Player Matchup

Thanatos
Thanatos
LordLustyPie
Thanatos
Level 61
God Stats
11W - 14L
1,105 SR
Queue Stats
82W - 137L
1,043 Elo+
Party 2
Khepri
Khepri
RakaraVfeux
Khepri
Level 47
God Stats
2W - 7L
1,172 SR
Queue Stats
36W - 87L
983 Elo+
Party 2
Heimdallr
Heimdallr
XxLordHeadAss2xX
Heimdallr
Level 26
God Stats
11W - 38L
1,074 SR
Queue Stats
40W - 91L
1,082 Elo+
Party 2
Team Averages
Level 45
1,117 SR
1,036 Elo+

VS

Team Averages
Level 56
1,721 SR
1,524 Elo+
Achilles
Achilles
MastaChong
Achilles
Level 44
God Stats
21W - 8L
1,830 SR
Queue Stats
90W - 72L
1,546 Elo+
Party 1
Anubis
Anubis
RedBullAttack
Anubis
Level 100
God Stats
14W - 8L
1,669 SR
Queue Stats
36W - 37L
1,480 Elo+
Solo
Jing Wei
Jing Wei
sniperboy36o
Jing Wei
Level 24
God Stats
3W - 0L
1,663 SR
Queue Stats
38W - 30L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordLustyPie
Thanatos
12
2 / 6 / 0
7,466
679
6,589
12,430
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 7 / 1
7,354
669
2,862
16,718
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
11
0 / 2 / 2
6,813
619
5,121
12,871
3,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MastaChong
Achilles
15
9 / 2 / 6
9,582
871
12,692
12,691
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 0 / 9
9,164
833
15,091
6,425
3,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
sniperboy36o
Jing Wei
13
1 / 0 / 12
8,119
738
6,813
5,819
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
LordLustyPie
Thanatos
2
6
0
0.33
W
Achilles
MastaChong
Achilles
9
2
6
6
L
Khepri
0
7
1
0.07
W
5
0
9
9.5
L
Heimdallr
0
2
2
0.5
W
Jing Wei
sniperboy36o
Jing Wei
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
34,596
42,019
Taken
24,935
21,819
Mitigated
21,283
11,203
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
LordLustyPie
Thanatos
6,589
488
0
5,746
12,430
4,341
0
4,365
7,841
0
23,794
W
Achilles
MastaChong
Achilles
12,692
3,055
0
1,856
12,691
16,032
401
1,442
11,249
1,401
23,927
L
Khepri
2,862
601
0
1,982
16,718
13,735
0
5,861
10,321
11,328
0
W
15,091
1,036
0
4,523
6,425
3,410
942
617
5,808
52,379
0
L
Heimdallr
5,121
2,421
0
3,475
12,871
3,743
0
6,144
6,340
0
26,245
W
Jing Wei
sniperboy36o
Jing Wei
6,813
5,615
0
2,908
5,819
1,841
1,834
851
4,968
0
26,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,633
Gold Earned
26,865
91
Minions Killed
135
0
Camps Cleared
0
576,158
Distance Traveled
669,399
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,466
679
31
3
0
207,881
0
W
Achilles
9,582
871
21
2
0
243,042
1
L
Khepri
7,354
669
15
1
0
166,665
0
W
Anubis
9,164
833
79
7
0
185,492
3
L
Heimdallr
6,813
619
45
4
0
201,612
0
W
Jing Wei
8,119
738
35
3
0
240,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role