Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
ItsSkeet
Ravana
Bronze III
Level 108
God Stats
16W - 3L
1,500 SR
Queue Stats
76W - 14L
1,559 MMR
Party 1
Sol
Sol
Bronze III
Schmeatalicious
Sol
Bronze III
Level 66
God Stats
6W - 0L
1,820 SR
Queue Stats
16W - 3L
1,559 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,607 SR
1,539 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,539 SR
1,435 MMR
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
WarGeneraI7629
Baron Samedi
Silver I
Level 127
God Stats
60W - 60L
1,419 SR
Queue Stats
1,013W - 1,007L
1,261 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
YoCanaales
Gilgamesh
Bronze III
Level 86
God Stats
0W - 1L
1,699 SR
Queue Stats
111W - 104L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
9 / 2 / 9
9,206
921
12,712
12,557
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ravana
ItsSkeet
Ravana
13
5 / 0 / 9
8,345
835
7,762
7,909
8,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 13
8,619
862
13,249
8,560
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirHe BoBacchusAh Muzen CabHades

VS

Bans
AthenaNe ZhaVulcanAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 8 / 2
7,102
710
6,242
13,506
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WarGeneraI7629
Baron Samedi
13
2 / 3 / 1
7,846
785
8,611
8,910
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
YoCanaales
Gilgamesh
10
0 / 7 / 2
6,397
640
3,215
15,615
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
2
9
6.75
L
Xbalanque
 
Xbalanque
1
8
2
0.25
W
Ravana
ItsSkeet
Ravana
5
0
9
9.5
W
4
1
13
10.5
L
Baron Samedi
WarGeneraI7629
Baron Samedi
2
3
1
0.83
L
Gilgamesh
YoCanaales
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
18,068
29,026
Taken
38,031
22,902
Mitigated
17,771
12,457
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,712
4,985
995
3,750
12,557
11,258
545
3,686
8,871
0
27,476
L
Xbalanque
 
Xbalanque
6,242
3,719
0
1,632
13,506
3,388
0
3,887
9,158
0
21,913
W
Ravana
ItsSkeet
Ravana
7,762
2,490
0
2,926
7,909
8,105
0
2,820
5,089
0
27,521
W
13,249
3,834
0
4,786
8,560
3,539
2,357
2,136
6,424
44,744
427
L
Baron Samedi
WarGeneraI7629
Baron Samedi
8,611
359
1,538
2,215
8,910
4,177
0
3,708
5,027
28,715
0
L
Gilgamesh
YoCanaales
Gilgamesh
3,215
351
0
1,023
15,615
10,206
0
5,455
9,776
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
21,345
135
Minions Killed
104
0
Camps Cleared
0
580,818
Distance Traveled
485,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,206
921
25
3
0
197,817
0
L
Xbalanque
7,102
710
44
4
0
156,949
0
W
Ravana
8,345
835
27
3
0
214,960
0
W
Sol
8,619
862
83
8
0
168,041
0
L
Baron Samedi
7,846
785
39
4
0
161,696
0
L
Gilgamesh
6,397
640
21
2
0
166,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role