Player Matchup

Ares
Ares
AchluoPh0bia
Ares
Level 84
God Stats
4W - 6L
1,710 SR
Queue Stats
195W - 185L
1,481 Elo+
Party 1
Zeus
Zeus
ElRoRo2
Zeus
Level 29
God Stats
21W - 18L
1,470 SR
Queue Stats
44W - 54L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
Gaeluchi
Jing Wei
Level 25
God Stats
1W - 5L
1,074 SR
Queue Stats
37W - 47L
1,332 Elo+
Party 2
Chaac
Chaac
MasterHM
Chaac
Level 85
God Stats
9W - 2L
1,736 SR
Queue Stats
149W - 123L
1,440 Elo+
Party 2
Bellona
Bellona
Rhyno17
Bellona
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 141L
1,428 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,416 Elo+

VS

Team Averages
Level 66
1,482 SR
1,447 Elo+
Ganesha
Ganesha
Necrosatus
Ganesha
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 146L
1,445 Elo+
Solo
Yu Huang
Yu Huang
PortilloAE
Yu Huang
Level 79
God Stats
9W - 12L
1,287 SR
Queue Stats
658W - 650L
1,501 Elo+
Solo
Skadi
Skadi
VJØRN
Skadi
Level 42
God Stats
0W - 4L
1,383 SR
Queue Stats
97W - 118L
1,332 Elo+
Solo
Horus
Horus
XxMANOLO2029xX
Horus
Level 58
God Stats
1W - 2L
1,734 SR
Queue Stats
89W - 115L
1,366 Elo+
Solo
Fenrir
Fenrir
leonegras54
Fenrir
Level 42
God Stats
4W - 4L
1,506 SR
Queue Stats
40W - 31L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,547
650
2,380
3,983
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
ElRoRo2
Zeus
7
1 / 0 / 1
4,395
628
2,393
2,221
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Gaeluchi
Jing Wei
7
0 / 0 / 0
4,229
604
220
2,136
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MasterHM
Chaac
8
1 / 0 / 1
4,477
640
1,720
5,443
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Rhyno17
Bellona
9
5 / 1 / 0
5,490
784
4,177
6,144
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Necrosatus
Ganesha
1
0 / 0 / 0
1,320
189
0
0
0
Yu Huang
PortilloAE
Yu Huang
8
0 / 1 / 0
4,245
606
2,322
3,384
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
VJØRN
Skadi
7
0 / 1 / 0
3,806
544
1,388
4,339
1,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
1 / 4 / 0
3,829
547
1,809
6,439
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
6
0 / 2 / 0
3,758
537
862
5,289
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Zeus
ElRoRo2
Zeus
1
0
1
1.5
W
Jing Wei
Gaeluchi
Jing Wei
0
0
0
0
W
Chaac
MasterHM
Chaac
1
0
1
1.5
L
Ganesha
Necrosatus
Ganesha
0
0
0
0
L
Yu Huang
PortilloAE
Yu Huang
0
1
0
0
W
Bellona
Rhyno17
Bellona
5
1
0
5
L
Skadi
VJØRN
Skadi
0
1
0
0
L
1
4
0
0.25
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
6,381
19,927
Taken
19,451
12,769
Mitigated
7,532
6,689
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,380
102
0
707
3,983
3,767
96
0
3,983
13,825
0
W
Zeus
ElRoRo2
Zeus
2,393
283
0
967
2,221
695
0
1,197
1,024
19,669
301
W
Jing Wei
Gaeluchi
Jing Wei
220
61
0
295
2,136
527
837
0
2,136
0
20,560
W
Chaac
MasterHM
Chaac
1,720
155
0
1,741
5,443
2,708
0
1,125
4,318
0
27,620
L
Ganesha
Necrosatus
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
PortilloAE
Yu Huang
2,322
267
0
120
3,384
1,168
0
1,357
2,027
28,595
0
W
Bellona
Rhyno17
Bellona
4,177
1,642
0
2,979
6,144
5,072
502
0
5,718
0
24,907
L
Skadi
VJØRN
Skadi
1,388
625
0
920
4,339
1,277
0
1,418
2,921
0
20,660
L
1,809
758
0
1,367
6,439
3,298
0
564
5,875
0
10,135
L
Fenrir
862
303
0
1,404
5,289
1,789
0
1,434
3,855
0
14,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
16,958
172
Minions Killed
126
0
Camps Cleared
0
702,249
Distance Traveled
541,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,547
650
9
1
0
138,904
0
W
Zeus
4,395
628
36
5
0
128,241
0
W
Jing Wei
4,229
604
43
6
0
127,223
0
W
Chaac
4,477
640
47
7
0
160,256
0
L
Ganesha
1,320
189
0
0
0
0
0
L
Yu Huang
4,245
606
57
8
0
134,749
0
W
Bellona
5,490
784
37
5
0
147,625
0
L
Skadi
3,806
544
28
4
0
115,662
1
L
Horus
3,829
547
15
2
0
139,331
0
L
Fenrir
3,758
537
26
4
0
151,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role