Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DiceGoblin9870
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,188 Elo+
Party 1
Hun Batz
Hun Batz
DoctorLewtvig
Hun Batz
Level 45
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Khepri
Khepri
Schwankitup
Khepri
Level 65
God Stats
1W - 2L
1,301 SR
Queue Stats
17W - 19L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
WolfofBragi
The Morrigan
Level 47
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Team Averages
Level 63
1,360 SR
1,405 Elo+

VS

Team Averages
Level 103
1,493 SR
1,502 Elo+
Charybdis
Charybdis
DonKAsaurus
Charybdis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,556 Elo+
Party 2
Chernobog
Chernobog
IceHeartOcean
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 2
Sol
Sol
MoonlightShad0w
Sol
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
365W - 371L
1,520 Elo+
Solo
Tiamat
Tiamat
ThyArtofRuins
Tiamat
Level 102
God Stats
5W - 4L
1,466 SR
Queue Stats
93W - 97L
1,507 Elo+
Solo
Zeus
Zeus
wazzap43
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 163L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 7
7,825
783
11,653
7,202
3,936
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
14
3 / 5 / 5
7,819
782
4,181
12,278
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
DoctorLewtvig
Hun Batz
13
4 / 6 / 3
7,740
774
11,311
10,888
6,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
0 / 5 / 8
7,467
747
3,919
13,936
16,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
WolfofBragi
The Morrigan
12
1 / 8 / 4
7,243
724
7,561
7,257
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DonKAsaurus
Charybdis
15
11 / 3 / 11
9,952
995
15,759
9,872
4,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
IceHeartOcean
Chernobog
15
3 / 2 / 16
8,762
876
6,275
10,967
4,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 1 / 13
9,926
993
10,132
8,817
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 20
8,924
892
5,997
10,886
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
14
3 / 2 / 14
8,968
897
9,051
7,311
2,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
10
Kills
27
27
Deaths
10
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
7
1.83
L
Ao Kuang
3
5
5
1.1
L
Hun Batz
DoctorLewtvig
Hun Batz
4
6
3
0.92
W
Charybdis
DonKAsaurus
Charybdis
11
3
11
5.5
W
Chernobog
IceHeartOcean
Chernobog
3
2
16
5.5
W
8
1
13
14.5
L
Khepri
0
5
8
0.8
W
2
2
20
6
L
The Morrigan
WolfofBragi
The Morrigan
1
8
4
0.38
W
Zeus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
47,214
51,561
Taken
47,853
42,720
Mitigated
25,102
8,602
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,653
2,616
68
1,541
7,202
3,936
92
3,300
3,902
28,144
58
L
Ao Kuang
4,181
1,563
239
2,774
12,278
12,630
0
5,942
6,336
8,359
0
L
Hun Batz
DoctorLewtvig
Hun Batz
11,311
2,366
306
395
10,888
6,196
0
7,253
3,635
0
15,451
W
Charybdis
DonKAsaurus
Charybdis
15,759
7,523
2,262
2,967
9,872
4,050
2,152
5,267
4,478
0
31,184
W
Chernobog
IceHeartOcean
Chernobog
6,275
4,087
271
3,514
10,967
4,495
2,668
7,386
3,490
0
22,630
W
10,132
3,022
1,798
3,729
8,817
3,437
1,625
4,832
3,801
27,127
0
L
Khepri
3,919
137
520
2,633
13,936
16,192
0
5,185
8,751
8,802
0
W
5,997
555
1,834
4,107
10,886
10,741
479
4,495
6,224
18,221
0
L
The Morrigan
WolfofBragi
The Morrigan
7,561
679
96
30
7,257
3,766
0
3,500
3,707
13,076
0
W
Zeus
9,051
1,603
1,606
2,110
7,311
2,379
507
4,548
2,604
23,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
46,532
76
Minions Killed
145
0
Camps Cleared
0
882,095
Distance Traveled
935,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,825
783
31
3
0
185,021
0
L
Ao Kuang
7,819
782
7
1
0
152,688
0
L
Hun Batz
7,740
774
15
2
0
179,803
0
W
Charybdis
9,952
995
33
3
0
177,725
0
W
Chernobog
8,762
876
26
3
0
188,064
0
W
Sol
9,926
993
41
4
0
189,130
0
L
Khepri
7,467
747
6
1
0
183,155
0
W
Tiamat
8,924
892
15
2
0
198,805
0
L
The Morrigan
7,243
724
17
2
0
181,428
1
W
Zeus
8,968
897
30
3
0
181,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role