Player Matchup

Surtr
Surtr
DaChicagoBowls
Surtr
Level 15
God Stats
1W - 2L
1,350 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 1
Hera
Hera
Lordfarquad67
Hera
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 138L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
Vigi_Trunks
Hun Batz
Level 127
God Stats
1W - 1L
1,198 SR
Queue Stats
80W - 78L
1,625 Elo+
Solo
Team Averages
Level 82
1,349 SR
1,438 Elo+

VS

Team Averages
Level 64
1,481 SR
1,121 Elo+
Cthulhu
Cthulhu
Goonobi
Cthulhu
Level 5
God Stats
32W - 12L
1,332 SR
Queue Stats
77W - 66L
1,121 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TomaDio
Morgan Le Fay
Level 123
God Stats
5W - 0L
1,610 SR
Queue Stats
77W - 67L
1,121 Elo+
Party 2
Danzaburou
Danzaburou
ttvEvoQC
Danzaburou
Level 65
God Stats
20W - 12L
1,500 SR
Queue Stats
77W - 66L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,699
609
4,125
11,255
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 0
6,849
623
5,969
8,197
3,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Vigi_Trunks
Hun Batz
13
0 / 2 / 0
7,247
659
8,310
11,151
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goonobi
Cthulhu
14
5 / 0 / 8
9,671
879
7,054
9,601
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TomaDio
Morgan Le Fay
15
5 / 0 / 8
8,926
811
13,974
8,694
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ttvEvoQC
Danzaburou
14
3 / 0 / 10
8,646
786
5,627
5,916
2,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cthulhu
Goonobi
Cthulhu
5
0
8
9
L
0
6
0
0
W
Morgan Le Fay
TomaDio
Morgan Le Fay
5
0
8
9
L
Hun Batz
Vigi_Trunks
Hun Batz
0
2
0
0
W
Danzaburou
ttvEvoQC
Danzaburou
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
26,655
30,603
Taken
24,211
12,674
Mitigated
18,806
4,757
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
1,024
0
1,490
11,255
5,434
0
8,388
2,575
93
7,704
W
Cthulhu
Goonobi
Cthulhu
7,054
407
410
1,410
9,601
12,219
172
3,401
6,200
23,575
0
L
5,969
1,285
339
625
8,197
3,035
37
5,450
2,478
24,766
0
W
Morgan Le Fay
TomaDio
Morgan Le Fay
13,974
1,077
0
3,088
8,694
4,090
1,370
1,554
7,140
40,716
3,064
L
Hun Batz
Vigi_Trunks
Hun Batz
8,310
751
0
2,303
11,151
4,205
0
5,656
5,347
0
38,101
W
Danzaburou
ttvEvoQC
Danzaburou
5,627
1,497
0
1,174
5,916
2,497
1,211
1,164
4,752
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,795
Gold Earned
27,243
119
Minions Killed
144
0
Camps Cleared
0
612,622
Distance Traveled
645,866
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,699
609
16
1
0
206,814
0
W
Cthulhu
9,671
879
27
2
0
248,789
0
L
Hera
6,849
623
49
4
0
175,054
0
W
Morgan Le Fay
8,926
811
71
6
0
210,390
1
L
Hun Batz
7,247
659
54
5
0
230,754
4
W
Danzaburou
8,646
786
46
4
0
186,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role