Player Matchup

Merlin
Merlin
Iwantpie124
Merlin
Level 118
God Stats
1W - 3L
1,438 SR
Queue Stats
162W - 135L
1,570 Elo+
Solo
Xing Tian
Xing Tian
LURBY0
Xing Tian
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 141L
1,500 Elo+
Solo
Awilix
Awilix
chrisolson85
Awilix
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
261W - 272L
1,433 Elo+
Solo
Ares
Ares
ryuchaos
Ares
Level 148
God Stats
2W - 2L
1,715 SR
Queue Stats
75W - 68L
1,520 Elo+
Party 1
Ra
Ra
whity1
Ra
Level 155
God Stats
0W - 2L
1,266 SR
Queue Stats
107W - 110L
1,513 Elo+
Party 1
Team Averages
Level 146
1,484 SR
1,507 Elo+

VS

Team Averages
Level 129
1,500 SR
1,519 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EtherBunnyXero
Horus
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
589W - 597L
1,486 Elo+
Solo
Thanatos
Thanatos
lllZaKalll
Thanatos
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
134W - 128L
1,484 Elo+
Party 2
Ares
Ares
xUncleFUBARx
Ares
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 131L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 2 / 2
9,863
759
14,053
8,467
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
LURBY0
Xing Tian
13
0 / 3 / 3
7,608
585
5,059
15,231
15,054
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
14
1 / 4 / 2
8,054
620
6,533
12,577
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
14
0 / 3 / 3
8,478
652
7,138
17,034
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
15
0 / 4 / 3
8,252
635
7,880
10,719
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
1 / 2 / 10
9,890
761
7,376
9,663
5,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
 
Hades
17
4 / 1 / 9
9,758
751
14,065
10,324
13,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 13
9,473
729
9,226
14,522
11,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
lllZaKalll
Thanatos
18
7 / 1 / 9
10,613
816
18,475
10,425
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 13
10,631
818
9,380
18,423
22,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
4
Kills
16
16
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
10
3
W
Hades
 
Hades
4
1
9
8.5
W
2
1
13
8.5
L
Merlin
3
2
2
2
L
Xing Tian
LURBY0
Xing Tian
0
3
3
0.5
L
Awilix
1
4
2
0.5
W
Thanatos
lllZaKalll
Thanatos
7
1
9
11.5
L
Ares
0
3
3
0.5
L
Ra
0
4
3
0.38
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
58,522
64,028
Taken
63,357
52,052
Mitigated
59,215
17,179
Healing
43,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,376
2,640
1,726
2,760
9,663
5,762
4,640
4,689
4,974
0
41,636
W
Hades
 
Hades
14,065
1,176
2,013
2,940
10,324
13,153
833
6,564
3,760
25,923
0
W
9,226
4,166
10,653
7,193
14,522
11,234
858
8,817
5,705
0
19,278
L
Merlin
14,053
395
600
769
8,467
4,907
835
2,874
5,593
36,508
2,157
L
Xing Tian
LURBY0
Xing Tian
5,059
227
0
750
15,231
15,054
81
4,736
10,495
10,373
0
L
Awilix
6,533
1,217
3,068
1,443
12,577
6,722
396
5,237
7,340
0
8,163
W
Thanatos
lllZaKalll
Thanatos
18,475
2,775
1,973
8,202
10,425
6,822
1,552
5,596
4,752
0
32,967
L
Ares
7,138
299
0
1,126
17,034
19,267
322
6,767
10,267
9,113
0
L
Ra
7,880
1,620
7,496
1,927
10,719
6,102
684
3,831
6,888
29,064
0
W
9,380
482
1,646
4,471
18,423
22,244
185
7,046
11,306
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
50,365
115
Minions Killed
143
0
Camps Cleared
0
1,189,933
Distance Traveled
1,232,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,890
761
67
5
0
235,679
0
W
Hades
9,758
751
28
2
0
235,524
0
W
Horus
9,473
729
16
1
0
252,615
0
L
Merlin
9,863
759
46
4
0
243,506
0
L
Xing Tian
7,608
585
8
1
0
286,869
0
L
Awilix
8,054
620
3
0
0
244,759
0
W
Thanatos
10,613
816
31
2
0
289,546
0
L
Ares
8,478
652
6
0
0
223,499
0
L
Ra
8,252
635
52
4
0
191,300
0
W
Ares
10,631
818
1
0
0
218,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role