Player Matchup

Mercury
Mercury
DatmyFavorite
Mercury
Level 25
God Stats
4W - 2L
1,943 SR
Queue Stats
59W - 41L
1,728 Elo+
Party 2
Anhur
Anhur
Jadinkoh
Anhur
Level 155
God Stats
3W - 1L
1,640 SR
Queue Stats
39W - 44L
1,593 Elo+
Party 2
Yemoja
Yemoja
Raven4004
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,594 Elo+
Party 2
Sobek
Sobek
night566
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,626 Elo+
Party 2
Achilles
Achilles
saguero28
Achilles
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,556 Elo+
Party 2
Team Averages
Level 111
1,617 SR
1,619 Elo+

VS

Team Averages
Level 96
1,557 SR
1,562 Elo+
Chaac
Chaac
CaptnKramer
Chaac
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 64L
1,523 Elo+
Party 1
Bacchus
Bacchus
DaOrangePicker
Bacchus
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 46L
1,515 Elo+
Party 1
Poseidon
Poseidon
Slim3Drizzy
Poseidon
Level 39
God Stats
12W - 13L
1,500 SR
Queue Stats
71W - 79L
1,600 Elo+
Party 1
Bakasura
Bakasura
deadlykitten1221
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,585 Elo+
Solo
Charybdis
Charybdis
iTuro
Charybdis
Level 138
God Stats
4W - 7L
1,568 SR
Queue Stats
43W - 46L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
5 / 1 / 5
8,765
674
5,811
10,697
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Jadinkoh
Anhur
13
3 / 0 / 4
7,406
570
7,336
6,643
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Raven4004
Yemoja
13
4 / 0 / 4
7,357
566
5,005
4,972
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sobek
night566
Sobek
11
2 / 2 / 8
7,119
548
6,993
11,768
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
saguero28
Achilles
14
4 / 1 / 0
8,108
624
9,740
11,168
10,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,983
537
5,360
12,659
7,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
5,042
388
5,294
10,219
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Slim3Drizzy
Poseidon
11
0 / 4 / 2
6,501
500
3,820
7,097
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 1
6,572
506
2,706
12,489
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
iTuro
Charybdis
11
1 / 3 / 0
6,639
511
3,534
8,244
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
4
4
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
1
0.17
W
Mercury
5
1
5
7.5
W
Anhur
Jadinkoh
Anhur
3
0
4
5
W
Yemoja
Raven4004
Yemoja
4
0
4
6
L
Poseidon
Slim3Drizzy
Poseidon
0
4
2
0.25
L
2
6
1
0.42
L
Charybdis
iTuro
Charybdis
1
3
0
0.33
W
Sobek
night566
Sobek
2
2
8
3
W
Achilles
saguero28
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
20,714
45,248
Taken
50,708
32,225
Mitigated
27,162
15,383
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
779
0
5,742
12,659
7,640
0
105
12,554
0
59,897
L
5,294
1,189
0
1,767
10,219
9,912
0
4,741
5,475
16,868
0
W
Mercury
5,811
2,966
0
722
10,697
4,071
0
1,543
9,104
0
86,813
W
Anhur
Jadinkoh
Anhur
7,336
4,997
0
4,907
6,643
2,594
0
881
5,762
0
56,072
W
Yemoja
Raven4004
Yemoja
5,005
1,195
766
546
4,972
2,236
0
1,561
3,301
54,217
0
L
Poseidon
Slim3Drizzy
Poseidon
3,820
783
0
250
7,097
2,932
0
4,461
2,626
46,074
334
L
2,706
1,603
0
1,304
12,489
4,442
0
1,867
10,614
0
30,812
L
Charybdis
iTuro
Charybdis
3,534
2,083
0
3,613
8,244
2,236
0
908
7,336
0
48,337
W
Sobek
night566
Sobek
6,993
2,375
0
4,023
11,768
12,789
0
5,622
5,912
17,667
0
W
Achilles
saguero28
Achilles
9,740
2,386
0
4,419
11,168
10,535
0
0
11,128
263
70,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
31,737
446
Minions Killed
372
0
Camps Cleared
0
1,350,624
Distance Traveled
1,306,668
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,983
537
114
9
0
265,812
0
L
Bacchus
5,042
388
13
1
0
254,357
5
W
Mercury
8,765
674
135
10
0
342,967
0
W
Anhur
7,406
570
103
8
0
237,780
6
W
Yemoja
7,357
566
84
6
0
265,738
0
L
Poseidon
6,501
500
97
7
0
251,523
0
L
Bakasura
6,572
506
57
4
0
297,890
0
L
Charybdis
6,639
511
91
7
0
237,086
4
W
Sobek
7,119
548
13
1
0
249,079
2
W
Achilles
8,108
624
111
9
0
255,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role