Player Matchup

Neith
Neith
SDeck12
Neith
Level 56
God Stats
1W - 1L
1,375 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Cerberus
Cerberus
Skillnizzle-
Cerberus
Level 123
God Stats
2W - 3L
1,291 SR
Queue Stats
203W - 214L
1,456 Elo+
Party 2
Janus
Janus
jimboslice12
Janus
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pokymustdie
Kumbhakarna
Level 89
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Loki
Loki
xXMrS_monkey19Xx
Loki
Level 41
God Stats
41W - 40L
1,625 SR
Queue Stats
241W - 240L
1,495 Elo+
Party 2
Team Averages
Level 65
1,461 SR
1,425 Elo+

VS

Team Averages
Level 59
1,468 SR
1,429 Elo+
Medusa
Medusa
DEE-UNDERDOG
Medusa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 166L
1,394 Elo+
Party 4
Guan Yu
Guan Yu
ElAutito-BLS
Guan Yu
Level 29
God Stats
2W - 4L
1,340 SR
Queue Stats
66W - 67L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
ElnaPiales
Kukulkan
Level 69
God Stats
5W - 7L
1,499 SR
Queue Stats
70W - 66L
1,435 Elo+
Party 3
Artio
Artio
XGinGerJackX
Artio
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 148L
1,440 Elo+
Party 4
Nemesis
Nemesis
nachopensel-BLS
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SDeck12
Neith
10
2 / 1 / 1
5,628
469
5,033
5,426
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Skillnizzle-
Cerberus
14
3 / 0 / 4
7,757
646
7,782
10,397
7,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,580
548
4,062
7,270
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
pokymustdie
Kumbhakarna
10
0 / 0 / 2
6,187
516
2,299
7,567
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
5 / 1 / 2
6,934
578
3,687
8,053
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 0
5,633
469
3,995
8,931
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Guan Yu
ElAutito-BLS
Guan Yu
11
0 / 5 / 0
6,230
519
4,362
13,353
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ElnaPiales
Kukulkan
11
1 / 2 / 0
6,704
559
5,017
4,217
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 1
6,032
503
2,171
7,433
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 1
6,122
510
5,224
9,239
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
0
0.5
L
Guan Yu
ElAutito-BLS
Guan Yu
0
5
0
0
L
Kukulkan
ElnaPiales
Kukulkan
1
2
0
0.5
W
Neith
SDeck12
Neith
2
1
1
2.5
W
Cerberus
Skillnizzle-
Cerberus
3
0
4
5
L
0
0
1
0.5
W
1
0
1
1.5
L
0
3
1
0.17
W
Kumbhakarna
pokymustdie
Kumbhakarna
0
0
2
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
20,769
38,713
Taken
43,173
19,443
Mitigated
22,674
15,807
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,995
1,330
0
2,717
8,931
2,848
0
1,075
7,856
0
41,326
L
Guan Yu
ElAutito-BLS
Guan Yu
4,362
1,688
30
2,332
13,353
9,736
0
6,481
6,872
0
47,826
L
Kukulkan
ElnaPiales
Kukulkan
5,017
307
0
0
4,217
1,675
0
2,398
1,819
45,732
0
W
Neith
SDeck12
Neith
5,033
1,975
0
2,383
5,426
1,688
0
977
4,449
0
33,157
W
Cerberus
Skillnizzle-
Cerberus
7,782
1,855
0
4,359
10,397
7,905
0
0
10,397
60,267
0
L
2,171
342
2,366
3,432
7,433
5,134
0
1,058
6,375
17,466
0
W
4,062
171
0
1,677
7,270
2,478
0
2,955
4,291
51,596
0
L
5,224
1,760
0
1,177
9,239
3,281
0
3,131
6,108
0
44,878
W
Kumbhakarna
pokymustdie
Kumbhakarna
2,299
310
304
2,629
7,567
4,788
0
1,233
6,334
21,335
0
W
3,687
615
0
4,455
8,053
2,584
0
1,955
6,054
0
37,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
30,721
354
Minions Killed
320
0
Camps Cleared
0
1,266,345
Distance Traveled
1,200,773
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,633
469
55
5
0
201,987
0
L
Guan Yu
6,230
519
87
7
0
242,105
5
L
Kukulkan
6,704
559
88
7
0
227,463
0
W
Neith
5,628
469
51
4
0
224,912
0
W
Cerberus
7,757
646
132
11
0
224,249
0
L
Artio
6,032
503
24
2
0
248,251
8
W
Janus
6,580
548
88
7
0
274,171
0
L
Nemesis
6,122
510
66
6
0
280,967
0
W
Kumbhakarna
6,187
516
27
2
0
255,355
0
W
Loki
6,934
578
56
5
0
287,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role