
Mitigated
12,953
2,810
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blightning92
Kukulkan
12,204
1,648
133
2,492
8,598
3,638
845
2,472
6,126
30,454
0
W
8,433
1,556
530
3,752
9,214
6,633
380
2,435
6,779
0
30,240
L
323
287
338
383
7,538
4,531
0
1,703
5,714
2,845
0
L
Hercules
UnboundFears
Hercules
5,733
1,201
0
1,769
16,877
9,289
0
5,831
10,598
0
15,292
W
Ah Muzen Cab
beard_man_ginger
Ah Muzen Cab
6,299
2,737
469
1,689
6,222
2,682
1,334
2,558
3,664
0
19,964
L
Yu Huang
quigster99
Yu Huang
7,139
693
0
320
8,504
3,628
0
3,911
4,395
31,673
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
25,074
95
Minions Killed
135
0
Camps Cleared
0
520,187
Distance Traveled
685,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,258
751
63
6
0
223,554
0
W
Chaac
8,935
812
40
4
0
250,919
0
L
Terra
6,185
562
3
0
0
119,549
0
L
Hercules
7,081
644
36
3
0
195,561
0
W
Ah Muzen Cab
7,881
716
32
3
0
210,898
0
L
Yu Huang
7,204
655
56
5
0
205,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role