Player Matchup

Ymir
Ymir
PetsmartGaming
Ymir
Level 153
God Stats
1W - 1L
1,677 SR
Queue Stats
19W - 14L
1,824 Elo+
Party 1
Jing Wei
Jing Wei
Stevvin
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,840 Elo+
Party 1
He Bo
He Bo
xFadedNGHTMREx
He Bo
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 145
1,637 SR
1,721 Elo+

VS

Team Averages
Level 142
1,500 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,865
687
4,916
12,422
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Stevvin
Jing Wei
11
0 / 4 / 1
6,407
641
5,325
12,532
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 0
6,297
630
5,186
8,519
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 5
8,880
888
12,314
6,873
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
 
Nox
12
5 / 0 / 7
8,020
802
5,503
3,508
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
0 / 1 / 11
7,044
704
10,007
9,874
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
5
9.5
W
Nox
 
Nox
5
0
7
8.5
W
Ne Zha
 
Ne Zha
0
1
11
5.5
L
0
2
1
0.25
L
Jing Wei
Stevvin
Jing Wei
0
4
1
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
27,824
33,473
Taken
20,255
18,963
Mitigated
12,339
7,683
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,314
5,799
443
2,512
6,873
2,980
2,492
2,744
4,129
0
46,047
W
Nox
 
Nox
5,503
1,162
0
771
3,508
1,550
54
1,903
1,605
13,080
435
W
Ne Zha
 
Ne Zha
10,007
1,083
155
2,423
9,874
7,809
293
5,515
4,359
0
23,236
L
4,916
736
0
3,186
12,422
12,226
0
2,331
9,572
10,196
0
L
Jing Wei
Stevvin
Jing Wei
5,325
4,031
0
4,348
12,532
4,186
0
1,953
10,339
0
31,160
L
5,186
814
0
149
8,519
2,551
0
939
7,455
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,569
Gold Earned
23,944
109
Minions Killed
123
0
Camps Cleared
0
484,226
Distance Traveled
450,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,880
888
77
8
0
142,973
1
W
Nox
8,020
802
26
3
0
135,642
0
W
Ne Zha
7,044
704
20
2
0
171,588
0
L
Ymir
6,865
687
6
1
0
165,165
0
L
Jing Wei
6,407
641
61
6
0
167,329
0
L
He Bo
6,297
630
42
4
0
151,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role