Player Matchup

Chiron
Chiron
Falcon_0119
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,533 Elo+
Solo
Ravana
Ravana
Neptuno37
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 3
Kukulkan
Kukulkan
micscroll210
Kukulkan
Level 88
God Stats
0W - 3L
1,693 SR
Queue Stats
103W - 98L
1,528 Elo+
Party 1
Pele
Pele
neothegod1
Pele
Level 83
God Stats
4W - 4L
1,897 SR
Queue Stats
64W - 67L
1,477 Elo+
Party 1
Ymir
Ymir
poyitoBrawl
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 3
Team Averages
Level 97
1,618 SR
1,540 Elo+

VS

Team Averages
Level 122
1,395 SR
1,471 Elo+
Kukulkan
Kukulkan
BoxOf64Crayons
Kukulkan
Level 159
God Stats
2W - 1L
1,281 SR
Queue Stats
246W - 252L
1,501 Elo+
Party 2
Cerberus
Cerberus
Rawth
Cerberus
Level 62
God Stats
2W - 2L
1,501 SR
Queue Stats
30W - 47L
1,386 Elo+
Solo
Sol
Sol
SaltedSapien
Sol
Level 138
God Stats
12W - 16L
1,551 SR
Queue Stats
139W - 163L
1,456 Elo+
Party 2
Ravana
Ravana
gozinta4
Ravana
Level 108
God Stats
9W - 8L
1,141 SR
Queue Stats
638W - 592L
1,513 Elo+
Solo
Nemesis
Nemesis
itsecal
Nemesis
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 178L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 2 / 2
8,322
462
10,374
12,048
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Neptuno37
Ravana
16
2 / 4 / 1
9,932
552
8,251
14,306
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
micscroll210
Kukulkan
15
0 / 3 / 3
9,403
522
10,851
13,236
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 1
9,317
518
8,294
15,983
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 4
8,037
447
4,197
20,470
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 1 / 5
10,704
595
15,113
8,619
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Rawth
Cerberus
12
2 / 3 / 5
8,398
467
4,300
16,103
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 10
9,368
520
11,918
9,817
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
gozinta4
Ravana
15
4 / 3 / 4
9,422
523
11,289
11,957
7,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
itsecal
Nemesis
17
8 / 1 / 5
10,253
570
12,647
14,884
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
20
20
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
5
6.5
L
Chiron
2
2
2
1.5
L
Ravana
Neptuno37
Ravana
2
4
1
0.63
W
Cerberus
Rawth
Cerberus
2
3
5
1.5
W
2
1
10
7
W
Ravana
gozinta4
Ravana
4
3
4
2
W
Nemesis
itsecal
Nemesis
8
1
5
10.5
L
Kukulkan
micscroll210
Kukulkan
0
3
3
0.5
L
5
5
1
1.1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
55,267
76,043
Taken
61,380
40,872
Mitigated
36,862
18,405
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,113
1,401
0
546
8,619
3,660
126
4,836
3,783
101,024
1,872
L
Chiron
10,374
4,131
1,123
2,826
12,048
4,108
426
4,896
6,975
0
59,933
L
Ravana
Neptuno37
Ravana
8,251
2,496
0
3,556
14,306
6,566
0
3,580
10,596
0
72,199
W
Cerberus
Rawth
Cerberus
4,300
460
0
2,934
16,103
14,744
0
1,390
14,713
23,829
0
W
11,918
5,187
0
6,021
9,817
3,998
1,273
3,306
6,511
83,401
0
W
Ravana
gozinta4
Ravana
11,289
4,246
0
3,085
11,957
7,814
687
2,314
9,643
103
64,892
W
Nemesis
itsecal
Nemesis
12,647
6,000
0
2,626
14,884
6,646
0
3,202
11,682
0
78,148
L
Kukulkan
micscroll210
Kukulkan
10,851
1,124
65
3,330
13,236
5,845
0
7,741
5,209
87,234
0
L
8,294
1,370
0
5,165
15,983
5,827
402
2,853
13,130
0
65,083
L
4,197
269
470
1,870
20,470
18,526
0
10,752
9,341
23,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
48,145
451
Minions Killed
564
0
Camps Cleared
0
1,736,342
Distance Traveled
1,756,068
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,704
595
172
10
0
363,514
2
L
Chiron
8,322
462
89
5
0
335,203
0
L
Ravana
9,932
552
108
6
0
319,640
5
W
Cerberus
8,398
467
44
2
0
331,050
9
W
Sol
9,368
520
130
7
0
342,429
2
W
Ravana
9,422
523
116
6
0
291,643
0
W
Nemesis
10,253
570
102
6
0
427,432
0
L
Kukulkan
9,403
522
139
8
0
344,619
6
L
Pele
9,317
518
91
5
0
410,685
0
L
Ymir
8,037
447
24
1
0
326,195
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role