Player Matchup

Terra
Terra
Gold V
DaJuiceisLoose
Terra
Gold V
Level 103
God Stats
1W - 2L
1,934 SR
Queue Stats
15W - 13L
1,610 MMR
Party 1
Chiron
Chiron
Gold IV
DenseNugz
Chiron
Gold IV
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
15W - 13L
1,671 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
MHxBoards
Sun Wukong
Gold IV
Level 140
God Stats
2W - 2L
2,091 SR
Queue Stats
15W - 13L
1,671 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,773 SR
1,650 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,543 SR
1,625 MMR
Hercules
Hercules
Gold V
DomBosco17
Hercules
Gold V
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 14L
1,707 MMR
Party 2
Achilles
Achilles
Gold V
Rycarros
Achilles
Gold V
Level 159
God Stats
9W - 4L
1,689 SR
Queue Stats
31W - 24L
1,681 MMR
Party 2
Merlin
Merlin
Gold V
Tugem
Merlin
Gold V
Level 152
God Stats
8W - 4L
1,439 SR
Queue Stats
46W - 32L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,557
658
12,657
16,926
16,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
DenseNugz
Chiron
14
0 / 5 / 2
8,872
682
9,720
14,565
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MHxBoards
Sun Wukong
14
1 / 4 / 1
8,865
682
10,205
18,938
14,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusAtlasAh PuchMauiOdin

VS

Bans
CabrakanThothScyllaKukulkanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DomBosco17
Hercules
16
2 / 1 / 11
9,949
765
15,089
16,376
19,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Rycarros
Achilles
17
9 / 1 / 2
10,716
824
19,233
17,876
24,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Tugem
Merlin
16
2 / 0 / 9
10,144
780
12,013
7,458
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Chiron
DenseNugz
Chiron
0
5
2
0.2
W
Hercules
DomBosco17
Hercules
2
1
11
7.5
L
Sun Wukong
MHxBoards
Sun Wukong
1
4
1
0.38
W
Achilles
Rycarros
Achilles
9
1
2
10
W
Merlin
Tugem
Merlin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
46,335
50,429
Taken
41,710
36,939
Mitigated
47,385
12,665
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,657
918
1,324
3,385
16,926
16,041
0
5,346
10,952
31,654
0
L
Chiron
DenseNugz
Chiron
9,720
2,800
707
2,546
14,565
6,187
0
4,337
9,710
0
47,576
W
Hercules
DomBosco17
Hercules
15,089
2,809
0
4,628
16,376
19,192
453
6,031
10,345
4,812
26,966
L
Sun Wukong
MHxBoards
Sun Wukong
10,205
1,127
300
4,403
18,938
14,711
0
8,314
10,243
2,711
29,163
W
Achilles
Rycarros
Achilles
19,233
2,730
0
5,944
17,876
24,768
380
4,733
13,143
5,324
37,247
W
Merlin
Tugem
Merlin
12,013
191
0
250
7,458
3,425
1,672
3,143
4,315
63,636
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
30,809
155
Minions Killed
190
0
Camps Cleared
0
751,946
Distance Traveled
822,656
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,557
658
42
3
0
275,414
0
L
Chiron
8,872
682
79
6
0
229,634
0
W
Hercules
9,949
765
35
3
0
273,311
0
L
Sun Wukong
8,865
682
34
3
0
246,898
1
W
Achilles
10,716
824
37
3
0
290,593
0
W
Merlin
10,144
780
118
9
0
258,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role