Player Matchup

Medusa
Medusa
CatchDeezHans
Medusa
Level 147
God Stats
2W - 2L
1,444 SR
Queue Stats
130W - 136L
1,596 Elo+
Party 1
Hercules
Hercules
EnjoiGrinch
Hercules
Level 129
God Stats
4W - 4L
1,729 SR
Queue Stats
97W - 99L
1,569 Elo+
Party 3
Izanami
Izanami
OdecaNeburRM
Izanami
Level 149
God Stats
1W - 1L
1,505 SR
Queue Stats
112W - 110L
1,473 Elo+
Solo
Ganesha
Ganesha
Shazam311
Ganesha
Level 125
God Stats
2W - 3L
1,140 SR
Queue Stats
90W - 88L
1,463 Elo+
Party 3
Khepri
Khepri
zeohxd
Khepri
Level 145
God Stats
1W - 1L
1,239 SR
Queue Stats
48W - 38L
1,630 Elo+
Party 1
Team Averages
Level 139
1,411 SR
1,546 Elo+

VS

Team Averages
Level 100
1,457 SR
1,597 Elo+
Persephone
Persephone
N1CKtheQU1CK
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,684 Elo+
Party 2
Cerberus
Cerberus
RJBuquing
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,639 Elo+
Party 2
Hachiman
Hachiman
Tarantino0
Hachiman
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 144L
1,617 Elo+
Solo
Hera
Hera
childeater16
Hera
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 26L
1,575 Elo+
Party 2
Apollo
Apollo
zman4427
Apollo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 14
12,726
848
29,904
15,589
11,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
EnjoiGrinch
Hercules
20
12 / 1 / 14
12,329
822
16,066
22,097
33,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OdecaNeburRM
Izanami
16
2 / 3 / 20
10,543
703
16,450
14,230
8,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Shazam311
Ganesha
18
0 / 3 / 23
10,160
677
8,501
17,346
26,704
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Khepri
zeohxd
Khepri
18
3 / 3 / 17
10,763
718
5,655
18,675
26,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
N1CKtheQU1CK
Persephone
18
3 / 4 / 6
11,045
736
20,002
13,005
8,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RJBuquing
Cerberus
15
1 / 8 / 9
10,427
695
8,335
27,138
33,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Tarantino0
Hachiman
16
1 / 6 / 7
10,173
678
10,838
14,565
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 6
9,914
661
17,515
18,178
16,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
zman4427
Apollo
17
5 / 5 / 4
10,511
701
13,547
15,267
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
28
Kills
12
12
Deaths
28
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
W
Hercules
EnjoiGrinch
Hercules
12
1
14
19
L
Persephone
N1CKtheQU1CK
Persephone
3
4
6
1.5
W
Izanami
OdecaNeburRM
Izanami
2
3
20
4
L
Cerberus
RJBuquing
Cerberus
1
8
9
0.69
W
Ganesha
Shazam311
Ganesha
0
3
23
3.83
L
Hachiman
Tarantino0
Hachiman
1
6
7
0.75
L
2
5
6
1
W
Khepri
zeohxd
Khepri
3
3
17
3.83
L
Apollo
zman4427
Apollo
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,576
Damage
70,237
87,937
Taken
88,153
106,510
Mitigated
73,225
36,195
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,904
14,749
2,051
5,831
15,589
11,302
4,709
7,689
7,900
0
71,130
W
Hercules
EnjoiGrinch
Hercules
16,066
3,674
1,868
10,019
22,097
33,259
436
10,605
11,492
811
22,981
L
Persephone
N1CKtheQU1CK
Persephone
20,002
1,961
527
2,851
13,005
8,455
287
1,702
11,299
42,664
720
W
Izanami
OdecaNeburRM
Izanami
16,450
10,560
2,517
3,523
14,230
8,937
2,784
7,654
6,576
0
39,659
L
Cerberus
RJBuquing
Cerberus
8,335
486
304
5,852
27,138
33,828
77
4,292
22,846
16,894
0
W
Ganesha
Shazam311
Ganesha
8,501
544
3,157
1,223
17,346
26,704
588
9,460
7,886
17,400
0
L
Hachiman
Tarantino0
Hachiman
10,838
4,450
2,385
3,108
14,565
6,700
616
3,544
11,021
0
19,897
L
17,515
2,715
1,649
5,057
18,178
16,017
222
3,028
15,150
33,549
0
W
Khepri
zeohxd
Khepri
5,655
104
2,888
3,118
18,675
26,308
0
10,124
8,551
20,425
0
L
Apollo
zman4427
Apollo
13,547
5,542
1,240
3,879
15,267
8,225
828
1,910
13,357
0
27,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
52,070
177
Minions Killed
179
0
Camps Cleared
0
1,418,685
Distance Traveled
1,286,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,726
848
79
5
0
310,965
0
W
Hercules
12,329
822
19
1
0
315,682
0
L
Persephone
11,045
736
61
4
0
268,180
0
W
Izanami
10,543
703
42
3
0
245,399
0
L
Cerberus
10,427
695
25
2
0
248,040
0
W
Ganesha
10,160
677
0
0
0
261,358
0
L
Hachiman
10,173
678
24
2
0
250,910
0
L
Hera
9,914
661
30
2
0
248,365
0
W
Khepri
10,763
718
37
2
0
285,281
0
L
Apollo
10,511
701
39
3
0
271,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role