Player Matchup

Ullr
Ullr
AgentWolf23
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 4
Atlas
Atlas
ItzShrum
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,525 Elo+
Party 4
Merlin
Merlin
RealTimStrategy
Merlin
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
358W - 374L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
mayday9124
Jing Wei
Level 65
God Stats
4W - 2L
1,720 SR
Queue Stats
221W - 240L
1,478 Elo+
Party 3
Loki
Loki
sil3nceisnothin
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 175L
1,496 Elo+
Party 3
Team Averages
Level 74
1,544 SR
1,524 Elo+

VS

Team Averages
Level 114
1,393 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LeekyMeats
Nu Wa
Level 119
God Stats
2W - 1L
1,320 SR
Queue Stats
52W - 66L
1,413 Elo+
Party 2
Hades
Hades
SeeyouontheHUB
Hades
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 29L
1,501 Elo+
Party 1
Maui
Maui
Wolfe342
Maui
Level 124
God Stats
2W - 4L
1,155 SR
Queue Stats
199W - 174L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
gluttonofares
Sun Wukong
Level 86
God Stats
7W - 5L
1,703 SR
Queue Stats
210W - 197L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,797
680
5,179
8,942
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
ItzShrum
Atlas
13
1 / 6 / 5
7,660
766
9,502
14,379
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 3
8,139
814
13,249
9,489
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
mayday9124
Jing Wei
14
2 / 6 / 3
7,759
776
8,007
9,531
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 5 / 4
8,170
817
6,141
8,448
3,670
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 3 / 19
9,562
956
11,179
9,108
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
6 / 3 / 18
9,508
951
11,126
8,895
3,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 16
9,257
926
10,831
14,318
9,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
3 / 1 / 23
8,956
896
6,973
18,241
13,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
gluttonofares
Sun Wukong
16
6 / 1 / 20
9,418
942
7,207
13,730
13,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
8
Kills
27
27
Deaths
10
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
19
4.83
L
0
5
5
0.5
L
Atlas
ItzShrum
Atlas
1
6
5
0.58
W
Nu Wa
6
3
18
5
L
1
5
3
0.5
W
7
2
16
7.5
W
Maui
3
1
23
14.5
W
Sun Wukong
gluttonofares
Sun Wukong
6
1
20
16
L
Jing Wei
mayday9124
Jing Wei
2
6
3
0.58
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,078
Damage
47,316
50,789
Taken
64,292
30,697
Mitigated
43,126
5,618
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,179
4,439
1,449
1,059
9,108
3,756
3,893
3,235
5,873
0
20,531
L
5,179
1,860
370
138
8,942
4,147
0
5,500
3,442
0
11,512
L
Atlas
ItzShrum
Atlas
9,502
3,826
289
1,306
14,379
14,368
0
6,449
7,930
17,996
0
W
Nu Wa
11,126
2,708
1,168
1,373
8,895
3,338
1,547
2,869
6,026
27,640
0
L
13,249
658
0
1,906
9,489
4,331
0
6,163
3,326
31,806
1,340
W
10,831
462
3,001
5,051
14,318
9,922
420
3,658
10,660
21,254
0
W
Maui
6,973
1,191
2,426
8,189
18,241
13,092
604
5,738
12,503
14,146
0
W
Sun Wukong
gluttonofares
Sun Wukong
7,207
1,306
4,156
3,814
13,730
13,018
732
6,485
7,245
0
11,782
L
Jing Wei
mayday9124
Jing Wei
8,007
4,432
0
193
9,531
4,181
0
5,283
4,248
0
22,522
L
6,141
451
239
1,177
8,448
3,670
0
5,535
2,913
0
12,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
46,701
110
Minions Killed
117
0
Camps Cleared
0
818,048
Distance Traveled
993,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,562
956
29
3
0
163,337
0
L
Ullr
6,797
680
15
2
0
158,327
0
L
Atlas
7,660
766
17
2
0
151,703
0
W
Nu Wa
9,508
951
36
4
0
169,522
0
L
Merlin
8,139
814
46
5
0
175,018
0
W
Hades
9,257
926
35
4
0
209,834
1
W
Maui
8,956
896
10
1
0
213,375
0
W
Sun Wukong
9,418
942
7
1
0
237,580
0
L
Jing Wei
7,759
776
27
3
0
152,249
0
L
Loki
8,170
817
5
1
0
180,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role