Player Matchup

Neith
Neith
JakeKrmona
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 136L
1,207 Elo+
Party 1
Hachiman
Hachiman
LokiSkins
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,328 Elo+
Solo
Ymir
Ymir
RedneckWiskey
Ymir
Level 142
God Stats
18W - 14L
1,313 SR
Queue Stats
1,292W - 1,294L
1,472 Elo+
Solo
He Bo
He Bo
Vain-AO-Craze
He Bo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,442 Elo+
Solo
Cernunnos
Cernunnos
danxietty
Cernunnos
Level 49
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,313 Elo+

VS

Team Averages
Level 102
1,477 SR
1,465 Elo+
Achilles
Achilles
Joebestt
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,483 Elo+
Solo
Atlas
Atlas
MalusAnimus
Atlas
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 34L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Ruslan7820
Hun Batz
Level 129
God Stats
7W - 6L
1,383 SR
Queue Stats
824W - 819L
1,478 Elo+
Solo
Ravana
Ravana
whatsmells15
Ravana
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
106W - 89L
1,507 Elo+
Solo
Nu Wa
Nu Wa
xDuchene-9
Nu Wa
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 65L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 5 / 4
11,438
763
16,716
14,700
5,932
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
LokiSkins
Hachiman
16
1 / 5 / 9
9,370
625
13,848
16,106
5,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 8
10,021
668
11,944
20,062
20,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 10
9,936
662
11,515
14,261
4,880
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
danxietty
Cernunnos
15
2 / 6 / 6
9,115
608
7,820
13,192
4,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joebestt
Achilles
17
3 / 5 / 11
10,626
708
7,844
22,139
31,530
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 12
11,780
785
11,836
21,617
30,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Ruslan7820
Hun Batz
20
13 / 5 / 9
12,708
847
19,489
14,758
8,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
17
3 / 2 / 10
10,864
724
9,657
16,184
15,373
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
20
6 / 1 / 13
12,518
835
22,966
9,704
5,411
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
17
Kills
28
28
Deaths
17
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
7
5
4
1.8
W
Achilles
Joebestt
Achilles
3
5
11
1.7
L
Hachiman
LokiSkins
Hachiman
1
5
9
1.1
W
3
4
12
2.25
L
4
7
8
1.14
W
Hun Batz
Ruslan7820
Hun Batz
13
5
9
3.5
L
3
5
10
1.6
L
Cernunnos
danxietty
Cernunnos
2
6
6
0.83
W
Ravana
3
2
10
4
W
Nu Wa
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,843
Damage
71,792
78,321
Taken
84,402
41,307
Mitigated
91,815
24,727
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,716
4,655
803
3,539
14,700
5,932
0
7,911
6,789
0
48,451
W
Achilles
Joebestt
Achilles
7,844
1,447
3,598
2,910
22,139
31,530
368
6,678
15,159
0
21,706
L
Hachiman
LokiSkins
Hachiman
13,848
8,267
1,863
4,834
16,106
5,788
315
6,613
9,493
0
27,799
W
11,836
3,899
763
2,887
21,617
30,511
333
5,660
15,628
25,303
0
L
11,944
441
1,991
3,774
20,062
20,137
282
7,151
12,911
22,915
0
W
Hun Batz
Ruslan7820
Hun Batz
19,489
2,916
2,919
1,330
14,758
8,990
180
3,131
11,499
0
32,121
L
11,515
591
1,776
3,828
14,261
4,880
432
5,897
8,364
26,015
0
L
Cernunnos
danxietty
Cernunnos
7,820
1,844
936
1,383
13,192
4,570
792
5,502
7,690
0
24,088
W
Ravana
9,657
952
2,452
3,174
16,184
15,373
2,985
5,590
10,437
172
15,146
W
Nu Wa
22,966
5,313
1,777
705
9,704
5,411
3,622
1,360
8,220
52,817
4,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
58,496
173
Minions Killed
159
0
Camps Cleared
0
1,224,070
Distance Traveled
1,369,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,438
763
65
4
0
247,728
0
W
Achilles
10,626
708
19
1
0
261,220
0
L
Hachiman
9,370
625
25
2
0
259,214
0
W
Atlas
11,780
785
18
1
0
268,400
0
L
Ymir
10,021
668
27
2
0
216,353
0
W
Hun Batz
12,708
847
35
2
0
294,925
0
L
He Bo
9,936
662
30
2
0
267,111
0
L
Cernunnos
9,115
608
26
2
0
233,664
0
W
Ravana
10,864
724
8
1
0
281,881
0
W
Nu Wa
12,518
835
79
5
0
263,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role