Player Matchup

Lancelot
Lancelot
ChedderGibb30
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,345 Elo+
Party 2
Raijin
Raijin
FRACKTHESYSTEM
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Forever2290
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
ajettt5
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,295 Elo+
Party 2
Odin
Odin
orphanhhhhhhh
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,524 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,409 Elo+

VS

Team Averages
Level 48
1,457 SR
1,394 Elo+
Medusa
Medusa
Kanyewasrite
Medusa
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 24L
1,311 Elo+
Solo
Ra
Ra
KingKurty
Ra
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
471W - 484L
1,306 Elo+
Solo
He Bo
He Bo
OGJoseG
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,486 Elo+
Party 3
Nemesis
Nemesis
ReplicantJoi
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 333L
1,365 Elo+
Solo
Nox
Nox
youngflyman
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChedderGibb30
Lancelot
14
3 / 7 / 4
9,030
645
12,126
17,154
13,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 7 / 6
10,186
728
14,410
13,263
7,272
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Forever2290
Heimdallr
17
4 / 5 / 6
10,147
725
11,935
15,340
8,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ajettt5
Guan Yu
16
2 / 6 / 5
9,117
651
3,829
14,629
16,829
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 7
9,687
692
10,665
13,486
17,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 2 / 18
11,788
842
20,555
13,867
6,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 12
9,796
700
10,357
10,551
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
OGJoseG
He Bo
18
9 / 3 / 10
11,198
800
10,444
11,087
4,429
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ReplicantJoi
Nemesis
17
5 / 5 / 12
10,259
733
8,243
16,299
9,296
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 16
10,985
785
15,784
15,527
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
14
Kills
28
28
Deaths
15
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChedderGibb30
Lancelot
3
7
4
0.71
L
3
7
6
0.86
L
Heimdallr
Forever2290
Heimdallr
4
5
6
1.4
W
Medusa
6
2
18
7.5
W
1
2
12
3.5
W
He Bo
OGJoseG
He Bo
9
3
10
4.67
W
Nemesis
ReplicantJoi
Nemesis
5
5
12
2.2
L
Guan Yu
ajettt5
Guan Yu
2
6
5
0.75
L
2
3
7
1.83
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,965
Damage
65,383
73,872
Taken
67,331
63,993
Mitigated
34,298
13,681
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChedderGibb30
Lancelot
12,126
1,391
426
1,307
17,154
13,778
0
9,606
6,995
0
18,952
L
14,410
840
0
1,172
13,263
7,272
1,507
5,658
7,436
37,815
1,166
L
Heimdallr
Forever2290
Heimdallr
11,935
1,879
865
3,737
15,340
8,852
724
5,019
10,072
0
26,045
W
Medusa
20,555
9,279
1,079
4,810
13,867
6,923
3,570
3,178
9,766
0
60,243
W
10,357
861
9,468
4,435
10,551
5,087
787
2,158
8,345
23,170
0
W
He Bo
OGJoseG
He Bo
10,444
842
961
1,094
11,087
4,429
726
2,131
8,917
16,434
1,073
W
Nemesis
ReplicantJoi
Nemesis
8,243
2,830
2,562
3,573
16,299
9,296
1,592
4,031
11,930
0
13,062
L
Guan Yu
ajettt5
Guan Yu
3,829
538
2,764
1,878
14,629
16,829
479
8,382
5,770
0
9,723
L
10,665
1,557
857
675
13,486
17,262
577
6,121
7,098
0
16,564
W
15,784
1,703
1,372
2,027
15,527
8,563
1,233
2,461
12,929
26,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
54,026
133
Minions Killed
142
0
Camps Cleared
0
1,156,193
Distance Traveled
1,440,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,030
645
15
1
0
238,093
0
L
Raijin
10,186
728
46
3
0
197,580
0
L
Heimdallr
10,147
725
32
2
0
226,525
0
W
Medusa
11,788
842
40
3
0
308,998
0
W
Ra
9,796
700
41
3
0
268,040
0
W
He Bo
11,198
800
18
1
0
286,499
0
W
Nemesis
10,259
733
8
1
0
311,756
0
L
Guan Yu
9,117
651
23
2
0
238,516
0
L
Odin
9,687
692
17
1
0
255,479
0
W
Nox
10,985
785
35
3
0
264,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role