Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Platinum III
EduardoChefe-_-
Hades
Platinum III
Level 159
God Stats
78W - 57L
1,652 SR
Queue Stats
233W - 227L
1,892 MMR
Solo
Thor
Thor
Gold I
HongoGucci
Thor
Gold I
Level 103
God Stats
8W - 2L
1,790 SR
Queue Stats
37W - 18L
1,816 MMR
Party 3
Horus
Horus
Platinum II
Hunk302
Horus
Platinum II
Level 146
God Stats
37W - 35L
1,536 SR
Queue Stats
326W - 317L
1,783 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,596 SR
1,698 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,548 SR
1,839 MMR
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Lawiz
Olorun
Gold III
Level 104
God Stats
7W - 4L
1,791 SR
Queue Stats
148W - 131L
1,780 MMR
Party 1
Rama
Rama
Platinum V
Newso
Rama
Platinum V
Level 158
God Stats
8W - 7L
1,449 SR
Queue Stats
32W - 28L
1,767 MMR
Solo
Ao Kuang
Ao Kuang
Masters
ThreeTimesZapman
Ao Kuang
Masters
Level 82
God Stats
7W - 17L
1,500 SR
Queue Stats
365W - 348L
2,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 0 / 3
8,115
624
3,847
4,603
2,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
 
Tiamat
14
1 / 0 / 1
7,975
613
6,240
6,814
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 0
7,350
565
5,905
11,583
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 3
6,371
490
4,656
6,019
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Hunk302
Horus
10
0 / 2 / 6
6,550
504
4,599
14,035
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bans
FreyaHe BoMercuryYu Huang

VS

Bans
GebChronosLokiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 1 / 2
6,721
517
6,160
8,928
4,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
 
Khepri
10
0 / 2 / 0
6,075
467
2,930
9,245
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Lawiz
Olorun
13
1 / 1 / 0
7,385
568
8,200
6,912
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Newso
Rama
6
0 / 1 / 0
5,007
385
2,572
2,981
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 2
8,017
617
8,431
9,179
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
6
Kills
6
6
Deaths
6
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
3
3.5
W
Tiamat
 
Tiamat
1
0
1
1.5
L
Susano
 
Susano
1
1
2
2
L
Khepri
 
Khepri
0
2
0
0
W
0
4
0
0
W
3
0
3
4.5
W
Horus
Hunk302
Horus
0
2
6
1.5
L
Olorun
Lawiz
Olorun
1
1
0
1
L
Rama
Newso
Rama
0
1
0
0
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
28,293
43,054
Taken
37,245
26,086
Mitigated
17,982
14,372
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,847
2,880
677
1,321
4,603
2,718
1,950
1,372
3,231
0
71,629
W
Tiamat
 
Tiamat
6,240
733
0
2,158
6,814
4,738
0
4,459
2,355
81,956
1,884
L
Susano
 
Susano
6,160
1,728
0
2,249
8,928
4,765
0
5,413
3,515
0
45,441
L
Khepri
 
Khepri
2,930
570
1,428
2,300
9,245
5,888
0
2,606
6,639
14,979
0
W
5,905
953
129
4,244
11,583
5,115
0
2,755
8,828
61,010
0
W
4,656
2,082
0
838
6,019
2,039
0
1,938
4,081
0
26,016
W
Horus
Hunk302
Horus
4,599
1,824
704
4,301
14,035
11,476
0
9,037
4,998
0
14,544
L
Olorun
Lawiz
Olorun
8,200
4,002
118
859
6,912
3,297
0
2,004
4,908
80,634
0
L
Rama
Newso
Rama
2,572
2,372
0
1,003
2,981
672
0
0
2,981
0
26,321
L
8,431
1,626
0
2,916
9,179
3,360
0
1,778
7,401
62,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
33,205
451
Minions Killed
385
0
Camps Cleared
0
1,249,428
Distance Traveled
1,286,239
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,115
624
111
9
0
263,048
1
W
Tiamat
7,975
613
157
12
0
267,334
6
L
Susano
6,721
517
65
5
0
283,010
1
L
Khepri
6,075
467
14
1
0
263,942
4
W
Hades
7,350
565
124
10
0
256,971
2
W
Thor
6,371
490
43
3
0
168,159
0
W
Horus
6,550
504
16
1
0
293,916
0
L
Olorun
7,385
568
154
12
0
278,600
1
L
Rama
5,007
385
47
4
0
127,676
0
L
Ao Kuang
8,017
617
105
8
0
333,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role